Player Matchup

Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Stickygirls
Tiamat
Level 160
God Stats
2W - 0L
1,765 SR
Queue Stats
36W - 17L
1,664 Elo+
Party 2
Team Averages
Level 139
1,588 SR
1,555 Elo+

VS

Team Averages
Level 86
1,500 SR
1,467 Elo+
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
MisoHappe
King Arthur
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 55L
1,615 Elo+
Solo
Izanami
Izanami
ShidoDracona
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 39L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 1 / 10
8,012
801
7,798
7,991
7,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
 
Thanatos
11
3 / 3 / 8
7,341
734
3,673
6,571
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
14
8 / 0 / 5
8,689
869
10,448
6,438
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 7 / 2
6,370
637
5,557
7,800
2,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
MisoHappe
King Arthur
11
3 / 4 / 1
7,354
735
4,637
11,244
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
ShidoDracona
Izanami
10
0 / 4 / 3
6,406
641
3,357
6,492
1,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
10
9
W
Thanatos
 
Thanatos
3
3
8
2.33
L
Merlin
 
Merlin
1
7
2
0.29
L
King Arthur
MisoHappe
King Arthur
3
4
1
0.88
L
Izanami
ShidoDracona
Izanami
0
4
3
0.38
W
Tiamat
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,919
Damage
13,551
21,000
Taken
25,536
13,808
Mitigated
14,188
6,603
Healing
1,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,798
1,629
591
1,355
7,991
7,267
0
3,080
4,911
0
17,590
W
Thanatos
 
Thanatos
3,673
1,309
0
2,941
6,571
2,316
533
636
5,935
0
10,334
L
Merlin
 
Merlin
5,557
319
0
0
7,800
2,532
0
4,178
3,426
18,318
0
L
King Arthur
MisoHappe
King Arthur
4,637
512
0
1,051
11,244
10,185
0
4,002
7,044
0
12,786
L
Izanami
ShidoDracona
Izanami
3,357
1,184
0
0
6,492
1,471
0
2,371
3,953
0
17,459
W
Tiamat
10,448
866
0
1,716
6,438
4,225
0
2,191
4,247
38,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,042
Gold Earned
20,130
120
Minions Killed
90
7
Camps Cleared
2
560,259
Distance Traveled
481,811
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,012
801
23
2
1
184,530
0
W
Thanatos
7,341
734
20
2
2
189,472
0
L
Merlin
6,370
637
33
3
1
140,098
1
L
King Arthur
7,354
735
20
2
1
188,582
0
L
Izanami
6,406
641
37
4
0
153,131
2
W
Tiamat
8,689
869
77
8
4
186,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role