Player Matchup

Atlas
Atlas
Maximus6215
Atlas
Level 73
God Stats
72W - 65L
1,567 SR
Queue Stats
1,314W - 1,318L
1,513 Elo+
Party 2
Hera
Hera
MooTu
Hera
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,515 Elo+
Solo
Skadi
Skadi
NecroGenesis28
Skadi
Level 46
God Stats
0W - 2L
1,091 SR
Queue Stats
101W - 87L
1,421 Elo+
Party 2
Khepri
Khepri
Pacetheace33
Khepri
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 269L
1,542 Elo+
Party 2
Erlang Shen
Erlang Shen
pilage_king
Erlang Shen
Level 58
God Stats
6W - 9L
1,346 SR
Queue Stats
778W - 760L
1,408 Elo+
Solo
Team Averages
Level 63
1,401 SR
1,480 Elo+

VS

Team Averages
Level 85
1,663 SR
1,465 Elo+
Vamana
Vamana
Co Chi Mane
Vamana
Level 123
God Stats
1W - 0L
1,689 SR
Queue Stats
113W - 106L
1,544 Elo+
Party 1
Chiron
Chiron
FerociousHybrid
Chiron
Level 48
God Stats
1W - 3L
1,300 SR
Queue Stats
72W - 114L
1,328 Elo+
Solo
Thanatos
Thanatos
Lee 2 Lethal
Thanatos
Level 118
God Stats
3W - 4L
1,821 SR
Queue Stats
57W - 50L
1,459 Elo+
Party 1
Ra
Ra
NTYoyo
Ra
Level 68
God Stats
25W - 22L
1,654 SR
Queue Stats
43W - 40L
1,527 Elo+
Party 1
Atlas
Atlas
megood101
Atlas
Level 66
God Stats
7W - 3L
1,851 SR
Queue Stats
339W - 346L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
9,121
480
12,729
13,079
5,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
MooTu
Hera
12
1 / 11 / 0
7,754
408
4,715
11,793
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 8 / 1
7,293
384
6,159
13,596
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
11
0 / 6 / 3
7,596
400
3,901
15,965
16,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
pilage_king
Erlang Shen
14
2 / 7 / 3
8,906
469
7,417
18,162
7,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
14 / 2 / 2
12,773
672
13,828
19,189
19,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

15
8 / 1 / 5
10,530
554
13,150
12,547
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Lee 2 Lethal
Thanatos
17
3 / 3 / 3
10,535
554
4,308
14,631
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
18
7 / 0 / 6
11,530
607
14,703
13,355
5,978
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
megood101
Atlas
16
3 / 1 / 13
10,660
561
6,090
19,138
22,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
7
Kills
35
35
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
14
2
2
7.5
W
8
1
5
10.5
W
Thanatos
Lee 2 Lethal
Thanatos
3
3
3
1.5
L
3
3
1
1.17
L
Hera
MooTu
Hera
1
11
0
0.09
W
Ra
7
0
6
10
L
1
8
1
0.19
L
Khepri
0
6
3
0.25
W
Atlas
megood101
Atlas
3
1
13
9.5
L
Erlang Shen
pilage_king
Erlang Shen
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,921
Damage
52,079
72,595
Taken
78,860
35,295
Mitigated
58,566
8,796
Healing
37,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
13,828
6,901
0
5,789
19,189
19,291
1,863
3,573
15,558
0
84,086
W
13,150
6,802
997
5,820
12,547
4,955
3,173
3,037
9,424
0
64,351
W
Thanatos
Lee 2 Lethal
Thanatos
4,308
862
0
13,871
14,631
5,351
0
3,492
10,915
0
71,347
L
12,729
2,108
0
1,330
13,079
5,561
0
3,729
9,263
60,264
0
L
Hera
MooTu
Hera
4,715
1,703
0
946
11,793
2,700
0
1,545
9,799
38,542
0
W
Ra
14,703
1,491
1,766
5,850
13,355
5,978
1,375
6,014
6,977
89,754
0
L
6,159
3,057
0
2,494
13,596
3,434
1,512
4,035
9,561
0
34,498
L
Khepri
3,901
0
0
1,192
15,965
16,507
821
4,904
10,994
29,026
0
W
Atlas
megood101
Atlas
6,090
2,084
0
3,270
19,138
22,991
409
4,263
14,641
27,919
3,988
L
Erlang Shen
pilage_king
Erlang Shen
7,417
3,763
0
2,834
18,162
7,093
1,191
5,877
12,154
0
52,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
56,028
358
Minions Killed
552
0
Camps Cleared
0
1,585,807
Distance Traveled
1,820,521
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,773
672
160
8
0
411,377
5
W
Chiron
10,530
554
77
4
0
325,943
5
W
Thanatos
10,535
554
131
7
0
356,359
0
L
Atlas
9,121
480
103
5
0
335,761
1
L
Hera
7,754
408
65
3
0
265,207
0
W
Ra
11,530
607
143
8
0
369,303
2
L
Skadi
7,293
384
66
3
0
278,028
1
L
Khepri
7,596
400
41
2
0
336,498
1
W
Atlas
10,660
561
41
2
0
357,539
3
L
Erlang Shen
8,906
469
83
4
0
370,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role