Player Matchup

Ymir
Ymir
Apox iQ
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,050 Elo+
Party 1
Thanatos
Thanatos
Get Livid
Thanatos
Level 49
God Stats
1W - 1L
1,720 SR
Queue Stats
98W - 175L
1,240 Elo+
Party 1
Ares
Ares
Look Mom iQ
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 143L
1,262 Elo+
Party 1
Ah Puch
Ah Puch
STHpush
Ah Puch
Level 65
God Stats
29W - 35L
1,407 SR
Queue Stats
245W - 319L
1,349 Elo+
Party 2
Skadi
Skadi
kidee_kat
Skadi
Level 88
God Stats
108W - 116L
1,430 SR
Queue Stats
758W - 851L
1,335 Elo+
Party 2
Team Averages
Level 49
1,511 SR
1,247 Elo+

VS

Team Averages
Level 92
1,526 SR
1,419 Elo+
Pele
Pele
 
Pele
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EdwinWRaul
Bacchus
Level 78
God Stats
3W - 2L
1,454 SR
Queue Stats
16W - 12L
1,712 Elo+
Solo
Shiva
Shiva
Nigus_Liam
Shiva
Level 143
God Stats
28W - 16L
1,471 SR
Queue Stats
190W - 191L
1,289 Elo+
Solo
Nu Wa
Nu Wa
Sharushimmaru
Nu Wa
Level 48
God Stats
2W - 1L
1,798 SR
Queue Stats
16W - 30L
1,210 Elo+
Party 3
Charybdis
Charybdis
xSheGeekinx
Charybdis
Level 102
God Stats
7W - 7L
1,406 SR
Queue Stats
149W - 156L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Apox iQ
Ymir
13
1 / 5 / 1
8,457
403
4,478
18,703
15,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Get Livid
Thanatos
14
3 / 7 / 0
8,887
423
6,240
18,772
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 7 / 0
7,008
334
3,543
17,406
11,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
STHpush
Ah Puch
16
3 / 0 / 2
9,967
475
8,536
17,457
9,434
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
kidee_kat
Skadi
16
3 / 3 / 1
9,598
457
7,006
17,139
5,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
4 / 2 / 5
10,339
492
10,212
12,664
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
EdwinWRaul
Bacchus
15
5 / 3 / 8
9,601
457
14,453
12,544
13,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
17
6 / 3 / 0
10,949
521
9,047
11,333
15,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 3 / 5
9,189
438
13,537
7,440
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
xSheGeekinx
Charybdis
16
5 / 1 / 6
10,953
522
15,896
9,548
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
10
Kills
22
22
Deaths
12
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
5
3.25
L
Ymir
Apox iQ
Ymir
1
5
1
0.3
W
Bacchus
EdwinWRaul
Bacchus
5
3
8
3
L
Thanatos
Get Livid
Thanatos
3
7
0
0.43
L
0
7
0
0
W
Shiva
6
3
0
2
L
Ah Puch
STHpush
Ah Puch
3
0
2
4
W
2
3
5
1.5
L
Skadi
kidee_kat
Skadi
3
3
1
1.17
W
Charybdis
xSheGeekinx
Charybdis
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,803
Damage
63,145
89,477
Taken
53,529
47,614
Mitigated
38,114
34,452
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,212
3,644
0
3,084
12,664
4,069
0
3,577
9,017
0
69,290
L
Ymir
Apox iQ
Ymir
4,478
984
0
3,687
18,703
15,175
145
4,659
13,356
18,563
0
W
Bacchus
EdwinWRaul
Bacchus
14,453
1,917
330
2,782
12,544
13,318
687
4,498
7,934
36,434
0
L
Thanatos
Get Livid
Thanatos
6,240
2,465
0
11,755
18,772
6,220
0
3,641
14,875
0
57,463
L
3,543
523
0
1,811
17,406
11,237
0
4,541
12,395
25,315
0
W
Shiva
9,047
1,544
0
1,489
11,333
15,242
2,113
2,864
8,245
0
69,149
L
Ah Puch
STHpush
Ah Puch
8,536
738
90
10,596
17,457
9,434
712
8,486
8,698
65,239
0
W
13,537
4,691
243
1,192
7,440
2,385
178
2,196
5,244
44,842
0
L
Skadi
kidee_kat
Skadi
7,006
2,850
346
6,167
17,139
5,548
1,653
5,508
11,466
0
75,432
W
Charybdis
xSheGeekinx
Charybdis
15,896
8,652
249
3,539
9,548
3,100
4,591
2,923
6,532
0
78,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,917
Gold Earned
51,031
426
Minions Killed
485
0
Camps Cleared
0
1,795,952
Distance Traveled
1,854,054
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,339
492
102
5
0
382,421
4
L
Ymir
8,457
403
38
2
0
345,453
1
W
Bacchus
9,601
457
40
2
0
406,618
5
L
Thanatos
8,887
423
91
4
0
383,189
2
L
Ares
7,008
334
37
2
0
312,244
0
W
Shiva
10,949
521
125
6
0
333,708
8
L
Ah Puch
9,967
475
136
6
0
378,055
4
W
Nu Wa
9,189
438
71
3
0
353,837
1
L
Skadi
9,598
457
124
6
0
377,011
4
W
Charybdis
10,953
522
147
7
0
377,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role