Player Matchup

Gilgamesh
Gilgamesh
CallASquad
Gilgamesh
Level 61
God Stats
16W - 27L
1,404 SR
Queue Stats
168W - 228L
1,402 Elo+
Party 2
Janus
Janus
Luxurixus
Janus
Level 98
God Stats
3W - 6L
1,316 SR
Queue Stats
194W - 232L
1,500 Elo+
Solo
Khepri
Khepri
son_goku90001
Khepri
Level 95
God Stats
3W - 6L
1,395 SR
Queue Stats
206W - 280L
1,381 Elo+
Party 2
Team Averages
Level 85
1,372 SR
1,428 Elo+

VS

Team Averages
Level 58
1,273 SR
1,377 Elo+
Zhong Kui
Zhong Kui
Dr_Mickeyt
Zhong Kui
Level 8
God Stats
2W - 1L
1,342 SR
Queue Stats
2W - 1L
1,513 Elo+
Party 1
Set
Set
iSeraaph
Set
Level 105
God Stats
1W - 0L
1,198 SR
Queue Stats
3W - 8L
1,300 Elo+
Party 1
Freya
Freya
lilMsKnowles
Freya
Level 60
God Stats
5W - 8L
1,278 SR
Queue Stats
45W - 63L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CallASquad
Gilgamesh
14
2 / 6 / 9
10,185
637
13,254
21,847
15,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Luxurixus
Janus
16
8 / 5 / 3
11,426
714
15,911
10,596
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 8
10,675
667
12,473
16,868
16,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dr_Mickeyt
Zhong Kui
14
0 / 4 / 9
10,164
635
9,605
17,527
14,923
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 5 / 9
11,312
707
13,190
15,978
6,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
10 / 3 / 3
12,871
804
19,512
16,830
6,351
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
12
Kills
13
13
Deaths
12
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CallASquad
Gilgamesh
2
6
9
1.08
W
Zhong Kui
Dr_Mickeyt
Zhong Kui
0
4
9
1.13
L
Janus
Luxurixus
Janus
8
5
3
1.9
W
3
5
9
1.5
W
10
3
3
3.83
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,638
Damage
42,307
49,311
Taken
50,335
35,105
Mitigated
27,871
10,429
Healing
16,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CallASquad
Gilgamesh
13,254
3,816
226
4,405
21,847
15,016
0
11,525
10,322
0
29,989
W
Zhong Kui
Dr_Mickeyt
Zhong Kui
9,605
2,503
0
2,966
17,527
14,923
720
9,968
7,406
32,415
0
L
Janus
Luxurixus
Janus
15,911
893
0
1,488
10,596
3,372
1,027
6,112
4,484
49,030
0
W
13,190
6,472
0
2,589
15,978
6,597
1,408
7,923
7,621
0
39,102
W
19,512
6,162
0
10,474
16,830
6,351
504
10,922
5,557
38,606
0
L
12,473
477
0
4,310
16,868
16,717
0
12,047
4,821
25,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
34,347
127
Minions Killed
143
4
Camps Cleared
8
786,728
Distance Traveled
787,129
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,185
637
22
1
1
250,947
3
W
Zhong Kui
10,164
635
64
4
0
237,330
3
L
Janus
11,426
714
80
5
1
248,724
2
W
Set
11,312
707
42
3
5
277,984
0
W
Freya
12,871
804
37
2
3
271,815
1
L
Khepri
10,675
667
25
2
2
287,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role