Player Matchup

Da Ji
Da Ji
Gold V
BLAZEGGRYT
Da Ji
Gold V
Level 139
God Stats
1W - 0L
1,632 SR
Queue Stats
94W - 106L
1,483 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,632 SR
1,483 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 64
1,500 SR
1,203 MMR
Ah Puch
Ah Puch
Bronze IV
PattyTheDon
Ah Puch
Bronze IV
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 17L
1,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
6 / 0 / 0
11,543
962
9,113
9,847
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ah Muzen CabZeusBastetGilgameshIzanami

VS

Bans
Hou YiKaliYmirAnubisSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PattyTheDon
Ah Puch
13
0 / 6 / 0
8,410
701
4,511
9,942
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
6
0
0
6
L
Ah Puch
PattyTheDon
Ah Puch
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,113
Damage
4,511
9,847
Taken
9,942
4,164
Mitigated
3,153
4,463
Healing
448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
9,113
3,633
0
4,463
9,847
4,164
2,425
5,504
4,343
0
68,752
L
Ah Puch
PattyTheDon
Ah Puch
4,511
57
0
448
9,942
3,153
0
0
9,942
33,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,543
Gold Earned
8,410
125
Minions Killed
76
11
Camps Cleared
1
221,864
Distance Traveled
210,696
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,543
962
125
10
11
221,864
3
L
Ah Puch
8,410
701
76
6
1
210,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role