Player Matchup

Kukulkan
Kukulkan
Glitchlotus
Kukulkan
Level 69
God Stats
9W - 11L
1,334 SR
Queue Stats
161W - 173L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
JackBurns420
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,156 Elo+
Party 1
Vamana
Vamana
Xx NTM98 xX
Vamana
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 58L
1,380 Elo+
Party 2
Izanami
Izanami
dreamfluxx
Izanami
Level 29
God Stats
2W - 4L
1,508 SR
Queue Stats
21W - 42L
1,264 Elo+
Party 1
Janus
Janus
xDxSxHx
Janus
Level 48
God Stats
1W - 1L
1,742 SR
Queue Stats
95W - 116L
1,450 Elo+
Party 2
Team Averages
Level 36
1,517 SR
1,326 Elo+

VS

Team Averages
Level 40
1,574 SR
1,595 Elo+
Xing Tian
Xing Tian
GreenBeast03
Xing Tian
Level 26
God Stats
5W - 1L
1,447 SR
Queue Stats
20W - 12L
1,653 Elo+
Party 3
Horus
Horus
Kiwi2148
Horus
Level 16
God Stats
3W - 2L
1,636 SR
Queue Stats
21W - 20L
1,579 Elo+
Party 3
Chiron
Chiron
MikeTheLoco1
Chiron
Level 125
God Stats
1W - 1L
1,764 SR
Queue Stats
160W - 121L
1,620 Elo+
Party 3
Janus
Janus
SpeckledN8IV
Janus
Level 15
God Stats
5W - 4L
1,447 SR
Queue Stats
10W - 4L
1,558 Elo+
Party 3
Jormungandr
Jormungandr
repetierbuchse
Jormungandr
Level 16
God Stats
2W - 2L
1,575 SR
Queue Stats
80W - 42L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Glitchlotus
Kukulkan
17
1 / 4 / 4
11,882
990
14,075
10,835
3,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
JackBurns420
Jormungandr
17
0 / 3 / 5
11,438
953
9,151
20,540
23,671
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
16
2 / 5 / 3
11,144
929
6,941
15,397
6,889
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
dreamfluxx
Izanami
16
1 / 8 / 3
10,998
917
12,640
15,794
4,704
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
xDxSxHx
Janus
16
3 / 5 / 1
11,836
986
10,906
9,094
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

64

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GreenBeast03
Xing Tian
19
2 / 2 / 15
13,170
1,098
6,060
18,202
24,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
Kiwi2148
Horus
18
0 / 0 / 9
11,469
956
1,370
6,110
7,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
20
19 / 1 / 5
16,159
1,347
35,951
9,069
3,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 2 / 12
11,652
971
9,911
5,762
3,051
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
repetierbuchse
Jormungandr
19
3 / 2 / 17
12,866
1,072
14,394
17,072
20,625
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
7
Kills
25
25
Deaths
7
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Glitchlotus
Kukulkan
1
4
4
0.75
W
Xing Tian
GreenBeast03
Xing Tian
2
2
15
4.75
L
Jormungandr
JackBurns420
Jormungandr
0
3
5
0.83
W
Horus
Kiwi2148
Horus
0
0
9
4.5
W
Chiron
19
1
5
21.5
W
1
2
12
3.5
L
Vamana
2
5
3
0.7
L
Izanami
dreamfluxx
Izanami
1
8
3
0.31
W
Jormungandr
repetierbuchse
Jormungandr
3
2
17
5.75
L
Janus
xDxSxHx
Janus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,713
Damage
67,686
71,660
Taken
56,215
41,558
Mitigated
59,306
2,467
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Glitchlotus
Kukulkan
14,075
581
0
0
10,835
3,849
0
4,647
6,188
47,245
0
W
Xing Tian
GreenBeast03
Xing Tian
6,060
1,195
0
794
18,202
24,592
0
11,445
6,757
8,674
0
L
Jormungandr
JackBurns420
Jormungandr
9,151
2,109
0
0
20,540
23,671
0
9,911
10,629
33,283
0
W
Horus
Kiwi2148
Horus
1,370
734
2,475
2,100
6,110
7,329
0
4,790
1,320
0
8,311
W
Chiron
35,951
18,068
916
2,941
9,069
3,709
0
5,554
3,515
0
83,999
W
9,911
543
0
222
5,762
3,051
0
3,257
2,505
26,971
0
L
Vamana
6,941
2,265
0
2,467
15,397
6,889
0
7,407
7,990
0
10,477
L
Izanami
dreamfluxx
Izanami
12,640
7,514
0
0
15,794
4,704
0
6,358
9,436
0
27,252
W
Jormungandr
repetierbuchse
Jormungandr
14,394
2,918
0
0
17,072
20,625
0
9,086
7,986
37,586
0
L
Janus
xDxSxHx
Janus
10,906
187
0
0
9,094
2,445
0
2,042
7,052
34,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,298
Gold Earned
65,316
248
Minions Killed
246
6
Camps Cleared
5
1,208,105
Distance Traveled
1,207,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,882
990
79
7
2
237,552
0
W
Xing Tian
13,170
1,098
6
1
0
246,934
0
L
Jormungandr
11,438
953
45
4
0
238,328
0
W
Horus
11,469
956
21
2
0
256,858
0
W
Chiron
16,159
1,347
127
11
4
230,458
0
W
Janus
11,652
971
43
4
0
243,871
0
L
Vamana
11,144
929
9
1
1
277,584
0
L
Izanami
10,998
917
25
2
2
216,804
0
W
Jormungandr
12,866
1,072
49
4
1
229,015
0
L
Janus
11,836
986
90
8
1
237,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role