Player Matchup

Set
Set
 
Set
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
GalaxyLion12
Ullr
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 272L
1,313 Elo+
Party 2
Thoth
Thoth
Urraiuu Xikuuze
Thoth
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
203W - 389L
1,240 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,351 Elo+

VS

Team Averages
Level 74
1,412 SR
1,461 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BigOhJoe
Ymir
Level 17
God Stats
3W - 1L
1,335 SR
Queue Stats
19W - 15L
1,422 Elo+
Party 1
Chang'e
Chang'e
TUFFxDeath
Chang'e
Level 139
God Stats
3W - 3L
1,402 SR
Queue Stats
141W - 139L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
3 / 5 / 1
8,083
735
5,597
14,801
11,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 3 / 2
7,898
718
7,784
11,464
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 2
7,146
650
3,498
8,455
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
9 / 1 / 6
9,646
877
13,014
8,469
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
12
1 / 1 / 12
8,965
815
3,194
9,757
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
TUFFxDeath
Chang'e
13
5 / 2 / 10
8,952
814
13,041
13,391
4,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
15
15
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
5
1
0.7
W
Baron Samedi
 
Baron Samedi
9
1
6
12
W
Ymir
1
1
12
7
L
1
3
2
0.67
W
Chang'e
TUFFxDeath
Chang'e
5
2
10
5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,879
Damage
29,249
34,720
Taken
31,617
17,983
Mitigated
17,783
2,890
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,597
1,010
218
1,178
14,801
11,186
0
12,433
2,368
0
19,356
W
Baron Samedi
 
Baron Samedi
13,014
360
4,929
3,764
8,469
4,049
234
1,194
7,275
33,015
0
W
Ymir
3,194
142
0
1,728
9,757
8,942
548
1,077
8,680
8,079
0
L
7,784
3,608
0
1,494
11,464
3,844
0
10,196
1,268
0
27,076
W
Chang'e
TUFFxDeath
Chang'e
13,041
438
3,212
4,900
13,391
4,792
1,090
1,507
11,884
37,300
0
L
3,498
260
0
0
8,455
2,953
0
7,213
1,242
19,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,127
Gold Earned
27,563
93
Minions Killed
106
5
Camps Cleared
3
566,282
Distance Traveled
642,531
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,083
735
24
2
1
207,843
3
W
Baron Samedi
9,646
877
45
4
3
206,924
2
W
Ymir
8,965
815
10
1
0
216,332
0
L
Ullr
7,898
718
27
2
3
198,480
2
W
Chang'e
8,952
814
51
5
0
219,275
0
L
Thoth
7,146
650
42
4
1
159,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role