Player Matchup

Merlin
Merlin
Bellonasocks
Merlin
Level 109
God Stats
7W - 24L
1,219 SR
Queue Stats
535W - 898L
1,243 Elo+
Party 1
Cabrakan
Cabrakan
EarthSpace30392
Cabrakan
Level 160
God Stats
1W - 4L
1,829 SR
Queue Stats
439W - 705L
1,303 Elo+
Solo
Hou Yi
Hou Yi
InjectedLED187
Hou Yi
Level 149
God Stats
1W - 4L
1,419 SR
Queue Stats
471W - 808L
1,307 Elo+
Party 1
Team Averages
Level 139
1,489 SR
1,284 Elo+

VS

Team Averages
Level 28
1,441 SR
1,319 Elo+
Hou Yi
Hou Yi
GrampaSmith
Hou Yi
Level 27
God Stats
1W - 1L
1,324 SR
Queue Stats
2W - 3L
1,228 Elo+
Party 2
Zhong Kui
Zhong Kui
GutsyGlitzy
Zhong Kui
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,228 Elo+
Party 2
Atlas
Atlas
RoghettoStone
Atlas
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 2 / 2
6,889
689
6,731
4,528
1,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
9
2 / 9 / 0
6,893
689
5,063
10,799
7,822
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 6 / 2
6,268
627
4,757
9,168
2,163
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
5 / 0 / 10
8,478
848
9,918
6,370
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
GutsyGlitzy
Zhong Kui
13
7 / 1 / 7
8,625
863
5,600
7,271
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
5 / 2 / 10
8,912
891
5,147
11,622
14,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
17
17
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
2
2
1
L
Cabrakan
2
9
0
0.22
W
Hou Yi
5
0
10
10
W
Zhong Kui
GutsyGlitzy
Zhong Kui
7
1
7
10.5
L
0
6
2
0.17
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,551
Damage
20,665
24,495
Taken
25,263
11,152
Mitigated
23,379
1,792
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,731
73
0
350
4,528
1,167
0
2,223
2,305
25,285
0
L
Cabrakan
5,063
652
0
259
10,799
7,822
0
4,987
5,812
11,079
0
W
Hou Yi
9,918
5,483
0
1,674
6,370
2,662
1,582
2,659
3,711
0
44,393
W
Zhong Kui
GutsyGlitzy
Zhong Kui
5,600
529
0
898
7,271
6,536
555
4,642
2,629
14,625
0
L
4,757
1,933
0
1,183
9,168
2,163
0
4,148
5,020
0
18,860
W
5,147
1,935
538
1,291
11,622
14,181
0
4,796
6,826
17,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,050
Gold Earned
26,015
76
Minions Killed
127
4
Camps Cleared
5
516,929
Distance Traveled
578,871
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,889
689
40
4
1
225,650
2
L
Cabrakan
6,893
689
8
1
0
127,842
1
W
Hou Yi
8,478
848
78
8
2
190,813
2
W
Zhong Kui
8,625
863
32
3
3
193,369
1
L
Hou Yi
6,268
627
28
3
3
163,437
3
W
Atlas
8,912
891
17
2
0
194,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role