Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
VoidKi
Sol
Level 82
God Stats
8W - 18L
1,073 SR
Queue Stats
104W - 164L
1,392 Elo+
Solo
Loki
Loki
aldagon
Loki
Level 49
God Stats
2W - 7L
1,176 SR
Queue Stats
14W - 34L
1,030 Elo+
Solo
Team Averages
Level 81
1,250 SR
1,307 Elo+

VS

Team Averages
Level 114
1,568 SR
1,496 Elo+
Artemis
Artemis
EasyMegaGame
Artemis
Level 59
God Stats
2W - 3L
1,299 SR
Queue Stats
24W - 25L
1,311 Elo+
Solo
Zeus
Zeus
MrHp
Zeus
Level 158
God Stats
21W - 15L
1,794 SR
Queue Stats
38W - 32L
1,641 Elo+
Party 1
Geb
Geb
MrYooo
Geb
Level 124
God Stats
23W - 24L
1,610 SR
Queue Stats
30W - 34L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 0 / 1
5,846
585
4,381
9,655
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
VoidKi
Sol
10
2 / 5 / 0
6,435
644
4,991
8,408
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
aldagon
Loki
10
0 / 2 / 1
5,838
584
1,476
6,090
1,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EasyMegaGame
Artemis
11
1 / 2 / 6
6,981
698
5,488
5,843
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
MrHp
Zeus
12
5 / 0 / 2
7,629
763
11,282
4,219
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
MrYooo
Geb
12
1 / 0 / 6
7,825
783
3,240
4,995
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
7
7
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
1
0.5
W
Artemis
EasyMegaGame
Artemis
1
2
6
2
W
Zeus
MrHp
Zeus
5
0
2
6
W
Geb
MrYooo
Geb
1
0
6
4
L
Sol
VoidKi
Sol
2
5
0
0.4
L
Loki
aldagon
Loki
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,848
Damage
20,010
24,153
Taken
15,057
10,025
Mitigated
8,313
7,323
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,381
382
0
3,241
9,655
4,670
0
5,815
3,557
0
9,443
W
Artemis
EasyMegaGame
Artemis
5,488
1,969
0
1,610
5,843
1,961
0
2,236
3,151
0
22,359
W
Zeus
MrHp
Zeus
11,282
1,860
0
1,874
4,219
1,330
576
1,443
2,529
37,798
0
W
Geb
MrYooo
Geb
3,240
33
0
3,012
4,995
5,022
425
1,042
3,780
7,552
0
L
Sol
VoidKi
Sol
4,991
603
0
2,435
8,408
3,357
0
5,289
2,888
21,858
0
L
Loki
aldagon
Loki
1,476
74
216
1,431
6,090
1,998
0
3,099
2,814
0
11,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,119
Gold Earned
22,435
78
Minions Killed
124
2
Camps Cleared
7
552,324
Distance Traveled
536,428
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,846
585
9
1
0
211,322
3
W
Artemis
6,981
698
48
5
1
178,710
3
W
Zeus
7,629
763
64
6
6
177,142
5
W
Geb
7,825
783
12
1
0
180,576
4
L
Sol
6,435
644
54
5
2
158,427
0
L
Loki
5,838
584
15
2
0
182,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role