Player Matchup

Bellona
Bellona
GingaDreadMan
Bellona
Level 107
God Stats
2W - 4L
1,731 SR
Queue Stats
140W - 144L
1,533 Elo+
Party 3
Cthulhu
Cthulhu
LBChewee
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,332 Elo+
Party 3
Heimdallr
Heimdallr
ShmokeAJay
Heimdallr
Level 28
God Stats
2W - 2L
1,793 SR
Queue Stats
128W - 138L
1,496 Elo+
Party 3
Tyr
Tyr
Ytgrddw
Tyr
Level 129
God Stats
0W - 2L
1,250 SR
Queue Stats
16W - 15L
1,503 Elo+
Solo
Thoth
Thoth
cave122292
Thoth
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 57L
1,348 Elo+
Solo
Team Averages
Level 60
1,555 SR
1,442 Elo+

VS

Team Averages
Level 101
1,616 SR
1,479 Elo+
Hades
Hades
 
Hades
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Big Smoke6073
Bastet
Level 109
God Stats
1W - 1L
1,627 SR
Queue Stats
90W - 97L
1,483 Elo+
Party 1
Fafnir
Fafnir
ERMAGERDbro
Fafnir
Level 126
God Stats
2W - 2L
1,732 SR
Queue Stats
298W - 327L
1,492 Elo+
Party 2
Ymir
Ymir
Mbatista85
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 76L
1,440 Elo+
Party 2
Chaac
Chaac
Tybo123183
Chaac
Level 126
God Stats
2W - 2L
1,721 SR
Queue Stats
56W - 59L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
2 / 6 / 2
7,832
783
9,230
18,247
13,306
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
LBChewee
Cthulhu
15
0 / 4 / 5
7,862
786
12,089
17,063
11,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ShmokeAJay
Heimdallr
14
5 / 7 / 2
8,796
880
10,901
12,312
4,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
14
2 / 6 / 3
7,776
778
9,082
12,381
13,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
11
0 / 8 / 3
6,635
664
3,957
9,793
3,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
9 / 3 / 8
9,931
993
13,323
11,440
5,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 1 / 16
8,790
879
14,410
11,734
4,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
17
12 / 2 / 10
10,985
1,099
16,195
12,238
10,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 1 / 10
9,329
933
2,479
6,287
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
16
4 / 2 / 17
9,296
930
15,023
17,370
15,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
9
Kills
31
31
Deaths
9
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
3
8
4.33
W
2
1
16
10
W
Fafnir
12
2
10
8.5
L
Bellona
2
6
2
0.5
L
Cthulhu
LBChewee
Cthulhu
0
4
5
0.63
W
4
1
10
9
L
Heimdallr
ShmokeAJay
Heimdallr
5
7
2
0.86
W
Chaac
4
2
17
6.25
L
Tyr
2
6
3
0.58
L
Thoth
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,259
Damage
61,430
69,796
Taken
59,069
47,191
Mitigated
42,938
13,828
Healing
33,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,323
948
2,295
4,710
11,440
5,999
404
2,407
8,908
23,151
0
W
14,410
3,159
1,313
6,000
11,734
4,969
0
3,182
8,354
0
24,553
W
Fafnir
16,195
7,465
1,677
4,981
12,238
10,389
3,211
3,690
8,411
22,916
0
L
Bellona
9,230
4,062
53
4,198
18,247
13,306
0
5,482
12,597
0
18,148
L
Cthulhu
LBChewee
Cthulhu
12,089
1,016
429
4,532
17,063
11,981
0
7,312
9,364
22,229
0
W
2,479
320
0
627
6,287
5,772
467
2,819
3,390
4,751
0
L
Heimdallr
ShmokeAJay
Heimdallr
10,901
2,880
61
1,241
12,312
4,608
0
7,302
4,876
0
17,685
W
Chaac
15,023
4,197
1,480
10,650
17,370
15,809
491
3,948
13,117
0
26,417
L
Tyr
9,082
1,616
380
2,533
12,381
13,972
0
5,930
6,168
0
12,503
L
Thoth
3,957
628
35
366
9,793
3,324
0
5,971
3,615
10,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,901
Gold Earned
48,331
88
Minions Killed
92
0
Camps Cleared
0
837,040
Distance Traveled
1,125,021
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,931
993
23
2
0
245,439
0
W
Bastet
8,790
879
29
3
0
234,712
0
W
Fafnir
10,985
1,099
10
1
0
214,789
0
L
Bellona
7,832
783
13
1
0
149,647
0
L
Cthulhu
7,862
786
30
3
0
157,360
2
W
Ymir
9,329
933
5
1
0
199,132
0
L
Heimdallr
8,796
880
22
2
0
163,603
1
W
Chaac
9,296
930
25
3
0
230,949
0
L
Tyr
7,776
778
9
1
0
208,537
0
L
Thoth
6,635
664
14
1
0
157,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role