Player Matchup

King Arthur
King Arthur
DeadEyeVic
King Arthur
Level 120
God Stats
0W - 1L
1,501 SR
Queue Stats
5W - 5L
1,638 Elo+
Party 1
Zhong Kui
Zhong Kui
Optimalmoisture
Zhong Kui
Level 124
God Stats
0W - 1L
1,740 SR
Queue Stats
8W - 7L
1,642 Elo+
Party 1
Medusa
Medusa
ookmver
Medusa
Level 88
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Team Averages
Level 111
1,519 SR
1,649 Elo+

VS

Team Averages
Level 97
1,483 SR
1,506 Elo+
Hercules
Hercules
ComicCargo46
Hercules
Level 57
God Stats
7W - 8L
1,691 SR
Queue Stats
200W - 217L
1,504 Elo+
Solo
Olorun
Olorun
babyyburgs
Olorun
Level 104
God Stats
1W - 2L
1,086 SR
Queue Stats
216W - 295L
1,477 Elo+
Party 2
Hou Yi
Hou Yi
crazyclown0
Hou Yi
Level 130
God Stats
7W - 5L
1,673 SR
Queue Stats
112W - 128L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeadEyeVic
King Arthur
19
2 / 5 / 10
14,386
625
10,875
23,913
27,538
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Optimalmoisture
Zhong Kui
20
12 / 8 / 5
16,904
735
31,766
34,438
22,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
ookmver
Medusa
20
3 / 8 / 8
15,273
664
16,669
20,114
7,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ComicCargo46
Hercules
20
7 / 3 / 10
17,425
758
29,047
27,413
29,780
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
babyyburgs
Olorun
20
5 / 8 / 11
15,254
663
17,418
17,762
7,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
20
9 / 6 / 8
16,414
714
19,569
21,459
8,062
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
17
Kills
21
21
Deaths
17
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
ComicCargo46
Hercules
7
3
10
4
L
King Arthur
DeadEyeVic
King Arthur
2
5
10
1.4
L
Zhong Kui
Optimalmoisture
Zhong Kui
12
8
5
1.81
W
Olorun
babyyburgs
Olorun
5
8
11
1.31
W
Hou Yi
9
6
8
2.17
L
Medusa
ookmver
Medusa
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,310
Damage
66,034
78,465
Taken
66,634
56,636
Mitigated
45,011
19,175
Healing
13,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ComicCargo46
Hercules
29,047
6,320
0
5,810
27,413
29,780
735
9,604
17,809
0
57,888
L
King Arthur
DeadEyeVic
King Arthur
10,875
845
0
1,255
23,913
27,538
0
7,439
16,474
0
37,870
L
Zhong Kui
Optimalmoisture
Zhong Kui
31,766
1,098
0
14,188
34,438
22,053
550
4,328
30,110
83,228
0
W
Olorun
babyyburgs
Olorun
17,418
8,973
1,410
4,352
17,762
7,169
2,063
11,238
6,524
69,320
6,359
W
Hou Yi
19,569
10,745
0
1,974
21,459
8,062
517
11,658
9,801
0
51,683
L
Medusa
ookmver
Medusa
16,669
8,355
641
3,091
20,114
7,045
186
4,478
15,636
0
58,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,563
Gold Earned
49,093
224
Minions Killed
233
12
Camps Cleared
8
1,110,190
Distance Traveled
1,126,405
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
17,425
758
63
3
1
450,512
2
L
King Arthur
14,386
625
27
1
1
403,597
5
L
Zhong Kui
16,904
735
119
5
7
337,397
3
W
Olorun
15,254
663
102
4
5
319,791
3
W
Hou Yi
16,414
714
68
3
2
356,102
1
L
Medusa
15,273
664
78
3
4
369,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role