Player Matchup

Heimdallr
Heimdallr
Burdman55
Heimdallr
Level 107
God Stats
3W - 2L
1,426 SR
Queue Stats
51W - 53L
1,484 Elo+
Party 3
Kali
Kali
Gh0stzi
Kali
Level 105
God Stats
5W - 3L
1,669 SR
Queue Stats
53W - 50L
1,523 Elo+
Party 3
Cerberus
Cerberus
SvKorrupt
Cerberus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 32L
1,541 Elo+
Party 3
Achilles
Achilles
cookieninja799
Achilles
Level 117
God Stats
10W - 9L
1,415 SR
Queue Stats
185W - 221L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
saucysquirts
Zhong Kui
Level 109
God Stats
24W - 35L
1,421 SR
Queue Stats
203W - 210L
1,438 Elo+
Party 1
Team Averages
Level 105
1,486 SR
1,497 Elo+

VS

Team Averages
Level 93
1,562 SR
1,474 Elo+
Neith
Neith
ClockworkNull
Neith
Level 115
God Stats
3W - 3L
1,612 SR
Queue Stats
38W - 37L
1,527 Elo+
Party 2
Geb
Geb
ClockworkSins
Geb
Level 77
God Stats
24W - 21L
1,613 SR
Queue Stats
64W - 77L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
Faby030700
Gilgamesh
Level 96
God Stats
2W - 4L
1,605 SR
Queue Stats
179W - 149L
1,449 Elo+
Party 4
Kali
Kali
JosuJLE17
Kali
Level 115
God Stats
25W - 37L
1,443 SR
Queue Stats
850W - 917L
1,480 Elo+
Solo
Nu Wa
Nu Wa
julianriqueros
Nu Wa
Level 63
God Stats
19W - 14L
1,539 SR
Queue Stats
49W - 57L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Burdman55
Heimdallr
17
3 / 1 / 2
10,794
600
5,057
8,359
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
Gh0stzi
Kali
19
10 / 2 / 5
11,725
651
11,618
18,752
9,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
SvKorrupt
Cerberus
15
2 / 0 / 14
9,686
538
7,186
14,693
11,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
16
4 / 3 / 7
10,581
588
10,267
14,493
14,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
saucysquirts
Zhong Kui
17
5 / 1 / 8
10,773
599
12,301
12,335
8,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 0
10,075
560
5,536
8,376
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
0 / 4 / 3
7,572
421
5,335
11,630
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Faby030700
Gilgamesh
15
4 / 4 / 0
9,286
516
10,026
15,800
9,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
13
0 / 7 / 2
7,559
420
5,640
17,354
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 7 / 2
7,977
443
10,584
10,567
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
24
Kills
7
7
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Burdman55
Heimdallr
3
1
2
4
L
3
2
0
1.5
L
0
4
3
0.38
L
Gilgamesh
Faby030700
Gilgamesh
4
4
0
1
W
Kali
Gh0stzi
Kali
10
2
5
6.25
L
Kali
0
7
2
0.14
W
Cerberus
SvKorrupt
Cerberus
2
0
14
9
W
Achilles
4
3
7
2.5
L
0
7
2
0.14
W
Zhong Kui
saucysquirts
Zhong Kui
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,429
Damage
37,121
68,632
Taken
63,727
46,648
Mitigated
25,985
22,587
Healing
17,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Burdman55
Heimdallr
5,057
2,973
0
3,961
8,359
2,672
2,101
1,298
7,061
0
74,529
L
5,536
2,043
0
3,676
8,376
1,977
714
1,140
7,236
0
63,107
L
5,335
802
0
1,689
11,630
5,827
0
6,062
5,530
18,933
0
L
Gilgamesh
Faby030700
Gilgamesh
10,026
2,536
0
3,672
15,800
9,834
0
1,735
13,345
0
58,251
W
Kali
Gh0stzi
Kali
11,618
5,645
0
6,075
18,752
9,474
251
2,702
16,050
0
92,255
L
Kali
5,640
2,546
0
7,140
17,354
6,210
0
3,102
14,176
0
41,982
W
Cerberus
SvKorrupt
Cerberus
7,186
661
0
2,950
14,693
11,312
52
6,184
8,509
32,396
5,262
W
Achilles
10,267
2,064
0
2,941
14,493
14,397
361
565
13,928
0
53,432
L
10,584
3,142
0
1,202
10,567
2,137
1,022
6,971
3,596
61,638
0
W
Zhong Kui
saucysquirts
Zhong Kui
12,301
1,535
0
6,660
12,335
8,793
1,785
5,170
7,165
94,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,559
Gold Earned
42,469
602
Minions Killed
445
0
Camps Cleared
0
1,761,201
Distance Traveled
1,573,788
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,794
600
140
8
0
340,226
3
L
Neith
10,075
560
129
7
0
325,987
4
L
Geb
7,572
421
27
2
0
299,553
2
L
Gilgamesh
9,286
516
115
6
0
323,982
6
W
Kali
11,725
651
130
7
0
385,314
3
L
Kali
7,559
420
83
5
0
346,537
2
W
Cerberus
9,686
538
62
3
0
348,439
2
W
Achilles
10,581
588
103
6
0
355,883
5
L
Nu Wa
7,977
443
91
5
0
277,729
5
W
Zhong Kui
10,773
599
167
9
0
331,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role