Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Daddyleafy
Arachne
Level 95
God Stats
6W - 6L
1,652 SR
Queue Stats
224W - 251L
1,499 Elo+
Party 3
Ra
Ra
Lord7Valgrim
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 32L
1,255 Elo+
Party 4
Atlas
Atlas
PakNova
Atlas
Level 28
God Stats
4W - 2L
1,268 SR
Queue Stats
119W - 158L
1,448 Elo+
Party 3
Chaac
Chaac
crowdcontrol2
Chaac
Level 84
God Stats
8W - 5L
1,381 SR
Queue Stats
713W - 738L
1,461 Elo+
Solo
Team Averages
Level 70
1,460 SR
1,433 Elo+

VS

Team Averages
Level 90
1,553 SR
1,575 Elo+
Geb
Geb
Freezin-Over
Geb
Level 29
God Stats
1W - 3L
1,463 SR
Queue Stats
103W - 60L
1,659 Elo+
Party 2
Eset
Eset
JERRYL1997
Eset
Level 86
God Stats
0W - 4L
1,376 SR
Queue Stats
70W - 72L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
Ourobora
Cthulhu
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 105L
1,429 Elo+
Party 1
Chronos
Chronos
bigdaddysucc
Chronos
Level 149
God Stats
2W - 4L
1,925 SR
Queue Stats
205W - 131L
1,652 Elo+
Party 2
Horus
Horus
littlebabysucc
Horus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 46L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
4 / 0 / 2
6,412
1,282
6,521
2,734
1,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Daddyleafy
Arachne
9
2 / 1 / 2
5,577
1,115
2,373
3,592
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 4
4,987
997
617
2,305
883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Atlas
PakNova
Atlas
10
0 / 0 / 5
5,744
1,149
1,739
3,530
2,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 5
5,588
1,118
2,859
4,006
4,026
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
4,689
938
3,006
3,104
2,537
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 2 / 1
4,727
945
1,050
2,459
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Ourobora
Cthulhu
7
1 / 2 / 1
4,960
992
1,764
3,741
1,426
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
bigdaddysucc
Chronos
10
1 / 1 / 1
5,225
1,045
4,180
3,368
1,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 2
4,875
975
774
3,334
2,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
6
Kills
2
3
Deaths
6
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
2
5
W
Arachne
Daddyleafy
Arachne
2
1
2
3
L
0
0
2
1
L
0
2
1
0.25
W
0
1
4
2
L
Cthulhu
Ourobora
Cthulhu
1
2
1
0.75
W
Atlas
PakNova
Atlas
0
0
5
2.5
L
Chronos
bigdaddysucc
Chronos
1
1
1
1.5
W
0
1
5
2.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,109
Damage
10,774
16,167
Taken
16,006
9,667
Mitigated
9,123
5,381
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,521
259
558
401
2,734
1,206
257
1,360
1,374
14,900
0
W
Arachne
Daddyleafy
Arachne
2,373
1,726
1,222
651
3,592
1,449
943
2,272
1,199
0
3,309
L
3,006
224
535
641
3,104
2,537
0
1,467
1,637
4,858
0
L
1,050
31
0
347
2,459
792
0
1,270
1,189
4,599
0
W
617
239
309
92
2,305
883
320
1,688
589
2,075
0
L
Cthulhu
Ourobora
Cthulhu
1,764
0
801
913
3,741
1,426
0
2,696
1,045
6,203
0
W
Atlas
PakNova
Atlas
1,739
455
988
594
3,530
2,103
367
2,527
911
4,806
0
L
Chronos
bigdaddysucc
Chronos
4,180
1,412
241
1,125
3,368
1,435
0
1,352
2,016
12,814
980
W
2,859
41
0
566
4,006
4,026
52
1,593
2,355
0
10,667
L
774
474
332
517
3,334
2,933
0
2,092
1,242
0
1,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
24,476
48
Minions Killed
55
0
Camps Cleared
0
561,247
Distance Traveled
468,972
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,412
1,282
23
5
0
120,522
1
W
Arachne
5,577
1,115
4
1
0
126,891
1
L
Geb
4,689
938
2
0
0
111,465
1
L
Eset
4,727
945
8
2
0
78,791
0
W
Ra
4,987
997
0
0
0
94,386
0
L
Cthulhu
4,960
992
8
2
0
89,687
0
W
Atlas
5,744
1,149
12
2
0
113,689
0
L
Chronos
5,225
1,045
33
7
0
90,671
0
W
Chaac
5,588
1,118
9
2
0
105,759
2
L
Horus
4,875
975
4
1
0
98,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role