Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Glÿcer
Morgan Le Fay
Level 158
God Stats
6W - 7L
1,534 SR
Queue Stats
127W - 121L
1,603 Elo+
Party 1
Freya
Freya
LaOvejaCold
Freya
Level 159
God Stats
1W - 0L
1,451 SR
Queue Stats
25W - 26L
1,563 Elo+
Party 1
Thor
Thor
LaOvejaHot
Thor
Level 159
God Stats
3W - 1L
1,779 SR
Queue Stats
48W - 41L
1,612 Elo+
Party 1
Khepri
Khepri
MC1R
Khepri
Level 145
God Stats
4W - 1L
1,593 SR
Queue Stats
25W - 21L
1,557 Elo+
Party 1
Team Averages
Level 141
1,571 SR
1,567 Elo+

VS

Team Averages
Level 133
1,537 SR
1,553 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HinataAkiko
Mulan
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 62L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
IbukuMioda
Danzaburou
Level 151
God Stats
13W - 7L
1,848 SR
Queue Stats
650W - 426L
1,731 Elo+
Solo
Kali
Kali
ZeX-LauFra-L2R2
Kali
Level 88
God Stats
7W - 9L
1,149 SR
Queue Stats
706W - 735L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
benjamix23
Gilgamesh
Level 142
God Stats
2W - 3L
1,686 SR
Queue Stats
206W - 183L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
2 / 4 / 6
10,185
536
9,621
14,822
6,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Glÿcer
Morgan Le Fay
17
6 / 3 / 6
10,832
570
15,767
10,634
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 2 / 9
12,651
666
21,202
15,214
7,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 1 / 8
11,711
616
10,981
12,053
7,635
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
MC1R
Khepri
13
1 / 1 / 9
9,778
515
4,338
15,128
17,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
7 / 4 / 1
10,457
550
12,536
19,435
10,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 4
9,656
508
9,750
16,965
14,299
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
IbukuMioda
Danzaburou
7
1 / 2 / 0
6,589
347
2,636
6,248
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 4 / 5
8,572
451
6,744
18,110
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
benjamix23
Gilgamesh
13
1 / 6 / 4
9,037
476
6,110
22,605
11,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
19
Kills
11
11
Deaths
19
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
4
6
1.25
L
Zhong Kui
 
Zhong Kui
7
4
1
1.88
W
Morgan Le Fay
Glÿcer
Morgan Le Fay
6
3
6
3
L
1
3
4
1
L
Danzaburou
IbukuMioda
Danzaburou
1
2
0
0.5
W
6
2
9
5.25
W
4
1
8
8
W
Khepri
MC1R
Khepri
1
1
9
5.5
L
1
4
5
0.88
L
Gilgamesh
benjamix23
Gilgamesh
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,909
Damage
37,776
67,851
Taken
83,363
43,655
Mitigated
44,829
12,628
Healing
14,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,621
3,262
0
1,528
14,822
6,216
663
2,322
12,500
0
71,019
L
Zhong Kui
 
Zhong Kui
12,536
966
0
5,144
19,435
10,769
0
11,887
7,548
71,575
0
W
Morgan Le Fay
Glÿcer
Morgan Le Fay
15,767
1,314
0
1,058
10,634
5,052
3,030
4,329
6,305
75,570
0
L
9,750
711
0
2,135
16,965
14,299
150
8,173
8,792
0
69,830
L
Danzaburou
IbukuMioda
Danzaburou
2,636
1,686
0
1,595
6,248
1,417
0
3,038
3,210
0
21,195
W
21,202
8,905
0
6,980
15,214
7,401
6,311
1,649
13,565
106,076
0
W
10,981
2,063
0
825
12,053
7,635
1,734
955
11,098
0
74,946
W
Khepri
MC1R
Khepri
4,338
379
0
2,237
15,128
17,351
123
3,281
11,847
20,942
0
L
6,744
2,716
0
2,743
18,110
6,583
147
4,899
13,211
0
49,863
L
Gilgamesh
benjamix23
Gilgamesh
6,110
1,717
1,338
1,879
22,605
11,761
0
13,310
9,295
0
43,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,157
Gold Earned
44,311
549
Minions Killed
438
0
Camps Cleared
0
2,025,213
Distance Traveled
1,540,424
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,185
536
93
5
0
436,453
5
L
Zhong Kui
10,457
550
127
7
0
359,351
9
W
Morgan Le Fay
10,832
570
101
5
0
393,179
6
L
Mulan
9,656
508
128
7
0
361,420
4
L
Danzaburou
6,589
347
37
2
0
111,642
3
W
Freya
12,651
666
163
9
0
391,781
6
W
Thor
11,711
616
170
9
0
391,612
5
W
Khepri
9,778
515
22
1
0
412,188
16
L
Kali
8,572
451
78
4
0
377,099
8
L
Gilgamesh
9,037
476
68
4
0
330,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role