Player Matchup

King Arthur
King Arthur
DoctorYavo
King Arthur
Level 26
God Stats
9W - 18L
1,345 SR
Queue Stats
62W - 103L
1,293 Elo+
Party 2
Ne Zha
Ne Zha
TheHoleGoblin
Ne Zha
Level 38
God Stats
5W - 20L
1,169 SR
Queue Stats
115W - 222L
1,311 Elo+
Party 2
Jormungandr
Jormungandr
daringdan100
Jormungandr
Level 52
God Stats
6W - 11L
1,580 SR
Queue Stats
292W - 411L
1,384 Elo+
Party 2
Team Averages
Level 39
1,365 SR
1,329 Elo+

VS

Team Averages
Level 94
1,423 SR
1,667 Elo+
Atlas
Atlas
KidCrimson627
Atlas
Level 107
God Stats
36W - 24L
1,574 SR
Queue Stats
111W - 71L
1,603 Elo+
Party 1
Nu Wa
Nu Wa
Senshi223
Nu Wa
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 2L
1,739 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThuggaMane
Cu Chulainn
Level 158
God Stats
3W - 2L
1,195 SR
Queue Stats
432W - 315L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoctorYavo
King Arthur
13
0 / 8 / 0
8,837
552
3,729
14,371
10,414
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 9 / 3
9,500
594
4,310
14,118
4,643
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
daringdan100
Jormungandr
16
5 / 6 / 0
11,878
742
16,107
19,936
15,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 18
11,510
719
8,562
11,517
12,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
Senshi223
Nu Wa
16
5 / 2 / 15
11,744
734
13,807
8,043
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ThuggaMane
Cu Chulainn
18
14 / 1 / 9
13,256
829
20,448
17,944
19,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
5
Kills
23
23
Deaths
5
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DoctorYavo
King Arthur
0
8
0
0
W
4
2
18
6.5
W
Nu Wa
Senshi223
Nu Wa
5
2
15
6.25
L
0
9
3
0.17
W
Cu Chulainn
ThuggaMane
Cu Chulainn
14
1
9
18.5
L
Jormungandr
daringdan100
Jormungandr
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,146
Damage
42,817
48,425
Taken
37,504
30,283
Mitigated
35,147
916
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DoctorYavo
King Arthur
3,729
377
0
325
14,371
10,414
0
6,670
6,907
27
19,346
W
8,562
2,445
557
2,521
11,517
12,588
752
5,847
5,670
26,039
0
W
Nu Wa
Senshi223
Nu Wa
13,807
3,185
0
942
8,043
2,806
1,138
3,972
4,071
31,276
0
L
4,310
891
0
161
14,118
4,643
0
5,226
8,586
0
25,974
W
Cu Chulainn
ThuggaMane
Cu Chulainn
20,448
7,957
345
7,595
17,944
19,753
195
7,548
10,396
0
73,902
L
Jormungandr
daringdan100
Jormungandr
16,107
5,252
0
430
19,936
15,226
0
9,032
10,187
47,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,215
Gold Earned
36,510
129
Minions Killed
168
4
Camps Cleared
11
783,136
Distance Traveled
855,670
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,837
552
28
2
1
261,175
4
W
Atlas
11,510
719
37
2
1
287,014
12
W
Nu Wa
11,744
734
43
3
1
278,744
2
L
Ne Zha
9,500
594
44
3
3
268,787
4
W
Cu Chulainn
13,256
829
88
6
9
289,912
4
L
Jormungandr
11,878
742
57
4
0
253,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role