Player Matchup

Awilix
Awilix
HolyEonsQuis
Awilix
Level 66
God Stats
5W - 6L
1,723 SR
Queue Stats
369W - 400L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LIKES2CUFAIL
Morgan Le Fay
Level 160
God Stats
2W - 2L
1,530 SR
Queue Stats
23W - 34L
1,396 Elo+
Solo
Ymir
Ymir
Mxrtem-
Ymir
Level 145
God Stats
34W - 23L
1,397 SR
Queue Stats
474W - 486L
1,417 Elo+
Party 2
Persephone
Persephone
NekoBubbles
Persephone
Level 62
God Stats
26W - 24L
1,585 SR
Queue Stats
348W - 395L
1,361 Elo+
Party 2
Neith
Neith
Renbroku
Neith
Level 148
God Stats
7W - 12L
1,422 SR
Queue Stats
305W - 298L
1,475 Elo+
Party 2
Team Averages
Level 116
1,531 SR
1,421 Elo+

VS

Team Averages
Level 88
1,664 SR
1,471 Elo+
Guan Yu
Guan Yu
Dawson-731
Guan Yu
Level 68
God Stats
3W - 2L
1,615 SR
Queue Stats
85W - 87L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
Gilbarin
Heimdallr
Level 68
God Stats
1W - 2L
1,684 SR
Queue Stats
60W - 47L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
JVL7dub
Kumbhakarna
Level 126
God Stats
2W - 2L
1,838 SR
Queue Stats
124W - 118L
1,494 Elo+
Solo
Fenrir
Fenrir
Natrix602
Fenrir
Level 125
God Stats
18W - 18L
1,457 SR
Queue Stats
450W - 476L
1,417 Elo+
Solo
Janus
Janus
SaltyClient420
Janus
Level 54
God Stats
1W - 2L
1,728 SR
Queue Stats
41W - 46L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
9 / 6 / 2
9,700
539
10,898
18,314
14,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
LIKES2CUFAIL
Morgan Le Fay
14
3 / 9 / 2
9,625
535
8,932
14,598
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Mxrtem-
Ymir
14
5 / 4 / 2
9,638
535
9,985
16,547
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Persephone
NekoBubbles
Persephone
15
1 / 6 / 4
10,274
571
3,118
10,839
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Renbroku
Neith
18
2 / 2 / 2
11,143
619
7,258
11,122
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dawson-731
Guan Yu
18
10 / 4 / 5
10,722
596
15,173
18,528
22,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Gilbarin
Heimdallr
14
3 / 4 / 4
8,650
481
8,752
11,035
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
JVL7dub
Kumbhakarna
2
0 / 1 / 0
4,993
277
215
977
247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Natrix602
Fenrir
15
8 / 5 / 4
9,631
535
8,441
11,458
3,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 6 / 5
8,980
499
6,997
12,095
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
20
Kills
26
27
Deaths
20
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Dawson-731
Guan Yu
10
4
5
3.13
L
Heimdallr
Gilbarin
Heimdallr
3
4
4
1.25
W
Awilix
9
6
2
1.67
L
Kumbhakarna
JVL7dub
Kumbhakarna
0
1
0
0
W
Morgan Le Fay
LIKES2CUFAIL
Morgan Le Fay
3
9
2
0.44
W
Ymir
Mxrtem-
Ymir
5
4
2
1.5
L
Fenrir
Natrix602
Fenrir
8
5
4
2
W
Persephone
NekoBubbles
Persephone
1
6
4
0.5
W
Neith
Renbroku
Neith
2
2
2
1.5
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,191
Damage
39,578
71,420
Taken
54,093
32,090
Mitigated
33,836
18,521
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Dawson-731
Guan Yu
15,173
3,917
516
6,305
18,528
22,304
0
10,439
7,985
0
72,399
L
Heimdallr
Gilbarin
Heimdallr
8,752
4,233
0
2,245
11,035
3,467
0
3,143
7,892
0
50,472
W
Awilix
10,898
4,922
215
2,998
18,314
14,458
30
1,384
16,810
0
38,161
L
Kumbhakarna
JVL7dub
Kumbhakarna
215
82
0
12
977
247
0
0
977
752
0
W
Morgan Le Fay
LIKES2CUFAIL
Morgan Le Fay
8,932
1,281
82
2,896
14,598
3,862
716
460
14,134
53,013
0
W
Ymir
Mxrtem-
Ymir
9,985
2,677
0
4,091
16,547
6,773
386
1,694
14,759
55,800
0
L
Fenrir
Natrix602
Fenrir
8,441
1,703
0
601
11,458
3,969
0
3,189
8,167
0
48,148
W
Persephone
NekoBubbles
Persephone
3,118
221
94
2,267
10,839
2,773
637
2,021
8,480
46,660
150
W
Neith
Renbroku
Neith
7,258
1,194
676
5,202
11,122
4,224
3,475
1,069
10,021
0
89,714
L
6,997
480
0
420
12,095
3,849
0
4,868
7,187
37,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,380
Gold Earned
42,976
475
Minions Killed
354
0
Camps Cleared
0
1,724,188
Distance Traveled
1,390,046
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,722
596
122
7
0
367,161
1
L
Heimdallr
8,650
481
86
5
0
312,680
4
W
Awilix
9,700
539
47
3
0
383,232
5
L
Kumbhakarna
4,993
277
3
0
0
19,064
0
W
Morgan Le Fay
9,625
535
96
5
0
296,375
3
W
Ymir
9,638
535
83
5
0
393,799
0
L
Fenrir
9,631
535
78
4
0
385,450
0
W
Persephone
10,274
571
89
5
0
318,168
1
W
Neith
11,143
619
160
9
0
332,614
2
L
Janus
8,980
499
65
4
0
305,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role