Player Matchup

Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DoctorDitto
Medusa
Level 38
God Stats
0W - 4L
1,226 SR
Queue Stats
2W - 16L
1,228 Elo+
Solo
Cliodhna
Cliodhna
Sableye_OP
Cliodhna
Level 158
God Stats
17W - 8L
1,643 SR
Queue Stats
344W - 357L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
compactDrussy
Kukulkan
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,690 Elo+
Party 1
Chaac
Chaac
deadshot950
Chaac
Level 146
God Stats
11W - 12L
1,584 SR
Queue Stats
521W - 517L
1,503 Elo+
Solo
Team Averages
Level 93
1,491 SR
1,488 Elo+

VS

Team Averages
Level 81
1,594 SR
1,490 Elo+
Danzaburou
Danzaburou
CleverSeika
Danzaburou
Level 43
God Stats
12W - 13L
1,443 SR
Queue Stats
75W - 78L
1,439 Elo+
Solo
Artio
Artio
Curlysmile101
Artio
Level 133
God Stats
1W - 3L
1,782 SR
Queue Stats
392W - 368L
1,626 Elo+
Party 2
Merlin
Merlin
ELPalonDivino305
Merlin
Level 38
God Stats
1W - 1L
1,691 SR
Queue Stats
50W - 75L
1,245 Elo+
Solo
Mulan
Mulan
GothicWolf44
Mulan
Level 49
God Stats
20W - 17L
1,759 SR
Queue Stats
257W - 243L
1,566 Elo+
Party 2
Horus
Horus
SortaRac isTony
Horus
Level 141
God Stats
11W - 6L
1,295 SR
Queue Stats
452W - 410L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 2 / 2
6,480
463
4,267
9,055
3,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
10
1 / 5 / 1
6,783
485
4,007
8,367
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
Sableye_OP
Cliodhna
14
5 / 4 / 2
8,211
587
9,156
12,416
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
compactDrussy
Kukulkan
13
2 / 3 / 1
7,745
553
11,607
6,178
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 0
8,062
576
7,893
9,430
9,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CleverSeika
Danzaburou
16
4 / 1 / 1
9,620
687
8,645
10,607
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 2 / 6
7,936
567
5,176
13,198
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 4 / 4
7,197
514
3,074
8,769
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 2 / 2
7,493
535
4,477
11,287
6,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
7 / 1 / 4
8,726
623
9,304
11,334
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
10
Kills
15
15
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
2
0.5
W
Danzaburou
CleverSeika
Danzaburou
4
1
1
4.5
W
3
2
6
3
L
Medusa
1
5
1
0.3
W
1
4
4
0.75
W
0
2
2
0.5
L
Cliodhna
Sableye_OP
Cliodhna
5
4
2
1.5
W
7
1
4
9
L
Kukulkan
compactDrussy
Kukulkan
2
3
1
0.83
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,930
Damage
30,676
45,446
Taken
55,195
20,397
Mitigated
31,208
11,393
Healing
20,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,267
1,444
255
670
9,055
3,242
0
1,836
7,219
0
36,222
W
Danzaburou
CleverSeika
Danzaburou
8,645
4,725
0
6,403
10,607
3,592
3,363
0
10,607
0
73,501
W
5,176
564
1,226
4,713
13,198
11,944
0
4,240
8,958
21,622
0
L
Medusa
4,007
1,524
0
1,146
8,367
1,866
730
608
7,759
0
32,834
W
3,074
743
0
2,446
8,769
3,887
0
3,240
5,529
43,427
0
W
4,477
810
0
1,529
11,287
6,914
0
1,121
10,166
0
37,426
L
Cliodhna
Sableye_OP
Cliodhna
9,156
1,594
0
3,770
12,416
3,449
0
2,892
9,480
0
51,775
W
9,304
4,547
1,315
2,591
11,334
4,871
0
3,181
8,153
0
40,655
L
Kukulkan
compactDrussy
Kukulkan
11,607
622
209
1,299
6,178
1,853
0
2,291
3,887
55,642
0
L
7,893
2,041
0
4,044
9,430
9,987
0
623
8,283
2,628
46,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,281
Gold Earned
40,972
403
Minions Killed
434
0
Camps Cleared
0
1,352,351
Distance Traveled
1,374,364
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,480
463
58
4
0
268,362
1
W
Danzaburou
9,620
687
145
10
0
246,633
2
W
Artio
7,936
567
22
2
0
289,026
3
L
Medusa
6,783
485
68
5
0
215,937
0
W
Merlin
7,197
514
100
7
0
264,391
0
W
Mulan
7,493
535
100
7
0
239,333
0
L
Cliodhna
8,211
587
85
6
0
301,504
0
W
Horus
8,726
623
67
5
0
334,981
4
L
Kukulkan
7,745
553
98
7
0
283,939
0
L
Chaac
8,062
576
94
7
0
282,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role