Player Matchup

Nox
Nox
DarkCloud117
Nox
Level 46
God Stats
44W - 39L
1,365 SR
Queue Stats
108W - 139L
1,335 Elo+
Party 3
Ymir
Ymir
ERROR-00IFYKYK
Ymir
Level 42
God Stats
18W - 23L
1,423 SR
Queue Stats
88W - 127L
1,356 Elo+
Party 2
Jing Wei
Jing Wei
JulioUcG
Jing Wei
Level 57
God Stats
7W - 6L
1,478 SR
Queue Stats
141W - 182L
1,335 Elo+
Party 3
Fenrir
Fenrir
LividAura
Fenrir
Level 28
God Stats
1W - 1L
1,484 SR
Queue Stats
15W - 21L
1,336 Elo+
Party 2
Bellona
Bellona
leduche250
Bellona
Level 25
God Stats
8W - 16L
1,327 SR
Queue Stats
24W - 54L
1,247 Elo+
Party 2
Team Averages
Level 40
1,415 SR
1,322 Elo+

VS

Team Averages
Level 41
1,392 SR
1,307 Elo+
Kali
Kali
ADRMaster94
Kali
Level 49
God Stats
4W - 2L
1,579 SR
Queue Stats
174W - 213L
1,337 Elo+
Party 1
Amaterasu
Amaterasu
Happybabydog
Amaterasu
Level 23
God Stats
18W - 10L
1,263 SR
Queue Stats
199W - 245L
1,257 Elo+
Party 1
Nu Wa
Nu Wa
Shurafull
Nu Wa
Level 45
God Stats
16W - 21L
1,373 SR
Queue Stats
174W - 219L
1,297 Elo+
Party 1
Atlas
Atlas
lucasmh8
Atlas
Level 29
God Stats
25W - 36L
1,438 SR
Queue Stats
64W - 111L
1,291 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
stiven192002
Morgan Le Fay
Level 58
God Stats
2W - 3L
1,308 SR
Queue Stats
210W - 263L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,830
427
5,597
16,563
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 3
10,129
440
6,514
23,552
18,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
JulioUcG
Jing Wei
17
3 / 4 / 3
10,971
477
12,820
16,567
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
LividAura
Fenrir
18
6 / 7 / 3
11,820
514
13,146
20,995
7,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
leduche250
Bellona
15
0 / 3 / 1
9,770
425
7,577
14,674
13,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 4
12,858
559
15,862
19,453
9,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Amaterasu
Happybabydog
Amaterasu
20
4 / 0 / 5
13,331
580
10,217
17,385
18,373
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Shurafull
Nu Wa
16
2 / 3 / 9
10,503
457
20,420
8,040
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
lucasmh8
Atlas
17
5 / 3 / 7
11,611
505
5,810
19,014
20,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
stiven192002
Morgan Le Fay
19
2 / 1 / 10
12,097
526
17,094
10,972
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
11
Kills
25
25
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
12
4
4
3.5
L
1
6
1
0.25
L
1
5
3
0.5
W
Amaterasu
Happybabydog
Amaterasu
4
0
5
6.5
L
Jing Wei
JulioUcG
Jing Wei
3
4
3
1.13
L
Fenrir
LividAura
Fenrir
6
7
3
1.07
W
Nu Wa
Shurafull
Nu Wa
2
3
9
2.17
L
Bellona
leduche250
Bellona
0
3
1
0.17
W
Atlas
lucasmh8
Atlas
5
3
7
2.83
W
Morgan Le Fay
stiven192002
Morgan Le Fay
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,654
Damage
69,403
92,351
Taken
74,864
51,355
Mitigated
55,412
19,844
Healing
22,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,862
11,481
0
6,256
19,453
9,272
682
3,079
16,290
0
62,971
L
5,597
386
0
1,033
16,563
5,932
420
7,421
9,042
55,073
0
L
6,514
388
447
4,466
23,552
18,300
200
14,994
7,906
43,940
7,337
W
Amaterasu
Happybabydog
Amaterasu
10,217
6,546
0
8,842
17,385
18,373
3,246
2,883
13,895
0
88,838
L
Jing Wei
JulioUcG
Jing Wei
12,820
8,626
0
3,807
16,567
5,732
1,834
7,978
8,059
0
80,802
L
Fenrir
LividAura
Fenrir
13,146
3,222
0
7,033
20,995
7,548
0
7,100
13,683
0
80,977
W
Nu Wa
Shurafull
Nu Wa
20,420
4,078
0
500
8,040
2,426
4,432
1,610
6,430
73,063
0
L
Bellona
leduche250
Bellona
7,577
1,290
0
3,058
14,674
13,843
0
4,210
10,337
11,805
42,700
W
Atlas
lucasmh8
Atlas
5,810
1,715
404
2,478
19,014
20,247
605
2,795
16,095
22,483
0
W
Morgan Le Fay
stiven192002
Morgan Le Fay
17,094
3,745
0
4,068
10,972
5,094
1,925
3,039
7,933
92,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,520
Gold Earned
60,400
528
Minions Killed
531
0
Camps Cleared
0
2,179,531
Distance Traveled
2,215,199
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,858
559
94
4
0
490,684
4
L
Nox
9,830
427
96
4
0
400,395
0
L
Ymir
10,129
440
63
3
0
449,940
7
W
Amaterasu
13,331
580
195
8
0
445,708
8
L
Jing Wei
10,971
477
140
6
0
441,148
2
L
Fenrir
11,820
514
115
5
0
451,292
1
W
Nu Wa
10,503
457
96
4
0
395,447
2
L
Bellona
9,770
425
114
5
0
436,756
3
W
Atlas
11,611
505
27
1
0
451,653
4
W
Morgan Le Fay
12,097
526
119
5
0
431,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role