Player Matchup

Geb
Geb
FLRW
Geb
Level 89
God Stats
3W - 0L
1,854 SR
Queue Stats
92W - 109L
1,379 Elo+
Party 2
Pele
Pele
PowerArmoredZed
Pele
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,478 Elo+
Party 1
Zeus
Zeus
REDEYED SHADOW7
Zeus
Level 106
God Stats
4W - 2L
1,159 SR
Queue Stats
81W - 98L
1,347 Elo+
Party 1
Freya
Freya
faeriday
Freya
Level 128
God Stats
3W - 1L
1,528 SR
Queue Stats
103W - 123L
1,400 Elo+
Party 2
Vulcan
Vulcan
xZombieHugzx
Vulcan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 77L
1,380 Elo+
Party 1
Team Averages
Level 112
1,508 SR
1,397 Elo+

VS

Team Averages
Level 105
1,455 SR
1,455 Elo+
Discordia
Discordia
 
Discordia
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Adic GhostGuy
Mulan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,448 Elo+
Party 3
Izanami
Izanami
ChillTomClancy
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 105L
1,489 Elo+
Party 3
Skadi
Skadi
CraZy BreAk7748
Skadi
Level 109
God Stats
0W - 2L
1,275 SR
Queue Stats
51W - 55L
1,434 Elo+
Party 3
Sol
Sol
Shame Andouille
Sol
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 171L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
FLRW
Geb
17
2 / 4 / 15
10,698
764
11,420
19,981
28,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 6 / 10
13,159
940
21,216
28,848
14,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 6 / 13
11,165
798
18,618
11,676
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
faeriday
Freya
20
7 / 5 / 8
11,457
818
12,204
15,653
7,236
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
13
0 / 6 / 10
8,894
635
5,766
9,149
4,461
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
10 / 4 / 12
11,873
848
17,794
12,105
5,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 6 / 17
9,741
696
9,740
26,757
24,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 7 / 9
11,235
803
18,265
14,063
6,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 5 / 16
9,874
705
10,849
12,396
5,528
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 4 / 17
9,918
708
16,386
12,977
5,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
97
25
Kills
26
27
Deaths
26
56
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
10
4
12
4
L
3
6
17
1.92
L
9
7
9
1.93
L
3
5
16
2.2
W
Geb
FLRW
Geb
2
4
15
2.38
W
12
6
10
2.83
W
4
6
13
1.75
L
1
4
17
2.38
W
Freya
faeriday
Freya
7
5
8
2.2
W
Vulcan
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,224
Damage
73,034
85,307
Taken
78,298
58,803
Mitigated
47,733
30,331
Healing
25,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
17,794
1,170
1,076
3,157
12,105
5,161
589
4,407
7,698
36,050
0
L
9,740
1,296
939
8,509
26,757
24,885
317
14,400
12,357
0
11,819
L
18,265
8,543
622
1,046
14,063
6,508
1,793
11,443
2,620
0
35,201
L
10,849
3,602
1,616
1,628
12,396
5,528
321
8,795
3,601
0
21,037
W
Geb
FLRW
Geb
11,420
541
2,448
4,030
19,981
28,205
140
8,379
11,294
20,296
0
W
21,216
4,062
808
11,769
28,848
14,164
1,227
9,902
18,621
0
37,932
W
18,618
675
1,281
1,859
11,676
4,737
1,435
3,870
7,659
34,732
0
L
16,386
5,125
1,640
4,964
12,977
5,651
674
8,963
4,014
32,381
0
W
Freya
faeriday
Freya
12,204
3,517
1,565
5,038
15,653
7,236
1,393
9,119
6,430
33,509
0
W
Vulcan
5,766
2,599
266
1,267
9,149
4,461
864
2,910
6,198
14,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,373
Gold Earned
52,641
133
Minions Killed
146
0
Camps Cleared
0
1,256,097
Distance Traveled
1,079,519
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,873
848
40
3
0
242,444
1
L
Mulan
9,741
696
5
0
0
210,213
1
L
Izanami
11,235
803
41
3
0
187,219
0
L
Skadi
9,874
705
22
2
0
219,462
0
W
Geb
10,698
764
16
1
0
296,139
0
W
Pele
13,159
940
31
2
0
258,281
0
W
Zeus
11,165
798
34
2
0
228,125
0
L
Sol
9,918
708
38
3
0
220,181
1
W
Freya
11,457
818
35
3
0
236,568
1
W
Vulcan
8,894
635
17
1
0
236,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role