Player Matchup

Janus
Janus
Beetlejuicesses
Janus
Level 127
God Stats
5W - 3L
1,261 SR
Queue Stats
269W - 232L
1,585 Elo+
Party 1
Baron Samedi
Baron Samedi
Oshte
Baron Samedi
Level 128
God Stats
16W - 8L
1,835 SR
Queue Stats
114W - 78L
1,603 Elo+
Party 1
Neith
Neith
Splean
Neith
Level 142
God Stats
27W - 21L
1,679 SR
Queue Stats
211W - 230L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yxami
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,798 SR
Queue Stats
130W - 85L
1,602 Elo+
Party 1
Atlas
Atlas
youarenot342
Atlas
Level 28
God Stats
4W - 4L
1,681 SR
Queue Stats
8W - 7L
1,530 Elo+
Party 1
Team Averages
Level 117
1,651 SR
1,555 Elo+

VS

Team Averages
Level 82
1,572 SR
1,606 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
SenpaiForYou
Loki
Level 19
God Stats
1W - 1L
1,828 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 2
Ares
Ares
YYY333444
Ares
Level 45
God Stats
1W - 1L
1,695 SR
Queue Stats
16W - 24L
1,434 Elo+
Solo
Bellona
Bellona
ZuluEnimus
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,837 Elo+
Party 2
Thoth
Thoth
beranoita098
Thoth
Level 127
God Stats
0W - 2L
1,338 SR
Queue Stats
144W - 119L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 8
9,150
654
8,437
5,827
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Oshte
Baron Samedi
14
2 / 2 / 8
8,233
588
5,876
7,073
6,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Splean
Neith
14
3 / 1 / 6
8,046
575
9,328
7,462
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Yxami
Ah Muzen Cab
15
18 / 2 / 3
9,753
697
16,440
8,241
3,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 1 / 14
7,106
508
4,418
9,125
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 4 / 3
5,895
421
5,025
8,629
2,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 9 / 2
6,786
485
6,357
12,439
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
8
0 / 5 / 0
5,716
408
2,633
13,421
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
ZuluEnimus
Bellona
7
2 / 7 / 3
5,769
412
3,917
14,409
10,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 5 / 0
7,357
526
3,324
7,981
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
30
Kills
7
7
Deaths
30
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
3
0.38
W
7
1
8
11
W
Baron Samedi
Oshte
Baron Samedi
2
2
8
3
L
2
9
2
0.33
W
Neith
Splean
Neith
3
1
6
6
L
Ares
0
5
0
0
W
Ah Muzen Cab
Yxami
Ah Muzen Cab
18
2
3
9.75
L
Bellona
ZuluEnimus
Bellona
2
7
3
0.5
L
3
5
0
0.6
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,499
Damage
21,256
37,728
Taken
56,879
22,604
Mitigated
25,852
14,678
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,025
1,188
0
500
8,629
2,123
0
1,932
6,697
0
39,802
W
8,437
767
127
3,137
5,827
1,485
0
736
5,091
67,019
0
W
Baron Samedi
Oshte
Baron Samedi
5,876
1,085
541
2,870
7,073
6,651
1,219
38
7,035
43,806
0
L
6,357
1,816
0
2,074
12,439
3,195
0
5,571
6,868
0
25,743
W
Neith
Splean
Neith
9,328
3,521
0
3,686
7,462
2,979
540
1,592
5,870
0
62,381
L
Ares
2,633
60
0
2,006
13,421
8,031
0
2,432
10,989
13,981
0
W
Ah Muzen Cab
Yxami
Ah Muzen Cab
16,440
7,456
0
2,563
8,241
3,109
770
1,562
6,679
0
66,352
L
Bellona
ZuluEnimus
Bellona
3,917
1,829
0
1,223
14,409
10,042
0
5,872
8,537
0
12,451
L
3,324
296
0
500
7,981
2,461
0
2,417
5,564
44,963
0
W
4,418
1,719
0
1,754
9,125
8,380
258
2,029
7,096
13,752
3,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,288
Gold Earned
31,523
448
Minions Killed
278
0
Camps Cleared
0
1,352,503
Distance Traveled
1,287,797
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,895
421
74
5
0
244,218
5
W
Janus
9,150
654
122
9
0
301,760
3
W
Baron Samedi
8,233
588
73
5
0
235,783
0
L
Loki
6,786
485
52
4
0
272,007
4
W
Neith
8,046
575
124
9
0
266,862
5
L
Ares
5,716
408
32
2
0
287,878
2
W
Ah Muzen Cab
9,753
697
112
8
0
286,395
0
L
Bellona
5,769
412
17
1
0
257,955
0
L
Thoth
7,357
526
103
7
0
225,739
3
W
Atlas
7,106
508
17
1
0
261,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role