Player Matchup

Ymir
Ymir
Mallypo
Ymir
Level 157
God Stats
1W - 3L
1,736 SR
Queue Stats
359W - 342L
1,514 Elo+
Party 2
Freya
Freya
The_Consort
Freya
Level 88
God Stats
8W - 8L
1,533 SR
Queue Stats
43W - 44L
1,438 Elo+
Solo
He Bo
He Bo
ToxicKib
He Bo
Level 86
God Stats
2W - 4L
1,385 SR
Queue Stats
127W - 141L
1,468 Elo+
Solo
Hera
Hera
raykay09
Hera
Level 155
God Stats
138W - 102L
1,601 SR
Queue Stats
344W - 314L
1,502 Elo+
Party 2
Artemis
Artemis
thePlaj3rOne
Artemis
Level 156
God Stats
6W - 7L
1,396 SR
Queue Stats
258W - 235L
1,558 Elo+
Party 2
Team Averages
Level 128
1,530 SR
1,496 Elo+

VS

Team Averages
Level 124
1,616 SR
1,525 Elo+
Sol
Sol
BlJinx
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 63L
1,520 Elo+
Party 1
Xing Tian
Xing Tian
EchronicBud
Xing Tian
Level 157
God Stats
1W - 1L
1,497 SR
Queue Stats
240W - 216L
1,528 Elo+
Solo
Bastet
Bastet
EzXpGodly
Bastet
Level 143
God Stats
26W - 19L
1,605 SR
Queue Stats
667W - 617L
1,519 Elo+
Solo
Mercury
Mercury
Tyrxxl_
Mercury
Level 107
God Stats
8W - 0L
1,766 SR
Queue Stats
58W - 52L
1,526 Elo+
Party 1
Skadi
Skadi
ssssaaauul_
Skadi
Level 105
God Stats
10W - 5L
1,712 SR
Queue Stats
76W - 58L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Mallypo
Ymir
11
1 / 3 / 5
6,510
501
4,569
9,768
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

7
1 / 4 / 1
5,414
416
3,428
6,180
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

He Bo
ToxicKib
He Bo
12
3 / 5 / 5
7,326
564
7,365
8,393
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
12
4 / 1 / 0
7,258
558
8,216
4,249
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
thePlaj3rOne
Artemis
11
1 / 1 / 0
6,461
497
5,510
6,196
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BlJinx
Sol
12
3 / 2 / 3
7,549
581
3,604
8,249
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
EchronicBud
Xing Tian
12
3 / 1 / 2
7,108
547
4,927
9,724
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
EzXpGodly
Bastet
14
3 / 2 / 2
7,895
607
6,795
9,327
3,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Tyrxxl_
Mercury
12
4 / 3 / 2
7,275
560
2,903
9,018
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 1
6,866
528
4,364
8,177
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
10
Kills
14
14
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
BlJinx
Sol
3
2
3
2.25
W
Xing Tian
EchronicBud
Xing Tian
3
1
2
4
W
Bastet
EzXpGodly
Bastet
3
2
2
2
L
Ymir
Mallypo
Ymir
1
3
5
1.17
L
1
4
1
0.38
L
He Bo
ToxicKib
He Bo
3
5
5
1.1
W
Mercury
Tyrxxl_
Mercury
4
3
2
1.67
L
Hera
4
1
0
4
W
1
2
1
0.75
L
Artemis
thePlaj3rOne
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,088
Damage
22,593
34,786
Taken
44,495
15,731
Mitigated
16,347
9,229
Healing
17,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
BlJinx
Sol
3,604
995
0
3,691
8,249
2,563
0
6,127
2,122
38,347
0
W
Xing Tian
EchronicBud
Xing Tian
4,927
459
225
2,316
9,724
6,029
0
4,656
5,068
13,902
6,279
W
Bastet
EzXpGodly
Bastet
6,795
1,195
0
4,171
9,327
3,154
172
5,686
3,641
0
44,165
L
Ymir
Mallypo
Ymir
4,569
828
268
2,210
9,768
8,709
81
3,742
6,026
18,841
0
L
3,428
1,303
0
2,244
6,180
1,430
0
167
6,013
16,879
0
L
He Bo
ToxicKib
He Bo
7,365
783
0
2,509
8,393
2,370
0
1,727
6,666
41,512
0
W
Mercury
Tyrxxl_
Mercury
2,903
940
0
3,742
9,018
2,843
0
4,655
4,363
0
36,749
L
Hera
8,216
3,137
0
125
4,249
1,559
457
1,049
3,200
44,276
0
W
4,364
1,553
0
3,109
8,177
1,758
1,044
2,454
5,723
0
41,952
L
Artemis
thePlaj3rOne
Artemis
5,510
2,439
0
1,873
6,196
1,663
0
1,076
5,120
0
40,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,969
Gold Earned
36,693
308
Minions Killed
353
0
Camps Cleared
0
1,065,091
Distance Traveled
1,290,921
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,549
581
77
6
0
244,217
4
W
Xing Tian
7,108
547
30
2
0
221,690
4
W
Bastet
7,895
607
85
7
0
291,172
4
L
Ymir
6,510
501
28
2
0
227,631
5
L
Freya
5,414
416
38
3
0
115,111
0
L
He Bo
7,326
564
75
6
0
241,615
4
W
Mercury
7,275
560
70
5
0
301,918
2
L
Hera
7,258
558
86
7
0
254,779
9
W
Skadi
6,866
528
91
7
0
231,924
4
L
Artemis
6,461
497
81
6
0
225,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role