Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Mindosa333
Hercules
Level 149
God Stats
6W - 9L
1,314 SR
Queue Stats
605W - 625L
1,461 Elo+
Solo
Anhur
Anhur
SoulFerry
Anhur
Level 159
God Stats
3W - 7L
1,424 SR
Queue Stats
352W - 356L
1,439 Elo+
Solo
Cliodhna
Cliodhna
Syranea
Cliodhna
Level 160
God Stats
5W - 9L
1,418 SR
Queue Stats
619W - 655L
1,430 Elo+
Solo
Bellona
Bellona
wiktoriix
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,169 Elo+
Solo
Team Averages
Level 116
1,431 SR
1,400 Elo+

VS

Team Averages
Level 81
1,601 SR
1,533 Elo+
Skadi
Skadi
DEATH4444
Skadi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,439 Elo+
Solo
He Bo
He Bo
Ganofrovec
He Bo
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,772 Elo+
Solo
Neith
Neith
PRrubiaheli
Neith
Level 126
God Stats
16W - 8L
1,908 SR
Queue Stats
595W - 617L
1,517 Elo+
Solo
Nu Wa
Nu Wa
YiiMao
Nu Wa
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
40W - 61L
1,411 Elo+
Solo
Hachiman
Hachiman
laziestmfalive
Hachiman
Level 94
God Stats
5W - 9L
1,380 SR
Queue Stats
539W - 580L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 5 / 3
7,959
442
1,964
8,518
3,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Mindosa333
Hercules
20
13 / 4 / 9
13,285
738
24,386
32,002
38,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
SoulFerry
Anhur
20
11 / 5 / 10
13,642
758
17,927
20,792
8,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Syranea
Cliodhna
17
2 / 9 / 10
10,705
595
10,383
18,455
6,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
wiktoriix
Bellona
19
0 / 9 / 10
11,269
626
5,340
23,788
18,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DEATH4444
Skadi
20
4 / 7 / 18
12,924
718
15,487
14,591
5,961
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
18
4 / 8 / 15
12,067
670
9,588
13,824
5,143
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 4 / 16
14,994
833
16,795
16,879
7,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
YiiMao
Nu Wa
20
7 / 6 / 18
13,162
731
24,461
15,038
6,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
20
10 / 3 / 12
12,829
713
24,273
13,630
10,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
111
27
Kills
32
32
Deaths
28
42
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
3
0.5
W
Skadi
DEATH4444
Skadi
4
7
18
1.86
W
He Bo
4
8
15
1.44
L
Hercules
Mindosa333
Hercules
13
4
9
4.38
W
7
4
16
3.75
L
Anhur
SoulFerry
Anhur
11
5
10
3.2
L
Cliodhna
Syranea
Cliodhna
2
9
10
0.78
W
Nu Wa
YiiMao
Nu Wa
7
6
18
2.67
W
Hachiman
10
3
12
5.33
L
Bellona
wiktoriix
Bellona
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,000
Damage
90,604
103,555
Taken
73,962
74,803
Mitigated
35,574
35,389
Healing
22,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,964
0
460
746
8,518
3,271
0
3,137
5,381
6,509
0
W
Skadi
DEATH4444
Skadi
15,487
5,249
2,748
1,225
14,591
5,961
684
680
13,579
0
31,396
W
He Bo
9,588
455
1,167
1,071
13,824
5,143
1,306
405
13,197
23,791
0
L
Hercules
Mindosa333
Hercules
24,386
4,099
1,393
12,837
32,002
38,526
143
12,139
19,863
4,194
46,672
W
16,795
7,584
536
4,869
16,879
7,926
3,329
1,144
15,426
0
39,018
L
Anhur
SoulFerry
Anhur
17,927
8,163
924
7,805
20,792
8,440
100
7,620
13,172
0
54,744
L
Cliodhna
Syranea
Cliodhna
10,383
580
669
2,640
18,455
6,430
250
6,517
11,938
0
31,890
W
Nu Wa
YiiMao
Nu Wa
24,461
4,921
1,787
1,680
15,038
6,066
1,641
546
14,152
47,804
0
W
Hachiman
24,273
9,658
4,147
2,932
13,630
10,478
1,176
341
13,074
0
40,599
L
Bellona
wiktoriix
Bellona
5,340
506
4,876
3,039
23,788
18,136
224
4,636
19,152
0
14,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,860
Gold Earned
65,976
198
Minions Killed
186
0
Camps Cleared
0
1,243,450
Distance Traveled
1,499,706
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,959
442
11
1
0
86,729
2
W
Skadi
12,924
718
38
2
0
302,804
0
W
He Bo
12,067
670
31
2
0
301,463
1
L
Hercules
13,285
738
56
3
0
307,680
3
W
Neith
14,994
833
47
3
0
298,119
0
L
Anhur
13,642
758
78
4
0
279,191
0
L
Cliodhna
10,705
595
41
2
0
276,754
3
W
Nu Wa
13,162
731
46
3
0
304,722
0
W
Hachiman
12,829
713
24
1
0
292,598
2
L
Bellona
11,269
626
12
1
0
293,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role