Player Matchup

Zeus
Zeus
DeadEyeVic
Zeus
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 79L
1,442 Elo+
Party 2
Chronos
Chronos
Eskimh03
Chronos
Level 102
God Stats
1W - 2L
1,727 SR
Queue Stats
71W - 67L
1,486 Elo+
Solo
Terra
Terra
Optimalmoisture
Terra
Level 124
God Stats
1W - 2L
1,440 SR
Queue Stats
82W - 82L
1,460 Elo+
Party 2
Medusa
Medusa
Trex_jr123
Medusa
Level 122
God Stats
3W - 6L
1,374 SR
Queue Stats
430W - 435L
1,446 Elo+
Solo
Sobek
Sobek
ookmver
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,547 Elo+
Party 2
Team Averages
Level 111
1,508 SR
1,476 Elo+

VS

Team Averages
Level 134
1,519 SR
1,447 Elo+
Chiron
Chiron
Marekulus
Chiron
Level 128
God Stats
8W - 6L
1,586 SR
Queue Stats
569W - 581L
1,459 Elo+
Solo
Hun Batz
Hun Batz
QuiteOnebigsob
Hun Batz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,412 Elo+
Party 1
Ares
Ares
SmokeyTaco75
Ares
Level 135
God Stats
3W - 3L
1,307 SR
Queue Stats
217W - 241L
1,447 Elo+
Solo
Horus
Horus
gray sqairrel78
Horus
Level 155
God Stats
1W - 2L
1,689 SR
Queue Stats
110W - 113L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
shiprecked6
Nu Wa
Level 126
God Stats
2W - 4L
1,512 SR
Queue Stats
116W - 108L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 12
12,214
679
22,531
13,986
4,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Eskimh03
Chronos
20
5 / 5 / 11
12,711
706
20,979
24,543
11,111
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 6 / 16
11,166
620
7,066
38,608
32,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
Trex_jr123
Medusa
20
11 / 7 / 9
13,428
746
22,669
23,892
10,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
ookmver
Sobek
19
3 / 7 / 16
11,770
654
9,448
35,067
31,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Marekulus
Chiron
20
12 / 4 / 12
13,642
758
36,229
16,656
9,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hun Batz
20
4 / 6 / 19
13,047
725
17,032
18,191
11,359
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 7 / 11
12,089
672
23,072
24,029
31,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 6 / 18
13,737
763
15,998
29,391
57,960
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 5 / 16
12,488
694
28,523
14,108
7,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
106
27
Kills
30
30
Deaths
28
64
Assists
76
Player
Kills
Deaths
Assists
KDA
L
6
5
12
2.4
L
Chronos
Eskimh03
Chronos
5
5
11
2.1
W
Chiron
Marekulus
Chiron
12
4
12
4.5
L
2
6
16
1.67
W
Hun Batz
4
6
19
2.25
W
6
7
11
1.64
L
Medusa
Trex_jr123
Medusa
11
7
9
2.21
W
6
6
18
2.5
L
Sobek
ookmver
Sobek
3
7
16
1.57
W
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,693
Damage
120,854
136,096
Taken
102,375
90,808
Mitigated
117,523
66,339
Healing
33,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,531
1,776
1,301
2,204
13,986
4,759
104
5,699
8,287
48,817
0
L
Chronos
Eskimh03
Chronos
20,979
5,670
2,687
7,780
24,543
11,111
1,729
8,178
16,365
60,062
0
W
Chiron
Marekulus
Chiron
36,229
20,129
2,432
6,072
16,656
9,199
2,356
10,372
6,284
0
59,182
L
7,066
1,143
11,795
17,303
38,608
32,651
292
16,635
21,973
13,984
0
W
Hun Batz
17,032
3,056
1,821
1,830
18,191
11,359
930
11,600
6,591
0
31,215
W
23,072
811
346
570
24,029
31,652
431
13,392
10,637
31,808
0
L
Medusa
Trex_jr123
Medusa
22,669
9,227
3,386
5,160
23,892
10,803
997
11,176
12,716
0
53,371
W
15,998
5,459
7,006
8,520
29,391
57,960
0
17,794
11,597
0
25,884
L
Sobek
ookmver
Sobek
9,448
391
3,011
11,712
35,067
31,484
162
9,907
25,160
20,379
0
W
28,523
7,099
2,840
2,397
14,108
7,353
954
6,866
7,242
61,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,289
Gold Earned
65,003
236
Minions Killed
174
0
Camps Cleared
0
1,525,384
Distance Traveled
1,402,483
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,214
679
61
3
0
302,120
2
L
Chronos
12,711
706
92
5
0
288,631
1
W
Chiron
13,642
758
57
3
0
231,960
0
L
Terra
11,166
620
14
1
0
335,908
1
W
Hun Batz
13,047
725
41
2
0
322,266
1
W
Ares
12,089
672
18
1
0
251,994
0
L
Medusa
13,428
746
52
3
0
305,339
0
W
Horus
13,737
763
13
1
0
297,086
0
L
Sobek
11,770
654
17
1
0
293,386
0
W
Nu Wa
12,488
694
45
3
0
299,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role