Player Matchup

Zeus
Zeus
CallonOfMilk
Zeus
Level 37
God Stats
0W - 2L
1,296 SR
Queue Stats
9W - 19L
1,223 Elo+
Party 1
Fenrir
Fenrir
HENNYCUPP
Fenrir
Level 17
God Stats
1W - 4L
1,374 SR
Queue Stats
3W - 13L
1,244 Elo+
Party 1
Cthulhu
Cthulhu
kingtulips
Cthulhu
Level 8
God Stats
2W - 6L
1,294 SR
Queue Stats
3W - 8L
1,315 Elo+
Party 1
Team Averages
Level 21
1,321 SR
1,261 Elo+

VS

Team Averages
Level 53
1,718 SR
1,358 Elo+
Skadi
Skadi
Kairoslair
Skadi
Level 64
God Stats
2W - 2L
1,525 SR
Queue Stats
6W - 10L
1,047 Elo+
Solo
Baron Samedi
Baron Samedi
Thick Loafs
Baron Samedi
Level 18
God Stats
17W - 6L
1,760 SR
Queue Stats
46W - 33L
1,488 Elo+
Party 2
Chaac
Chaac
jellyfamjam24
Chaac
Level 78
God Stats
35W - 17L
1,868 SR
Queue Stats
692W - 686L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 0
7,254
725
8,134
9,785
2,628
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
HENNYCUPP
Fenrir
11
0 / 5 / 1
6,330
633
2,139
8,075
2,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
kingtulips
Cthulhu
10
0 / 5 / 0
6,653
665
1,931
11,813
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
5 / 2 / 11
8,343
834
5,157
3,856
1,185
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Thick Loafs
Baron Samedi
13
7 / 0 / 11
9,002
900
8,470
5,128
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 1 / 12
9,088
909
11,338
7,910
5,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
3
Kills
18
18
Deaths
3
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
L
Fenrir
HENNYCUPP
Fenrir
0
5
1
0.1
W
Skadi
5
2
11
5.25
W
Baron Samedi
Thick Loafs
Baron Samedi
7
0
11
12.5
W
6
1
12
12
L
Cthulhu
kingtulips
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,204
Damage
24,965
29,673
Taken
16,894
13,047
Mitigated
8,524
3,375
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,134
1,012
301
707
9,785
2,628
0
3,012
6,655
35,785
0
L
Fenrir
HENNYCUPP
Fenrir
2,139
618
0
1,486
8,075
2,610
0
1,563
6,235
0
12,188
W
Skadi
5,157
3,058
0
324
3,856
1,185
1,159
1,405
2,451
0
20,645
W
Baron Samedi
Thick Loafs
Baron Samedi
8,470
888
596
2,521
5,128
1,881
631
4,119
1,009
23,708
0
W
11,338
916
0
4,224
7,910
5,458
467
4,978
2,932
0
31,102
L
Cthulhu
kingtulips
Cthulhu
1,931
94
59
822
11,813
7,809
0
4,247
7,302
9,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,237
Gold Earned
26,433
92
Minions Killed
111
4
Camps Cleared
7
507,672
Distance Traveled
604,838
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,254
725
54
5
4
144,507
3
L
Fenrir
6,330
633
23
2
0
189,632
3
W
Skadi
8,343
834
32
3
0
192,967
3
W
Baron Samedi
9,002
900
44
4
3
197,340
1
W
Chaac
9,088
909
35
4
4
214,531
2
L
Cthulhu
6,653
665
15
2
0
173,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role