Player Matchup

Hun Batz
Hun Batz
AtrociousRelic
Hun Batz
Level 98
God Stats
8W - 1L
1,698 SR
Queue Stats
428W - 251L
1,758 Elo+
Party 2
Atlas
Atlas
QuietSquid
Atlas
Level 27
God Stats
29W - 7L
1,880 SR
Queue Stats
84W - 29L
1,772 Elo+
Party 2
Bacchus
Bacchus
R4MR4NCH
Bacchus
Level 25
God Stats
34W - 6L
1,952 SR
Queue Stats
56W - 16L
1,668 Elo+
Party 2
Team Averages
Level 50
1,844 SR
1,732 Elo+

VS

Team Averages
Level 36
1,513 SR
1,427 Elo+
Osiris
Osiris
Colorrado
Osiris
Level 65
God Stats
3W - 2L
1,583 SR
Queue Stats
5W - 5L
1,391 Elo+
Party 1
Hel
Hel
LaurenRiseley
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 49L
1,500 Elo+
Party 1
Neith
Neith
luckyfool07
Neith
Level 27
God Stats
5W - 5L
1,457 SR
Queue Stats
5W - 5L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
10 / 0 / 8
12,121
808
12,860
15,889
12,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Atlas
16
7 / 3 / 10
11,221
748
14,132
14,122
8,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
R4MR4NCH
Bacchus
15
1 / 2 / 14
10,881
725
6,384
13,002
18,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Colorrado
Osiris
12
4 / 6 / 1
9,037
602
9,331
15,241
11,673
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 5 / 3
8,699
580
9,752
9,018
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
0 / 7 / 5
8,537
569
10,549
12,731
4,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
18
Kills
5
5
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
10
0
8
14
L
Osiris
Colorrado
Osiris
4
6
1
0.75
L
1
5
3
0.5
W
Atlas
7
3
10
4
W
Bacchus
R4MR4NCH
Bacchus
1
2
14
4
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,376
Damage
29,632
43,013
Taken
36,990
39,670
Mitigated
18,888
14,500
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
12,860
3,340
1,503
3,435
15,889
12,576
1,212
4,054
11,835
0
67,379
L
Osiris
Colorrado
Osiris
9,331
2,642
0
1,048
15,241
11,673
0
9,529
5,712
0
20,629
L
9,752
125
863
1,643
9,018
3,038
0
4,670
4,348
30,489
0
W
Atlas
14,132
4,233
1,746
3,065
14,122
8,646
630
3,044
11,078
32,927
0
W
Bacchus
R4MR4NCH
Bacchus
6,384
351
1,297
3,454
13,002
18,448
226
3,494
9,508
20,232
0
L
10,549
4,257
101
504
12,731
4,177
0
6,513
6,218
0
25,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,223
Gold Earned
26,273
171
Minions Killed
119
9
Camps Cleared
2
882,004
Distance Traveled
724,883
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,121
808
119
8
5
287,750
3
L
Osiris
9,037
602
25
2
0
257,698
1
L
Hel
8,699
580
58
4
1
260,022
3
W
Atlas
11,221
748
33
2
2
277,143
3
W
Bacchus
10,881
725
19
1
2
317,111
2
L
Neith
8,537
569
36
2
1
207,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role