Player Matchup

Chaac
Chaac
FierceFierce
Chaac
Level 87
God Stats
1W - 2L
1,424 SR
Queue Stats
123W - 129L
1,480 Elo+
Solo
Cthulhu
Cthulhu
NutRagSag
Cthulhu
Level 40
God Stats
7W - 6L
1,746 SR
Queue Stats
8W - 7L
1,707 Elo+
Party 1
Camazotz
Camazotz
StickyMcGeee
Camazotz
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 63L
1,707 Elo+
Party 1
Danzaburou
Danzaburou
XansRus
Danzaburou
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 73L
1,513 Elo+
Party 1
Chronos
Chronos
itszephyrr
Chronos
Level 102
God Stats
19W - 16L
1,456 SR
Queue Stats
153W - 144L
1,513 Elo+
Party 1
Team Averages
Level 89
1,525 SR
1,584 Elo+

VS

Team Averages
Level 109
1,548 SR
1,587 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Gullhyrndr
Heimdallr
Level 103
God Stats
5W - 3L
1,837 SR
Queue Stats
45W - 38L
1,582 Elo+
Party 2
Sobek
Sobek
Nomar3ATS3GGS
Sobek
Level 16
God Stats
6W - 4L
1,633 SR
Queue Stats
17W - 9L
1,622 Elo+
Party 2
King Arthur
King Arthur
Segusaurus
King Arthur
Level 142
God Stats
2W - 2L
1,270 SR
Queue Stats
49W - 37L
1,636 Elo+
Party 2
Ravana
Ravana
TheAmazingZrex
Ravana
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 64L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
9,369
407
8,428
23,399
18,871
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
NutRagSag
Cthulhu
14
7 / 6 / 8
10,415
453
11,351
19,005
20,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
StickyMcGeee
Camazotz
15
8 / 9 / 2
11,010
479
13,908
25,647
7,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
XansRus
Danzaburou
15
2 / 7 / 3
9,882
430
8,570
19,747
6,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
itszephyrr
Chronos
16
1 / 6 / 11
10,025
436
15,020
19,063
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
3 / 2 / 13
12,460
542
17,321
14,881
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
Gullhyrndr
Heimdallr
18
7 / 3 / 3
12,127
527
16,119
13,943
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 6 / 7
8,894
387
3,141
19,832
18,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Segusaurus
King Arthur
20
15 / 1 / 6
13,887
604
29,873
22,507
28,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
9 / 6 / 6
12,120
527
14,502
16,403
7,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
18
Kills
34
34
Deaths
18
28
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
13
4.75
L
0
6
4
0.33
W
Heimdallr
Gullhyrndr
Heimdallr
7
3
3
2.83
W
0
6
7
0.58
L
Cthulhu
NutRagSag
Cthulhu
7
6
8
1.83
W
King Arthur
Segusaurus
King Arthur
15
1
6
18
L
Camazotz
StickyMcGeee
Camazotz
8
9
2
1
W
9
6
6
2
L
Danzaburou
XansRus
Danzaburou
2
7
3
0.5
L
Chronos
itszephyrr
Chronos
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,277
Damage
80,956
106,861
Taken
87,566
60,205
Mitigated
65,325
26,865
Healing
17,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,321
855
226
3,647
14,881
5,364
1,581
3,252
11,629
100,671
0
L
8,428
1,365
0
5,371
23,399
18,871
1,300
3,714
19,685
0
57,990
W
Heimdallr
Gullhyrndr
Heimdallr
16,119
8,426
0
6,009
13,943
5,612
3,988
4,391
9,552
0
91,157
W
3,141
119
544
2,336
19,832
18,423
70
10,233
9,599
8,968
0
L
Cthulhu
NutRagSag
Cthulhu
11,351
410
223
1,922
19,005
20,759
0
4,803
14,202
28,166
0
W
King Arthur
Segusaurus
King Arthur
29,873
5,523
0
710
22,507
28,612
288
4,501
18,006
0
103,385
L
Camazotz
StickyMcGeee
Camazotz
13,908
3,516
0
10,150
25,647
7,932
0
5,786
19,841
0
44,706
W
14,502
4,355
0
4,178
16,403
7,314
468
3,994
12,409
0
74,914
L
Danzaburou
XansRus
Danzaburou
8,570
1,968
0
4,823
19,747
6,839
638
2,801
16,946
0
68,288
L
Chronos
itszephyrr
Chronos
15,020
5,707
0
4,376
19,063
5,804
217
3,358
15,703
73,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,701
Gold Earned
59,488
410
Minions Killed
542
0
Camps Cleared
0
2,317,149
Distance Traveled
2,218,853
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,460
542
150
7
0
442,673
3
L
Chaac
9,369
407
98
4
0
407,041
13
W
Heimdallr
12,127
527
132
6
0
404,155
1
W
Sobek
8,894
387
2
0
0
427,864
13
L
Cthulhu
10,415
453
37
2
0
483,517
2
W
King Arthur
13,887
604
153
7
0
471,736
4
L
Camazotz
11,010
479
49
2
0
498,286
0
W
Ravana
12,120
527
105
5
0
472,425
1
L
Danzaburou
9,882
430
112
5
0
439,280
9
L
Chronos
10,025
436
114
5
0
489,025
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role