Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
YamoKiller
Bacchus
Level 42
God Stats
25W - 15L
1,689 SR
Queue Stats
88W - 88L
1,533 Elo+
Party 2
Guan Yu
Guan Yu
cybermaniac__
Guan Yu
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
388W - 331L
1,532 Elo+
Party 2
Arachne
Arachne
jgaby
Arachne
Level 29
God Stats
13W - 12L
1,748 SR
Queue Stats
211W - 200L
1,559 Elo+
Party 2
Team Averages
Level 75
1,587 SR
1,525 Elo+

VS

Team Averages
Level 62
1,628 SR
1,438 Elo+
Guan Yu
Guan Yu
AngryBriefcase
Guan Yu
Level 108
God Stats
14W - 10L
1,643 SR
Queue Stats
162W - 145L
1,529 Elo+
Party 1
Medusa
Medusa
Gi4ntKitsune
Medusa
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 208L
1,459 Elo+
Solo
Artio
Artio
Glaculus
Artio
Level 39
God Stats
9W - 6L
1,613 SR
Queue Stats
100W - 89L
1,475 Elo+
Party 1
Tiamat
Tiamat
JHP_7bel
Tiamat
Level 37
God Stats
8W - 7L
1,500 SR
Queue Stats
413W - 513L
1,251 Elo+
Solo
Jormungandr
Jormungandr
LNFreeze
Jormungandr
Level 89
God Stats
2W - 1L
1,886 SR
Queue Stats
127W - 122L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 0 / 6
9,121
537
10,472
8,974
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
 
Cernunnos
12
1 / 4 / 5
7,917
466
7,510
10,027
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
YamoKiller
Bacchus
12
4 / 1 / 8
8,390
494
7,608
8,808
7,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Guan Yu
17
8 / 0 / 8
10,266
604
11,540
14,354
13,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
jgaby
Arachne
15
5 / 1 / 7
9,126
537
6,443
10,321
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,830
461
5,157
11,505
6,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
14
3 / 5 / 1
8,145
479
8,137
13,587
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Glaculus
Artio
12
0 / 7 / 0
7,120
419
3,249
13,238
9,740
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
JHP_7bel
Tiamat
12
0 / 7 / 1
7,302
430
3,177
9,448
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
LNFreeze
Jormungandr
11
2 / 2 / 2
7,067
416
7,593
13,490
9,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
23
Kills
6
6
Deaths
23
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
6
8
W
Cernunnos
 
Cernunnos
1
4
5
0.88
L
1
2
0
0.5
L
Medusa
3
5
1
0.7
L
Artio
Glaculus
Artio
0
7
0
0
L
Tiamat
JHP_7bel
Tiamat
0
7
1
0.07
L
Jormungandr
LNFreeze
Jormungandr
2
2
2
1.5
W
Bacchus
YamoKiller
Bacchus
4
1
8
8
W
Guan Yu
8
0
8
12
W
Arachne
jgaby
Arachne
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,573
Damage
27,313
52,484
Taken
61,268
30,940
Mitigated
33,120
24,271
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,472
377
408
2,709
8,974
3,590
117
2,892
6,082
53,393
0
W
Cernunnos
 
Cernunnos
7,510
3,028
0
2,885
10,027
3,220
268
1,425
8,602
0
49,442
L
5,157
1,065
778
5,356
11,505
6,561
0
1,985
9,402
0
58,382
L
Medusa
8,137
3,300
0
3,299
13,587
3,428
232
2,289
11,294
0
56,299
L
Artio
Glaculus
Artio
3,249
242
0
3,162
13,238
9,740
0
884
12,340
34,069
0
L
Tiamat
JHP_7bel
Tiamat
3,177
292
0
1,042
9,448
3,637
470
6,360
2,632
36,389
0
L
Jormungandr
LNFreeze
Jormungandr
7,593
1,541
0
2,757
13,490
9,754
0
5,793
7,520
26,959
3,103
W
Bacchus
YamoKiller
Bacchus
7,608
1,661
0
2,349
8,808
7,032
0
2,127
6,681
19,658
0
W
Guan Yu
11,540
1,487
1,973
8,759
14,354
13,066
630
4,903
9,451
0
64,235
W
Arachne
jgaby
Arachne
6,443
4,071
0
5,188
10,321
4,032
483
1,757
8,564
0
61,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,820
Gold Earned
37,464
421
Minions Killed
408
0
Camps Cleared
0
1,691,370
Distance Traveled
1,615,149
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,121
537
96
6
0
322,720
1
W
Cernunnos
7,917
466
78
5
0
299,775
7
L
Guan Yu
7,830
461
113
7
0
375,504
3
L
Medusa
8,145
479
106
6
0
306,634
4
L
Artio
7,120
419
70
4
0
304,426
1
L
Tiamat
7,302
430
79
5
0
312,851
1
L
Jormungandr
7,067
416
40
2
0
315,734
2
W
Bacchus
8,390
494
19
1
0
347,675
4
W
Guan Yu
10,266
604
123
7
0
361,746
3
W
Arachne
9,126
537
105
6
0
359,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role