Player Matchup

Fenrir
Fenrir
EPIC-J-1997
Fenrir
Level 154
God Stats
6W - 3L
1,671 SR
Queue Stats
629W - 565L
1,682 Elo+
Solo
Ymir
Ymir
Overkill3140
Ymir
Level 137
God Stats
5W - 2L
1,709 SR
Queue Stats
202W - 188L
1,528 Elo+
Solo
Neith
Neith
TheSimpleBagell
Neith
Level 96
God Stats
18W - 8L
1,500 SR
Queue Stats
1,411W - 1,353L
1,595 Elo+
Solo
Janus
Janus
jagsman119
Janus
Level 116
God Stats
12W - 11L
1,500 SR
Queue Stats
363W - 328L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
marulete459
Gilgamesh
Level 63
God Stats
2W - 1L
1,634 SR
Queue Stats
37W - 28L
1,553 Elo+
Solo
Team Averages
Level 113
1,603 SR
1,590 Elo+

VS

Team Averages
Level 124
1,535 SR
1,577 Elo+
Sun Wukong
Sun Wukong
BareRays
Sun Wukong
Level 112
God Stats
5W - 4L
1,332 SR
Queue Stats
848W - 633L
1,595 Elo+
Solo
Eset
Eset
Reliable_Angel20
Eset
Level 160
God Stats
110W - 80L
1,799 SR
Queue Stats
922W - 720L
1,600 Elo+
Solo
Cupid
Cupid
STEV2001968
Cupid
Level 127
God Stats
4W - 3L
1,710 SR
Queue Stats
147W - 135L
1,541 Elo+
Solo
Persephone
Persephone
TheLastBirdlord
Persephone
Level 159
God Stats
13W - 16L
1,544 SR
Queue Stats
149W - 149L
1,554 Elo+
Solo
Mulan
Mulan
VrixShot_
Mulan
Level 64
God Stats
0W - 2L
1,289 SR
Queue Stats
32W - 16L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 2 / 8
12,942
588
20,207
20,770
11,941
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
0 / 5 / 7
11,287
513
10,151
17,967
15,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 3 / 7
10,788
490
9,858
10,972
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Janus
20
5 / 3 / 3
12,755
580
8,231
10,921
3,989
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
marulete459
Gilgamesh
17
5 / 2 / 8
11,448
520
11,264
23,807
23,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BareRays
Sun Wukong
18
2 / 1 / 1
10,997
500
12,081
17,909
13,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 7
9,642
438
9,944
14,716
15,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 6 / 2
9,034
411
6,652
17,661
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
TheLastBirdlord
Persephone
17
3 / 5 / 1
11,409
519
11,603
15,961
5,389
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
VrixShot_
Mulan
20
9 / 5 / 1
12,475
567
15,180
19,538
10,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
20
Kills
15
15
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BareRays
Sun Wukong
2
1
1
2.5
W
Fenrir
9
2
8
6.5
W
0
5
7
0.7
L
1
3
7
1.5
L
0
6
2
0.17
L
Persephone
TheLastBirdlord
Persephone
3
5
1
0.7
W
1
3
7
1.5
L
Mulan
VrixShot_
Mulan
9
5
1
1.9
W
Janus
5
3
3
2.17
W
Gilgamesh
marulete459
Gilgamesh
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,711
Damage
55,460
84,437
Taken
85,785
60,151
Mitigated
50,026
27,967
Healing
28,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BareRays
Sun Wukong
12,081
1,970
0
10,516
17,909
13,653
0
7,530
10,365
0
91,210
W
Fenrir
20,207
5,857
0
9,361
20,770
11,941
0
5,914
14,856
0
107,635
W
10,151
4,593
0
6,309
17,967
15,651
856
1,596
16,371
72,180
0
L
9,944
2,102
1,315
3,510
14,716
15,821
81
2,225
12,379
25,684
2,176
L
6,652
3,846
225
4,432
17,661
5,137
609
1,046
16,386
0
62,033
L
Persephone
TheLastBirdlord
Persephone
11,603
565
51
5,223
15,961
5,389
496
3,216
12,604
78,344
0
W
9,858
2,696
0
3,577
10,972
4,763
1,095
2,755
8,217
0
77,238
L
Mulan
VrixShot_
Mulan
15,180
2,412
0
3,463
19,538
10,026
376
3,965
15,277
0
103,588
W
Janus
8,231
84
0
830
10,921
3,989
31
2,918
8,003
105,980
0
W
Gilgamesh
marulete459
Gilgamesh
11,264
2,774
449
7,441
23,807
23,807
0
7,391
16,416
0
44,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,220
Gold Earned
53,557
630
Minions Killed
631
0
Camps Cleared
0
2,209,308
Distance Traveled
2,110,143
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,997
500
172
8
0
480,616
8
W
Fenrir
12,942
588
147
7
0
524,684
5
W
Ymir
11,287
513
142
6
0
388,030
8
L
Eset
9,642
438
32
1
0
416,420
3
L
Cupid
9,034
411
114
5
0
394,976
5
L
Persephone
11,409
519
144
7
0
378,741
10
W
Neith
10,788
490
113
5
0
389,066
0
L
Mulan
12,475
567
169
8
0
439,390
1
W
Janus
12,755
580
188
9
0
441,414
6
W
Gilgamesh
11,448
520
40
2
0
466,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role