Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
GIAANKAR16
Artio
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,246 Elo+
Party 2
Hades
Hades
Royalejuan94
Hades
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 24L
1,349 Elo+
Party 2
Cliodhna
Cliodhna
WindyGyrk
Cliodhna
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
69W - 48L
1,392 Elo+
Party 2
Cernunnos
Cernunnos
uwant2kissme
Cernunnos
Level 84
God Stats
12W - 8L
1,682 SR
Queue Stats
173W - 169L
1,486 Elo+
Solo
Team Averages
Level 44
1,536 SR
1,395 Elo+

VS

Team Averages
Level 63
1,418 SR
1,407 Elo+
Agni
Agni
Angelboygamer
Agni
Level 80
God Stats
0W - 1L
1,924 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
IHateJavon
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ManoMaconhon
Gilgamesh
Level 84
God Stats
0W - 2L
1,150 SR
Queue Stats
8W - 14L
1,307 Elo+
Party 3
Neith
Neith
julicrak
Neith
Level 126
God Stats
11W - 19L
1,238 SR
Queue Stats
384W - 393L
1,422 Elo+
Solo
Raijin
Raijin
xMeGustax
Raijin
Level 18
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 5L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 0 / 2
6,094
609
3,109
4,530
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
9
2 / 1 / 5
5,816
582
1,076
8,282
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 0 / 1
6,924
692
4,697
4,722
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
WindyGyrk
Cliodhna
10
8 / 1 / 5
6,789
679
5,787
6,828
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
uwant2kissme
Cernunnos
11
4 / 1 / 7
6,434
643
7,105
7,114
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,296
530
4,336
5,667
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
IHateJavon
Thanatos
7
0 / 5 / 1
4,731
473
935
7,961
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ManoMaconhon
Gilgamesh
8
0 / 3 / 0
5,014
501
1,750
5,470
3,220
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
julicrak
Neith
8
2 / 4 / 1
5,594
559
4,595
6,126
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
xMeGustax
Raijin
8
0 / 5 / 0
5,053
505
1,850
5,836
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
22
Kills
3
3
Deaths
22
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
2
3
L
1
5
2
0.4
W
Artio
2
1
5
4.5
L
Thanatos
IHateJavon
Thanatos
0
5
1
0.1
L
Gilgamesh
ManoMaconhon
Gilgamesh
0
3
0
0
W
6
0
1
6.5
W
Cliodhna
WindyGyrk
Cliodhna
8
1
5
10.5
L
Neith
julicrak
Neith
2
4
1
0.63
W
Cernunnos
uwant2kissme
Cernunnos
4
1
7
7.5
L
Raijin
xMeGustax
Raijin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,774
Damage
13,466
31,476
Taken
31,060
12,798
Mitigated
7,974
9,541
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,109
1,212
0
1,995
4,530
2,524
445
0
4,530
0
23,687
L
4,336
881
0
349
5,667
795
0
1,153
4,514
18,165
0
W
Artio
1,076
184
0
1,087
8,282
4,613
273
1,844
6,438
7,716
0
L
Thanatos
IHateJavon
Thanatos
935
522
0
3,875
7,961
1,667
0
1,805
6,156
0
17,075
L
Gilgamesh
ManoMaconhon
Gilgamesh
1,750
366
0
554
5,470
3,220
0
840
4,630
0
19,144
W
4,697
411
182
1,618
4,722
1,857
1,059
1,487
3,121
35,308
0
W
Cliodhna
WindyGyrk
Cliodhna
5,787
1,191
0
1,466
6,828
1,947
0
915
5,891
0
31,270
L
Neith
julicrak
Neith
4,595
1,825
0
2,117
6,126
961
0
771
5,355
0
23,620
W
Cernunnos
uwant2kissme
Cernunnos
7,105
2,499
0
3,193
7,114
1,857
1,155
1,764
5,310
0
41,290
L
Raijin
xMeGustax
Raijin
1,850
285
0
210
5,836
1,331
0
1,204
4,632
21,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
25,688
287
Minions Killed
221
0
Camps Cleared
0
1,057,892
Distance Traveled
938,447
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,094
609
52
5
0
211,921
3
L
Agni
5,296
530
38
4
0
196,833
1
W
Artio
5,816
582
15
2
0
206,862
0
L
Thanatos
4,731
473
41
4
0
177,185
1
L
Gilgamesh
5,014
501
47
5
0
206,211
3
W
Hades
6,924
692
91
9
0
220,430
0
W
Cliodhna
6,789
679
54
5
0
241,668
3
L
Neith
5,594
559
36
4
0
182,231
2
W
Cernunnos
6,434
643
75
8
0
177,011
4
L
Raijin
5,053
505
59
6
0
175,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role