Player Matchup

Cerberus
Cerberus
D1SCON3CT3D
Cerberus
Level 7
God Stats
2W - 1L
1,809 SR
Queue Stats
48W - 36L
1,544 Elo+
Party 1
Merlin
Merlin
DeadPlayerMV
Merlin
Level 156
God Stats
2W - 1L
1,202 SR
Queue Stats
127W - 94L
1,630 Elo+
Party 1
Shiva
Shiva
Rhydor
Shiva
Level 155
God Stats
54W - 26L
1,551 SR
Queue Stats
557W - 554L
1,539 Elo+
Party 1
Team Averages
Level 106
1,521 SR
1,571 Elo+

VS

Team Averages
Level 50
1,395 SR
1,332 Elo+
He Bo
He Bo
LordSarasaland
He Bo
Level 137
God Stats
0W - 3L
1,186 SR
Queue Stats
224W - 207L
1,471 Elo+
Party 2
Neith
Neith
Oxiyen
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,263 Elo+
Party 2
Mulan
Mulan
Tsubiia
Mulan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D1SCON3CT3D
Cerberus
11
0 / 1 / 12
7,283
809
2,059
7,224
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
13
8 / 0 / 6
8,384
932
9,815
6,524
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Rhydor
Shiva
13
6 / 0 / 7
8,065
896
7,905
7,542
7,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,648
628
3,840
6,779
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Oxiyen
Neith
10
1 / 7 / 0
5,928
659
2,992
8,036
2,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
Tsubiia
Mulan
9
0 / 4 / 0
5,443
605
4,045
8,258
4,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
D1SCON3CT3D
Cerberus
0
1
12
6
W
Merlin
8
0
6
11
L
0
3
1
0.17
L
Neith
Oxiyen
Neith
1
7
0
0.14
W
Shiva
Rhydor
Shiva
6
0
7
9.5
L
Mulan
Tsubiia
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,779
Damage
10,877
21,290
Taken
23,073
13,973
Mitigated
8,023
7,302
Healing
1,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
D1SCON3CT3D
Cerberus
2,059
191
0
1,888
7,224
4,437
253
714
6,456
9,832
0
W
Merlin
9,815
438
153
1,648
6,524
2,390
1,014
1,469
4,968
43,905
0
L
3,840
485
0
142
6,779
1,497
0
2,590
4,189
16,224
0
L
Neith
Oxiyen
Neith
2,992
1,399
0
376
8,036
2,231
0
5,266
2,770
0
10,358
W
Shiva
Rhydor
Shiva
7,905
947
984
2,629
7,542
7,146
300
2,320
5,109
0
24,646
L
Mulan
Tsubiia
Mulan
4,045
717
0
753
8,258
4,295
0
4,094
4,164
0
11,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,732
Gold Earned
17,019
124
Minions Killed
67
5
Camps Cleared
2
535,367
Distance Traveled
477,049
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,283
809
27
3
2
171,711
0
W
Merlin
8,384
932
74
8
2
178,073
2
L
He Bo
5,648
628
19
2
1
173,113
3
L
Neith
5,928
659
28
3
1
140,589
1
W
Shiva
8,065
896
23
3
1
185,583
4
L
Mulan
5,443
605
20
2
0
163,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role