Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
JuanMiDios1994
Thanatos
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,606 Elo+
Solo
Cu Chulainn
Cu Chulainn
SnoozeGod
Cu Chulainn
Level 109
God Stats
14W - 8L
1,598 SR
Queue Stats
71W - 73L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
linkxzelda
Danzaburou
Level 41
God Stats
13W - 18L
1,514 SR
Queue Stats
24W - 29L
1,426 Elo+
Party 1
Team Averages
Level 93
1,523 SR
1,521 Elo+

VS

Team Averages
Level 113
1,491 SR
1,462 Elo+
Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
D11_Troop
Mulan
Level 157
God Stats
40W - 29L
1,608 SR
Queue Stats
370W - 376L
1,509 Elo+
Party 2
Vulcan
Vulcan
K4r1naHdz
Vulcan
Level 156
God Stats
72W - 73L
1,521 SR
Queue Stats
412W - 447L
1,488 Elo+
Party 2
Bastet
Bastet
SevynElevyn
Bastet
Level 65
God Stats
6W - 6L
1,541 SR
Queue Stats
40W - 55L
1,380 Elo+
Solo
Medusa
Medusa
joshua_clika
Medusa
Level 35
God Stats
2W - 5L
1,287 SR
Queue Stats
55W - 54L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
5 / 0 / 2
7,463
574
7,403
4,760
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
 
Sol
12
6 / 0 / 4
7,430
572
12,516
6,398
2,272
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
11
4 / 2 / 5
7,220
555
5,296
8,868
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
SnoozeGod
Cu Chulainn
10
1 / 1 / 8
6,713
516
4,457
9,116
6,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
linkxzelda
Danzaburou
12
1 / 3 / 1
7,346
565
3,180
7,636
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 5 / 1
5,526
425
3,149
13,849
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
D11_Troop
Mulan
11
3 / 5 / 0
7,102
546
4,583
12,397
7,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
K4r1naHdz
Vulcan
11
1 / 4 / 0
6,531
502
5,164
5,598
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
10
0 / 1 / 1
5,885
453
4,472
8,149
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
10
1 / 3 / 0
5,722
440
3,114
7,266
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
5
6
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
2
6
W
Sol
 
Sol
6
0
4
8
L
Ymir
 
Ymir
0
5
1
0.1
L
Mulan
D11_Troop
Mulan
3
5
0
0.6
W
Thanatos
4
2
5
3.25
L
Vulcan
K4r1naHdz
Vulcan
1
4
0
0.25
L
Bastet
0
1
1
0.5
W
Cu Chulainn
SnoozeGod
Cu Chulainn
1
1
8
5
L
Medusa
1
3
0
0.33
W
Danzaburou
linkxzelda
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,852
Damage
20,482
36,778
Taken
47,259
14,657
Mitigated
18,472
18,748
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,403
2,817
96
2,229
4,760
1,321
0
2,397
2,296
39,085
0
W
Sol
 
Sol
12,516
4,561
1
3,601
6,398
2,272
139
1,098
5,231
52,072
0
L
Ymir
 
Ymir
3,149
340
325
3,222
13,849
5,834
0
7,007
6,842
18,377
1,787
L
Mulan
D11_Troop
Mulan
4,583
678
0
3,524
12,397
7,494
300
4,604
7,793
3,579
28,748
W
Thanatos
5,296
2,407
0
6,638
8,868
2,710
0
2,174
6,608
0
32,271
L
Vulcan
K4r1naHdz
Vulcan
5,164
2,065
0
445
5,598
1,648
0
2,308
3,290
40,281
0
L
Bastet
4,472
859
0
4,076
8,149
2,141
0
1,653
6,496
0
28,430
W
Cu Chulainn
SnoozeGod
Cu Chulainn
4,457
822
1,417
3,004
9,116
6,260
28
2,852
6,229
0
19,260
L
Medusa
3,114
1,693
0
1,031
7,266
1,355
0
4,347
2,919
0
28,391
W
Danzaburou
linkxzelda
Danzaburou
3,180
2,105
0
1,762
7,636
2,094
810
26
7,417
0
41,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,172
Gold Earned
30,766
339
Minions Killed
318
0
Camps Cleared
0
1,267,855
Distance Traveled
1,153,546
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,463
574
78
6
0
272,049
7
W
Sol
7,430
572
97
7
0
238,142
6
L
Ymir
5,526
425
40
3
0
227,094
3
L
Mulan
7,102
546
74
6
0
196,623
1
W
Thanatos
7,220
555
61
5
0
275,736
5
L
Vulcan
6,531
502
82
6
0
235,742
8
L
Bastet
5,885
453
65
5
0
270,513
0
W
Cu Chulainn
6,713
516
20
2
0
262,416
2
L
Medusa
5,722
440
57
4
0
223,574
2
W
Danzaburou
7,346
565
83
6
0
219,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role