Player Matchup

Agni
Agni
The Sugar Papi
Agni
Level 109
God Stats
1W - 2L
1,701 SR
Queue Stats
118W - 168L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
UndeadReject
Sun Wukong
Level 145
God Stats
3W - 5L
1,382 SR
Queue Stats
156W - 79L
1,707 Elo+
Party 1
Ullr
Ullr
jhudman
Ullr
Level 60
God Stats
5W - 2L
1,668 SR
Queue Stats
248W - 146L
1,640 Elo+
Party 1
Team Averages
Level 105
1,584 SR
1,568 Elo+

VS

Team Averages
Level 76
1,520 SR
1,425 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DBR352Jhitt
Baron Samedi
Level 49
God Stats
11W - 8L
1,580 SR
Queue Stats
22W - 23L
1,448 Elo+
Party 2
Cliodhna
Cliodhna
KINGSWAGGYBOI
Cliodhna
Level 21
God Stats
13W - 18L
1,481 SR
Queue Stats
23W - 40L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 9
12,355
772
19,198
11,982
3,994
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
UndeadReject
Sun Wukong
19
8 / 3 / 15
12,484
780
15,017
15,351
14,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ullr
jhudman
Ullr
18
6 / 2 / 17
12,136
759
9,316
7,445
2,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 6 / 3
11,226
702
11,134
18,430
9,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DBR352Jhitt
Baron Samedi
13
1 / 8 / 5
9,231
577
6,672
15,098
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
KINGSWAGGYBOI
Cliodhna
12
2 / 12 / 4
9,440
590
5,200
18,429
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
24
Kills
8
8
Deaths
26
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
6
3
1.08
L
Baron Samedi
DBR352Jhitt
Baron Samedi
1
8
5
0.44
L
Cliodhna
KINGSWAGGYBOI
Cliodhna
2
12
4
0.33
W
10
3
9
4.83
W
Sun Wukong
UndeadReject
Sun Wukong
8
3
15
5.17
W
Ullr
jhudman
Ullr
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,531
Damage
23,006
34,778
Taken
51,957
21,168
Mitigated
19,183
9,517
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,134
4,732
0
2,160
18,430
9,108
330
8,342
9,829
0
38,802
L
Baron Samedi
DBR352Jhitt
Baron Samedi
6,672
355
1,189
2,716
15,098
4,919
391
6,994
7,943
22,505
0
L
Cliodhna
KINGSWAGGYBOI
Cliodhna
5,200
644
0
501
18,429
5,156
447
4,243
13,726
0
25,409
W
19,198
1,570
108
4,214
11,982
3,994
183
1,783
10,199
41,617
0
W
Sun Wukong
UndeadReject
Sun Wukong
15,017
2,502
0
4,373
15,351
14,559
499
4,285
11,066
0
50,455
W
Ullr
jhudman
Ullr
9,316
2,844
0
822
7,445
2,615
1,567
1,538
5,907
0
49,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
29,897
187
Minions Killed
145
8
Camps Cleared
6
794,717
Distance Traveled
732,784
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,226
702
54
3
3
278,559
0
L
Baron Samedi
9,231
577
41
3
3
240,746
5
L
Cliodhna
9,440
590
50
3
0
213,479
0
W
Agni
12,355
772
55
3
4
235,403
1
W
Sun Wukong
12,484
780
63
4
3
272,078
4
W
Ullr
12,136
759
69
4
1
287,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role