Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CathedralCarp33
Ullr
Level 139
God Stats
1W - 2L
1,181 SR
Queue Stats
40W - 40L
1,328 Elo+
Party 2
Bastet
Bastet
El Mafia vg
Bastet
Level 94
God Stats
23W - 18L
1,731 SR
Queue Stats
287W - 269L
1,554 Elo+
Party 2
Team Averages
Level 107
1,471 SR
1,460 Elo+

VS

Team Averages
Level 149
1,431 SR
1,458 Elo+
Thanatos
Thanatos
DabigA94
Thanatos
Level 130
God Stats
1W - 3L
1,292 SR
Queue Stats
112W - 111L
1,582 Elo+
Solo
Kumbhakarna
Kumbhakarna
SrSolanoV
Kumbhakarna
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
Wolfvicgar
Ah Puch
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 4 / 10
11,839
740
17,933
11,728
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 5 / 12
11,337
709
6,420
12,405
4,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
18
8 / 4 / 8
12,413
776
18,501
15,911
5,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DabigA94
Thanatos
14
4 / 7 / 3
10,650
666
11,325
15,944
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
SrSolanoV
Kumbhakarna
18
4 / 4 / 9
12,924
808
5,807
24,044
34,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Wolfvicgar
Ah Puch
17
5 / 6 / 4
11,887
743
15,042
13,829
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
17
Kills
13
13
Deaths
17
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
4
10
2.5
W
4
5
12
2
L
Thanatos
DabigA94
Thanatos
4
7
3
0.79
W
Bastet
8
4
8
3
L
Kumbhakarna
SrSolanoV
Kumbhakarna
4
4
9
2.13
L
Ah Puch
Wolfvicgar
Ah Puch
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,854
Damage
32,174
40,044
Taken
53,817
13,953
Mitigated
45,989
10,255
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,933
6,436
0
3,975
11,728
4,517
2,040
7,675
3,957
43,972
4,336
W
6,420
1,933
0
2,089
12,405
4,313
684
7,615
4,635
0
29,097
L
Thanatos
DabigA94
Thanatos
11,325
3,754
418
6,428
15,944
6,271
791
5,031
10,913
0
25,535
W
Bastet
18,501
5,995
205
3,986
15,911
5,123
52
6,057
9,376
0
45,899
L
Kumbhakarna
SrSolanoV
Kumbhakarna
5,807
877
0
3,380
24,044
34,798
51
7,794
16,250
13,456
0
L
Ah Puch
Wolfvicgar
Ah Puch
15,042
380
0
1,118
13,829
4,920
269
4,299
9,530
63,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,589
Gold Earned
35,461
177
Minions Killed
158
8
Camps Cleared
3
780,300
Distance Traveled
776,401
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,839
740
74
5
1
240,895
3
W
Ullr
11,337
709
46
3
2
229,140
1
L
Thanatos
10,650
666
36
2
3
250,357
6
W
Bastet
12,413
776
57
4
5
310,265
5
L
Kumbhakarna
12,924
808
10
1
0
292,961
2
L
Ah Puch
11,887
743
112
7
0
233,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role