Player Matchup

Bakasura
Bakasura
Domii4806
Bakasura
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 232L
1,288 Elo+
Party 2
Skadi
Skadi
HastaLaMuertee
Skadi
Level 63
God Stats
43W - 26L
1,384 SR
Queue Stats
166W - 178L
1,281 Elo+
Party 2
Aphrodite
Aphrodite
LadyBunniix
Aphrodite
Level 48
God Stats
14W - 12L
1,638 SR
Queue Stats
165W - 187L
1,266 Elo+
Party 2
Kumbhakarna
Kumbhakarna
llXoTTiiicll
Kumbhakarna
Level 81
God Stats
4W - 5L
1,444 SR
Queue Stats
162W - 170L
1,301 Elo+
Party 2
Da Ji
Da Ji
q32-YearOld-Lady
Da Ji
Level 68
God Stats
3W - 3L
1,565 SR
Queue Stats
11W - 14L
1,069 Elo+
Solo
Team Averages
Level 61
1,506 SR
1,241 Elo+

VS

Team Averages
Level 68
1,440 SR
1,387 Elo+
Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bedivere009
Ymir
Level 48
God Stats
3W - 7L
1,214 SR
Queue Stats
240W - 334L
1,250 Elo+
Party 1
Cupid
Cupid
GoldHammer33
Cupid
Level 39
God Stats
1W - 0L
1,715 SR
Queue Stats
13W - 16L
1,318 Elo+
Party 3
Cliodhna
Cliodhna
WatchMyBat
Cliodhna
Level 123
God Stats
4W - 1L
1,180 SR
Queue Stats
188W - 169L
1,426 Elo+
Party 3
Skadi
Skadi
jayblcc
Skadi
Level 69
God Stats
12W - 8L
1,590 SR
Queue Stats
52W - 48L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Domii4806
Bakasura
11
0 / 9 / 1
7,155
398
4,523
15,623
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 3 / 1
7,524
418
8,243
12,146
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
LadyBunniix
Aphrodite
11
1 / 12 / 0
7,045
391
6,261
14,608
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
llXoTTiiicll
Kumbhakarna
12
1 / 4 / 5
8,089
449
10,185
17,782
14,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 5 / 0
8,236
458
3,071
8,412
3,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
12 / 1 / 1
11,625
646
16,721
17,010
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 3 / 4
9,079
504
7,254
12,790
12,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 3 / 4
8,186
455
5,410
10,230
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
WatchMyBat
Cliodhna
20
15 / 0 / 7
12,341
686
18,493
13,730
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
jayblcc
Skadi
17
3 / 1 / 7
10,730
596
3,822
7,419
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
8
Kills
33
33
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
1
1
12.5
W
2
3
4
1.33
L
Bakasura
Domii4806
Bakasura
0
9
1
0.06
W
1
3
4
1
L
5
3
1
1.83
L
Aphrodite
LadyBunniix
Aphrodite
1
12
0
0.08
W
Cliodhna
WatchMyBat
Cliodhna
15
0
7
18.5
W
Skadi
jayblcc
Skadi
3
1
7
6.5
L
Kumbhakarna
llXoTTiiicll
Kumbhakarna
1
4
5
0.88
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,283
Damage
51,700
68,571
Taken
61,179
29,689
Mitigated
28,960
9,408
Healing
22,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,721
5,547
0
9,690
17,010
5,897
4,779
6,659
10,141
83,301
0
W
7,254
1,674
0
174
12,790
12,091
315
4,245
8,545
33,564
6,468
L
Bakasura
Domii4806
Bakasura
4,523
3,244
0
1,484
15,623
4,337
0
3,045
12,578
0
30,916
W
5,410
2,566
332
2,025
10,230
2,909
201
3,133
7,097
0
37,507
L
8,243
4,818
0
3,161
12,146
3,715
309
4,870
7,276
0
35,504
L
Aphrodite
LadyBunniix
Aphrodite
6,261
1,168
0
2,320
14,608
3,848
780
9,520
5,088
35,048
0
W
Cliodhna
WatchMyBat
Cliodhna
18,493
4,158
0
7,540
13,730
5,275
662
2,409
10,901
0
102,348
W
Skadi
jayblcc
Skadi
3,822
1,904
0
2,250
7,419
2,788
1,429
0
7,279
0
63,823
L
Kumbhakarna
llXoTTiiicll
Kumbhakarna
10,185
821
0
1,543
17,782
14,729
77
6,067
11,715
29,728
0
L
3,071
382
0
900
8,412
3,060
0
0
8,412
0
38,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,049
Gold Earned
51,961
320
Minions Killed
520
0
Camps Cleared
0
1,467,576
Distance Traveled
1,776,068
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,625
646
127
7
0
334,802
3
W
Ymir
9,079
504
72
4
0
327,254
4
L
Bakasura
7,155
398
68
4
0
294,860
1
W
Cupid
8,186
455
51
3
0
324,605
0
L
Skadi
7,524
418
49
3
0
270,746
1
L
Aphrodite
7,045
391
63
4
0
270,087
0
W
Cliodhna
12,341
686
154
9
0
420,228
5
W
Skadi
10,730
596
116
6
0
369,179
0
L
Kumbhakarna
8,089
449
47
3
0
320,154
0
L
Da Ji
8,236
458
93
5
0
311,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role