Player Matchup

Kukulkan
Kukulkan
Apocryphon02
Kukulkan
Level 64
God Stats
11W - 6L
1,315 SR
Queue Stats
150W - 193L
1,363 Elo+
Party 1
Arachne
Arachne
C48545
Arachne
Level 66
God Stats
37W - 37L
1,495 SR
Queue Stats
128W - 171L
1,328 Elo+
Party 1
Neith
Neith
HavenWill3452
Neith
Level 13
God Stats
11W - 21L
1,086 SR
Queue Stats
11W - 21L
1,103 Elo+
Party 1
Team Averages
Level 48
1,298 SR
1,265 Elo+

VS

Team Averages
Level 80
1,457 SR
1,327 Elo+
Ymir
Ymir
Pl3bj0n3s
Ymir
Level 89
God Stats
11W - 11L
1,398 SR
Queue Stats
22W - 38L
1,306 Elo+
Party 2
Medusa
Medusa
Turboswag23
Medusa
Level 134
God Stats
1W - 5L
1,464 SR
Queue Stats
24W - 37L
1,325 Elo+
Solo
Baron Samedi
Baron Samedi
youngjuice
Baron Samedi
Level 18
God Stats
9W - 8L
1,509 SR
Queue Stats
22W - 33L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Apocryphon02
Kukulkan
17
5 / 5 / 8
11,408
761
16,096
10,694
3,981
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
C48545
Arachne
18
11 / 5 / 6
13,156
877
15,757
17,240
7,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 7 / 10
10,531
702
5,718
10,259
3,185
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
8 / 5 / 6
12,714
848
10,727
16,214
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
14
9 / 7 / 4
11,436
762
14,617
14,944
5,957
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
youngjuice
Baron Samedi
15
0 / 5 / 14
10,181
679
7,594
12,896
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
17
Kills
17
17
Deaths
17
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Apocryphon02
Kukulkan
5
5
8
1.8
W
Arachne
C48545
Arachne
11
5
6
2.8
W
1
7
10
0.86
L
Ymir
8
5
6
2.2
L
Medusa
9
7
4
1.57
L
Baron Samedi
youngjuice
Baron Samedi
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,571
Damage
32,938
38,193
Taken
44,054
14,405
Mitigated
24,640
8,604
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Apocryphon02
Kukulkan
16,096
509
0
1,714
10,694
3,981
344
6,080
4,614
55,343
0
W
Arachne
C48545
Arachne
15,757
10,755
0
6,009
17,240
7,239
455
6,714
10,526
0
35,653
W
5,718
2,489
0
881
10,259
3,185
902
5,721
4,538
0
20,017
L
Ymir
10,727
1,088
0
2,200
16,214
12,157
114
5,265
10,949
42,217
0
L
Medusa
14,617
6,192
0
524
14,944
5,957
994
5,295
9,649
0
39,232
L
Baron Samedi
youngjuice
Baron Samedi
7,594
267
586
3,599
12,896
6,526
540
5,785
7,111
34,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,095
Gold Earned
34,331
167
Minions Killed
210
5
Camps Cleared
8
809,572
Distance Traveled
779,537
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,408
761
102
7
3
259,564
3
W
Arachne
13,156
877
33
2
2
315,761
2
W
Neith
10,531
702
32
2
0
234,247
1
L
Ymir
12,714
848
77
5
5
262,881
4
L
Medusa
11,436
762
52
3
2
242,936
3
L
Baron Samedi
10,181
679
81
5
1
273,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role