Player Matchup

Loki
Loki
 
Loki
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Khonr
Tyr
Level 136
God Stats
6W - 4L
1,655 SR
Queue Stats
109W - 66L
1,609 Elo+
Party 1
Skadi
Skadi
Ohrrin
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,757 Elo+
Party 1
Sobek
Sobek
TeaJaey
Sobek
Level 127
God Stats
1W - 3L
1,243 SR
Queue Stats
130W - 79L
1,621 Elo+
Party 1
Chernobog
Chernobog
apeeps10
Chernobog
Level 123
God Stats
1W - 1L
1,556 SR
Queue Stats
75W - 32L
1,655 Elo+
Party 1
Team Averages
Level 108
1,491 SR
1,629 Elo+

VS

Team Averages
Level 126
1,624 SR
1,579 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CanadianBadgers
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,663 Elo+
Party 2
Heimdallr
Heimdallr
G0DSentGamer
Heimdallr
Level 155
God Stats
6W - 1L
1,514 SR
Queue Stats
154W - 150L
1,515 Elo+
Solo
Ymir
Ymir
ObamaTookMyFrogs
Ymir
Level 149
God Stats
1W - 0L
1,871 SR
Queue Stats
70W - 50L
1,667 Elo+
Party 2
Artio
Artio
WolfSavant
Artio
Level 129
God Stats
3W - 0L
1,733 SR
Queue Stats
54W - 41L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 4 / 4
8,898
684
10,566
10,633
9,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tyr
Khonr
Tyr
15
1 / 4 / 8
8,811
678
6,899
20,736
18,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Skadi
Ohrrin
Skadi
17
1 / 5 / 11
9,513
732
11,916
13,990
5,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
TeaJaey
Sobek
16
4 / 5 / 5
9,528
733
14,014
23,339
32,164
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
apeeps10
Chernobog
17
4 / 5 / 9
9,888
761
21,487
15,996
6,991
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
4 / 2 / 14
11,022
848
15,023
17,339
24,664
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
9 / 3 / 9
11,133
856
26,059
15,214
8,116
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
G0DSentGamer
Heimdallr
16
4 / 5 / 12
9,895
761
14,151
11,968
6,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 13
9,992
769
9,331
16,037
18,526
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artio
17
4 / 2 / 14
10,261
789
10,764
24,037
35,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
85
14
Kills
23
23
Deaths
15
37
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
4
4
1.5
W
Jormungandr
 
Jormungandr
4
2
14
5.5
W
9
3
9
4.5
W
Heimdallr
G0DSentGamer
Heimdallr
4
5
12
2
L
Tyr
Khonr
Tyr
1
4
8
1.25
W
2
3
13
2.83
L
Skadi
Ohrrin
Skadi
1
5
11
1.3
L
Sobek
TeaJaey
Sobek
4
5
5
1.3
W
Artio
4
2
14
5.5
L
Chernobog
apeeps10
Chernobog
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,882
Damage
75,328
84,694
Taken
84,595
72,140
Mitigated
93,152
26,872
Healing
28,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,566
1,284
971
617
10,633
9,594
0
4,182
6,046
0
22,631
W
Jormungandr
 
Jormungandr
15,023
3,334
2,485
3,419
17,339
24,664
403
2,489
14,850
30,843
0
W
26,059
10,535
929
1,262
15,214
8,116
3,064
1,641
13,573
0
48,394
W
Heimdallr
G0DSentGamer
Heimdallr
14,151
5,152
1,474
1,368
11,968
6,330
239
3,251
8,717
0
32,540
L
Tyr
Khonr
Tyr
6,899
72
2,491
7,361
20,736
18,323
0
6,139
14,107
0
9,880
W
9,331
987
1,214
3,749
16,037
18,526
809
3,621
12,416
14,729
0
L
Skadi
Ohrrin
Skadi
11,916
4,840
0
1,930
13,990
5,068
952
5,013
8,767
0
30,330
L
Sobek
TeaJaey
Sobek
14,014
1,429
1,604
6,301
23,339
32,164
0
9,300
13,368
21,540
0
W
Artio
10,764
1,540
4,818
7,613
24,037
35,516
360
3,012
21,025
17,013
0
L
Chernobog
apeeps10
Chernobog
21,487
12,749
395
5,202
15,996
6,991
102
8,219
7,287
0
37,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,638
Gold Earned
52,303
124
Minions Killed
143
0
Camps Cleared
0
1,248,200
Distance Traveled
1,223,343
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,898
684
26
2
0
277,658
1
W
Jormungandr
11,022
848
26
2
0
238,336
0
W
Medusa
11,133
856
48
4
0
242,134
0
W
Heimdallr
9,895
761
36
3
0
238,141
0
L
Tyr
8,811
678
10
1
0
297,762
2
W
Ymir
9,992
769
21
2
0
242,409
3
L
Skadi
9,513
732
38
3
0
210,068
0
L
Sobek
9,528
733
11
1
0
238,955
0
W
Artio
10,261
789
12
1
0
262,323
0
L
Chernobog
9,888
761
39
3
0
223,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role