Player Matchup

Osiris
Osiris
Attoned
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,505 Elo+
Party 1
Arachne
Arachne
CraigslisťDate
Arachne
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,237 Elo+
Party 1
Olorun
Olorun
whiipaJr
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,414 Elo+

VS

Team Averages
Level 72
1,597 SR
1,487 Elo+
Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
AventadorLx
Anubis
Level 136
God Stats
4W - 3L
1,751 SR
Queue Stats
192W - 214L
1,541 Elo+
Solo
Chaac
Chaac
ScArDmanof5
Chaac
Level 57
God Stats
13W - 12L
1,540 SR
Queue Stats
46W - 55L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Attoned
Osiris
10
2 / 6 / 1
6,996
777
6,667
11,171
7,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 7 / 2
6,793
755
2,371
10,335
6,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
whiipaJr
Olorun
10
0 / 8 / 1
5,738
638
1,289
8,901
2,597
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 1 / 15
8,424
936
5,867
7,610
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
13
9 / 2 / 10
8,963
996
12,850
8,096
3,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 0 / 9
8,748
972
7,017
7,131
5,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
21
21
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
15
10.5
L
Osiris
Attoned
Osiris
2
6
1
0.42
W
Anubis
9
2
10
7
L
1
7
2
0.29
W
9
0
9
13.5
L
Olorun
whiipaJr
Olorun
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,327
Damage
25,734
30,407
Taken
22,837
16,303
Mitigated
16,752
2,452
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,867
1,094
0
1,073
7,610
6,968
298
539
6,918
11,585
0
L
Osiris
Attoned
Osiris
6,667
1,981
0
1,056
11,171
7,363
0
6,928
4,243
0
15,858
W
Anubis
12,850
486
0
3,398
8,096
3,857
349
749
7,047
34,118
0
L
2,371
1,168
0
697
10,335
6,343
0
7,443
2,892
0
11,591
W
7,017
1,367
279
2,970
7,131
5,927
1,061
214
6,828
0
31,709
L
Olorun
whiipaJr
Olorun
1,289
1,177
89
610
8,901
2,597
0
4,813
4,088
10,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,527
Gold Earned
26,135
54
Minions Killed
121
3
Camps Cleared
6
413,377
Distance Traveled
524,835
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,424
936
13
1
3
178,807
1
L
Osiris
6,996
777
15
2
1
161,085
1
W
Anubis
8,963
996
58
6
3
158,362
4
L
Arachne
6,793
755
23
3
2
141,099
0
W
Chaac
8,748
972
50
6
0
187,666
2
L
Olorun
5,738
638
16
2
0
111,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role