Player Matchup

Ymir
Ymir
Gajjjy2
Ymir
Level 48
God Stats
24W - 24L
1,464 SR
Queue Stats
169W - 154L
1,405 Elo+
Party 3
Nu Wa
Nu Wa
ItsMainoXD
Nu Wa
Level 96
God Stats
16W - 6L
1,536 SR
Queue Stats
157W - 159L
1,434 Elo+
Party 2
Charybdis
Charybdis
Plata_Angel
Charybdis
Level 58
God Stats
3W - 3L
1,524 SR
Queue Stats
99W - 87L
1,436 Elo+
Party 3
Kali
Kali
Zeesuhs
Kali
Level 103
God Stats
6W - 3L
1,713 SR
Queue Stats
216W - 194L
1,436 Elo+
Party 2
Hera
Hera
ishvsthewrld
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 72L
1,488 Elo+
Party 2
Team Averages
Level 66
1,548 SR
1,440 Elo+

VS

Team Averages
Level 95
1,518 SR
1,444 Elo+
Ne Zha
Ne Zha
AngryBriefcase
Ne Zha
Level 108
God Stats
1W - 2L
1,745 SR
Queue Stats
162W - 145L
1,533 Elo+
Party 1
Yemoja
Yemoja
Glaculus
Yemoja
Level 38
God Stats
1W - 2L
1,596 SR
Queue Stats
100W - 89L
1,476 Elo+
Party 1
Baba Yaga
Baba Yaga
JAIL013
Baba Yaga
Level 122
God Stats
15W - 11L
1,470 SR
Queue Stats
264W - 257L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LNFreeze
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,281 SR
Queue Stats
127W - 122L
1,477 Elo+
Party 1
Kali
Kali
gingerlynesss
Kali
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gajjjy2
Ymir
16
2 / 3 / 13
11,067
461
9,434
21,031
15,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
19
5 / 2 / 17
12,053
502
25,886
14,989
5,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Plata_Angel
Charybdis
20
5 / 3 / 6
13,665
569
10,633
13,682
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
Zeesuhs
Kali
20
12 / 2 / 9
13,977
582
14,590
18,982
9,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 3 / 8
12,857
536
13,605
12,709
7,280
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
10,674
445
15,277
25,422
18,788
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Glaculus
Yemoja
17
2 / 4 / 3
10,446
435
4,475
21,289
22,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
JAIL013
Baba Yaga
14
2 / 9 / 6
10,208
425
9,858
15,926
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
LNFreeze
Ah Muzen Cab
18
3 / 5 / 4
11,393
475
12,148
15,169
4,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 7 / 3
11,332
472
5,091
22,487
8,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
30
Kills
13
13
Deaths
31
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Ymir
Gajjjy2
Ymir
2
3
13
2.83
L
Yemoja
Glaculus
Yemoja
2
4
3
0.88
W
Nu Wa
5
2
17
6.75
L
Baba Yaga
JAIL013
Baba Yaga
2
9
6
0.56
L
Ah Muzen Cab
LNFreeze
Ah Muzen Cab
3
5
4
1
W
Charybdis
Plata_Angel
Charybdis
5
3
6
2.67
W
Kali
Zeesuhs
Kali
12
2
9
8.25
L
2
7
3
0.5
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,148
Damage
46,849
81,393
Taken
100,293
43,298
Mitigated
59,310
36,073
Healing
25,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,277
5,345
0
9,226
25,422
18,788
155
14,043
11,379
0
78,005
W
Ymir
Gajjjy2
Ymir
9,434
803
1,164
7,062
21,031
15,537
0
4,540
16,491
26,175
0
L
Yemoja
Glaculus
Yemoja
4,475
1,210
1,660
4,516
21,289
22,168
0
9,810
11,479
26,381
0
W
Nu Wa
25,886
5,934
732
6,276
14,989
5,850
3,564
4,173
10,816
77,733
0
L
Baba Yaga
JAIL013
Baba Yaga
9,858
307
0
4,047
15,926
5,264
254
9,985
5,941
62,525
0
L
Ah Muzen Cab
LNFreeze
Ah Muzen Cab
12,148
3,926
0
3,508
15,169
4,920
74
7,033
8,136
0
81,096
W
Charybdis
Plata_Angel
Charybdis
10,633
5,687
0
6,553
13,682
5,120
3,520
2,059
11,623
0
116,963
W
Kali
Zeesuhs
Kali
14,590
9,293
0
9,544
18,982
9,511
2,116
1,230
17,752
0
77,600
L
5,091
2,025
0
2,855
22,487
8,170
12
8,054
14,433
0
80,324
W
13,605
4,657
0
4,742
12,709
7,280
1,064
2,331
10,378
80,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,619
Gold Earned
54,053
586
Minions Killed
543
0
Camps Cleared
0
2,247,577
Distance Traveled
2,093,159
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,674
445
146
6
0
447,007
4
W
Ymir
11,067
461
33
1
0
458,011
8
L
Yemoja
10,446
435
36
2
0
402,939
2
W
Nu Wa
12,053
502
79
3
0
440,375
4
L
Baba Yaga
10,208
425
93
4
0
359,594
11
L
Ah Muzen Cab
11,393
475
141
6
0
450,150
5
W
Charybdis
13,665
569
224
9
0
429,707
0
W
Kali
13,977
582
119
5
0
516,943
0
L
Kali
11,332
472
127
5
0
433,469
4
W
Hera
12,857
536
131
5
0
402,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role