Player Matchup

Baron Samedi
Baron Samedi
Bronze V
 
Baron Samedi
Bronze V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold IV
MrBigVince
Atlas
Gold IV
Level 155
God Stats
2W - 4L
1,519 SR
Queue Stats
21W - 18L
1,318 MMR
Party 1
Bacchus
Bacchus
Gold V
ZoidbergPhD
Bacchus
Gold V
Level 108
God Stats
15W - 19L
1,546 SR
Queue Stats
201W - 209L
1,374 MMR
Party 1
Bellona
Bellona
Gold V
djmehrer
Bellona
Gold V
Level 160
God Stats
13W - 9L
1,613 SR
Queue Stats
474W - 479L
1,406 MMR
Solo
Medusa
Medusa
Silver I
juanp
Medusa
Silver I
Level 156
God Stats
1W - 3L
1,474 SR
Queue Stats
5W - 13L
1,406 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,531 SR
1,401 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,505 SR
1,425 MMR
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver IV
 
Tiamat
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
Iamasimp9180
Ymir
Gold V
Level 65
God Stats
21W - 57L
1,434 SR
Queue Stats
577W - 594L
1,339 MMR
Solo
Bakasura
Bakasura
Gold IV
Morg710
Bakasura
Gold IV
Level 139
God Stats
3W - 0L
1,828 SR
Queue Stats
125W - 117L
1,414 MMR
Solo
Fafnir
Fafnir
Gold III
SlytherinSnek
Fafnir
Gold III
Level 147
God Stats
1W - 2L
1,263 SR
Queue Stats
495W - 493L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 1 / 0
4,735
474
1,051
3,266
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
8
0 / 2 / 0
4,544
454
3,168
6,295
3,155
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
ZoidbergPhD
Bacchus
7
1 / 4 / 0
4,545
455
2,381
7,009
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
djmehrer
Bellona
8
0 / 3 / 0
4,914
491
1,557
5,569
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
juanp
Medusa
10
2 / 4 / 1
6,004
600
3,111
5,879
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ShivaBastetGeb

VS

Bans
ThothGilgameshAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
5 / 1 / 5
7,040
704
6,465
5,314
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
 
Tiamat
11
1 / 0 / 3
6,417
642
2,524
2,857
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 1
6,743
674
5,370
6,227
2,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Morg710
Bakasura
11
2 / 2 / 4
6,276
628
2,936
6,204
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 1 / 5
6,668
667
2,002
5,403
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
14
14
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
W
Apollo
 
Apollo
5
1
5
7.5
W
Tiamat
 
Tiamat
1
0
3
2.5
W
3
0
1
3.5
W
Bakasura
Morg710
Bakasura
2
2
4
2
L
Atlas
0
2
0
0
W
3
1
5
5.5
L
Bacchus
ZoidbergPhD
Bacchus
1
4
0
0.25
L
Bellona
djmehrer
Bellona
0
3
0
0
L
Medusa
juanp
Medusa
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,268
Damage
19,297
28,018
Taken
26,005
11,652
Mitigated
11,646
8,052
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,051
80
102
1,597
3,266
760
0
1,341
1,925
19,264
0
W
Apollo
 
Apollo
6,465
3,978
0
2,787
5,314
1,293
1,949
581
4,733
0
36,448
W
Tiamat
 
Tiamat
2,524
189
0
1,390
2,857
905
165
517
2,273
41,672
0
W
5,370
1,412
6
3,732
6,227
2,833
586
3,311
2,916
28,257
0
W
Bakasura
Morg710
Bakasura
2,936
1,856
0
1,581
6,204
2,129
1,374
834
5,354
0
32,444
L
Atlas
3,168
1,197
0
2,116
6,295
3,155
0
3,687
2,448
17,416
0
W
2,002
532
0
1,708
5,403
4,486
466
1,216
4,129
10,624
2,085
L
Bacchus
ZoidbergPhD
Bacchus
2,381
613
0
1,240
7,009
3,708
0
2,388
4,217
8,353
0
L
Bellona
djmehrer
Bellona
1,557
467
0
1,587
5,569
3,011
0
1,412
3,934
0
27,614
L
Medusa
juanp
Medusa
3,111
1,398
0
1,410
5,879
1,018
0
1,027
4,852
0
31,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,742
Gold Earned
33,144
212
Minions Killed
319
0
Camps Cleared
0
894,749
Distance Traveled
986,952
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,735
474
45
5
0
180,360
6
W
Apollo
7,040
704
72
7
0
179,360
2
W
Tiamat
6,417
642
86
9
0
186,965
2
W
Ymir
6,743
674
60
6
0
184,006
2
W
Bakasura
6,276
628
87
9
0
241,777
4
L
Atlas
4,544
454
31
3
0
164,944
2
W
Fafnir
6,668
667
14
1
0
194,844
3
L
Bacchus
4,545
455
15
2
0
172,430
2
L
Bellona
4,914
491
63
6
0
193,583
1
L
Medusa
6,004
600
58
6
0
183,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role