Player Matchup

Hera
Hera
Platinum III
 
Hera
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold II
 
Horus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Da Ji
Da Ji
Platinum V
Chintock
Da Ji
Platinum V
Level 138
God Stats
6W - 3L
1,532 SR
Queue Stats
469W - 456L
1,676 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
JoSe2349
Gilgamesh
Gold V
Level 58
God Stats
2W - 0L
1,613 SR
Queue Stats
28W - 40L
1,395 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,529 SR
1,514 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,595 SR
1,638 MMR
Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Platinum IV
DaBertier
Ra
Platinum IV
Level 158
God Stats
29W - 14L
1,819 SR
Queue Stats
312W - 297L
1,719 MMR
Solo
Izanami
Izanami
Gold II
LyricVI
Izanami
Gold II
Level 106
God Stats
105W - 80L
1,645 SR
Queue Stats
390W - 398L
1,603 MMR
Solo
Ne Zha
Ne Zha
Gold I
SoTalented
Ne Zha
Gold I
Level 65
God Stats
2W - 3L
1,514 SR
Queue Stats
47W - 42L
1,724 MMR
Solo
Cerberus
Cerberus
Gold IV
zAdaptivEz
Cerberus
Gold IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 103L
1,643 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
10 / 3 / 4
9,714
694
10,154
5,440
1,310
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
 
Apollo
14
7 / 4 / 8
9,418
673
9,989
11,395
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
 
Horus
11
0 / 1 / 14
7,755
554
6,301
13,473
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Chintock
Da Ji
15
6 / 2 / 11
9,079
649
7,456
12,297
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
JoSe2349
Gilgamesh
15
3 / 0 / 2
8,961
640
9,022
12,679
11,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
BastetCliodhnaLoki

VS

Bans
ArtioAtlasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 3 / 0
7,396
528
8,894
12,976
13,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 5 / 1
8,751
625
5,058
7,251
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
LyricVI
Izanami
13
5 / 6 / 2
8,351
597
9,794
11,070
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
SoTalented
Ne Zha
13
0 / 7 / 4
7,386
528
6,142
13,231
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
zAdaptivEz
Cerberus
12
2 / 5 / 1
7,356
525
3,598
13,741
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
26
Kills
10
10
Deaths
26
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
3
4
4
W
Apollo
 
Apollo
7
4
8
2.75
W
Horus
 
Horus
0
1
14
7
L
Guan Yu
 
Guan Yu
0
3
0
0
W
Da Ji
Chintock
Da Ji
6
2
11
5.75
L
3
5
1
0.7
W
Gilgamesh
JoSe2349
Gilgamesh
3
0
2
4
L
Izanami
LyricVI
Izanami
5
6
2
1
L
Ne Zha
SoTalented
Ne Zha
0
7
4
0.29
L
Cerberus
zAdaptivEz
Cerberus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,922
Damage
33,486
55,284
Taken
58,269
27,341
Mitigated
28,536
18,505
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,154
3,936
0
140
5,440
1,310
1,084
1,735
3,705
58,134
0
W
Apollo
 
Apollo
9,989
6,231
0
3,644
11,395
2,965
0
2,135
9,260
0
64,455
W
Horus
 
Horus
6,301
2,857
1,134
3,793
13,473
8,255
0
2,378
11,095
0
23,045
L
Guan Yu
 
Guan Yu
8,894
907
0
4,657
12,976
13,620
0
0
12,976
0
47,728
W
Da Ji
Chintock
Da Ji
7,456
2,341
0
3,651
12,297
3,794
0
1,637
10,660
0
49,332
L
5,058
400
418
1,334
7,251
2,342
0
2,645
4,606
65,991
0
W
Gilgamesh
JoSe2349
Gilgamesh
9,022
3,866
0
6,143
12,679
11,017
588
771
11,908
0
54,327
L
Izanami
LyricVI
Izanami
9,794
5,687
0
1,931
11,070
2,524
462
1,854
9,216
0
51,943
L
Ne Zha
SoTalented
Ne Zha
6,142
1,319
0
2,984
13,231
4,405
0
3,493
9,738
0
40,409
L
Cerberus
zAdaptivEz
Cerberus
3,598
279
0
3,596
13,741
5,645
0
2,162
11,579
23,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,927
Gold Earned
39,240
413
Minions Killed
445
0
Camps Cleared
0
1,437,314
Distance Traveled
1,364,381
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,714
694
106
8
0
291,196
8
W
Apollo
9,418
673
91
7
0
288,214
6
W
Horus
7,755
554
25
2
0
298,944
9
L
Guan Yu
7,396
528
96
7
0
300,064
2
W
Da Ji
9,079
649
89
6
0
282,346
2
L
Ra
8,751
625
139
10
0
285,532
9
W
Gilgamesh
8,961
640
102
7
0
276,614
0
L
Izanami
8,351
597
90
6
0
247,798
2
L
Ne Zha
7,386
528
81
6
0
274,485
1
L
Cerberus
7,356
525
39
3
0
256,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role