Player Matchup

Awilix
Awilix
Andreese_ML
Awilix
Level 148
God Stats
1W - 2L
1,301 SR
Queue Stats
343W - 322L
1,568 Elo+
Party 1
Guan Yu
Guan Yu
MufFiN_MaN_34
Guan Yu
Level 155
God Stats
11W - 7L
1,820 SR
Queue Stats
306W - 291L
1,602 Elo+
Party 1
Tiamat
Tiamat
Negrura352
Tiamat
Level 160
God Stats
4W - 11L
1,616 SR
Queue Stats
532W - 490L
1,543 Elo+
Party 1
Chiron
Chiron
X1xMDMx1X
Chiron
Level 148
God Stats
7W - 2L
1,774 SR
Queue Stats
149W - 143L
1,618 Elo+
Party 1
Sylvanus
Sylvanus
frogets
Sylvanus
Level 145
God Stats
10W - 5L
1,636 SR
Queue Stats
98W - 89L
1,548 Elo+
Solo
Team Averages
Level 151
1,629 SR
1,576 Elo+

VS

Team Averages
Level 133
1,474 SR
1,491 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GoatedxRob
Nemesis
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 49L
1,564 Elo+
Party 2
Xing Tian
Xing Tian
Jesus9218
Xing Tian
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 140L
1,510 Elo+
Solo
Horus
Horus
Sabertoothrogue
Horus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,320 Elo+
Party 2
Rama
Rama
nameisnoro
Rama
Level 107
God Stats
0W - 3L
1,372 SR
Queue Stats
86W - 89L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
4 / 2 / 3
6,789
679
3,938
6,042
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
11
2 / 3 / 1
6,415
642
4,986
8,132
3,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Negrura352
Tiamat
11
2 / 0 / 5
6,532
653
6,276
4,152
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
X1xMDMx1X
Chiron
10
6 / 0 / 2
6,062
606
4,599
3,503
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
frogets
Sylvanus
10
1 / 1 / 6
5,603
560
5,536
8,553
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 0
4,931
493
2,581
4,397
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
GoatedxRob
Nemesis
9
3 / 4 / 1
5,522
552
4,238
8,018
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Jesus9218
Xing Tian
7
1 / 4 / 0
4,743
474
2,279
9,888
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 2
5,979
598
5,364
8,047
3,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 2
4,680
468
2,517
5,396
1,193
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
6
6
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
Awilix
4
2
3
2.75
L
Nemesis
GoatedxRob
Nemesis
3
4
1
0.88
L
Xing Tian
Jesus9218
Xing Tian
1
4
0
0.25
W
Guan Yu
2
3
1
0.83
W
Tiamat
Negrura352
Tiamat
2
0
5
4.5
L
2
2
2
1.5
W
Chiron
X1xMDMx1X
Chiron
6
0
2
7
W
Sylvanus
frogets
Sylvanus
1
1
6
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,335
Damage
16,979
30,382
Taken
35,746
14,902
Mitigated
12,433
12,079
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,581
0
0
1,040
4,397
1,132
0
1,966
2,205
27,177
0
W
Awilix
3,938
1,296
0
2,452
6,042
1,677
0
184
5,791
0
33,063
L
Nemesis
GoatedxRob
Nemesis
4,238
1,998
0
488
8,018
2,360
0
2,856
4,988
0
21,476
L
Xing Tian
Jesus9218
Xing Tian
2,279
510
0
2,082
9,888
4,029
0
4,029
5,779
12,631
0
W
Guan Yu
4,986
630
51
1,221
8,132
3,953
416
0
7,741
0
33,316
W
Tiamat
Negrura352
Tiamat
6,276
618
0
2,162
4,152
2,022
268
1,212
2,848
39,332
0
L
5,364
2,803
48
2,786
8,047
3,719
0
0
8,047
736
30,832
W
Chiron
X1xMDMx1X
Chiron
4,599
1,881
352
2,059
3,503
1,117
46
894
2,569
0
26,406
W
Sylvanus
frogets
Sylvanus
5,536
1,017
598
3,184
8,553
6,133
277
2,352
6,125
21,555
9,936
L
2,517
2,260
0
1,752
5,396
1,193
0
1,303
4,071
0
21,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
25,855
335
Minions Killed
250
0
Camps Cleared
0
993,967
Distance Traveled
948,699
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,931
493
71
7
0
187,397
3
W
Awilix
6,789
679
69
7
0
222,894
0
L
Nemesis
5,522
552
44
4
0
217,315
1
L
Xing Tian
4,743
474
25
3
0
181,918
3
W
Guan Yu
6,415
642
84
8
0
208,423
1
W
Tiamat
6,532
653
80
8
0
185,026
3
L
Horus
5,979
598
64
6
0
179,155
0
W
Chiron
6,062
606
47
5
0
202,182
2
W
Sylvanus
5,603
560
55
6
0
175,442
2
L
Rama
4,680
468
46
5
0
182,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role