Player Matchup

Cthulhu
Cthulhu
Dr Dragon AD
Cthulhu
Level 80
God Stats
6W - 6L
1,476 SR
Queue Stats
84W - 93L
1,499 Elo+
Party 3
Chiron
Chiron
Korean BBQ5743
Chiron
Level 68
God Stats
4W - 8L
1,480 SR
Queue Stats
46W - 71L
1,434 Elo+
Party 3
Bacchus
Bacchus
Neon FaDeZz
Bacchus
Level 42
God Stats
3W - 2L
1,499 SR
Queue Stats
57W - 65L
1,459 Elo+
Party 3
Merlin
Merlin
ProCorndog
Merlin
Level 74
God Stats
9W - 8L
1,509 SR
Queue Stats
55W - 68L
1,466 Elo+
Party 3
Cliodhna
Cliodhna
slxme AD
Cliodhna
Level 77
God Stats
7W - 7L
1,520 SR
Queue Stats
73W - 83L
1,460 Elo+
Party 3
Team Averages
Level 68
1,497 SR
1,464 Elo+

VS

Team Averages
Level 81
1,556 SR
1,462 Elo+
Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Grim1611
Kali
Level 25
God Stats
2W - 2L
1,602 SR
Queue Stats
7W - 6L
1,407 Elo+
Party 1
Atlas
Atlas
InvestingTurt1e
Atlas
Level 103
God Stats
4W - 4L
1,515 SR
Queue Stats
58W - 77L
1,431 Elo+
Solo
Cernunnos
Cernunnos
LostSoul115
Cernunnos
Level 89
God Stats
43W - 37L
1,663 SR
Queue Stats
331W - 368L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dr Dragon AD
Cthulhu
12
1 / 2 / 2
7,215
601
5,151
7,966
8,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 5
6,715
560
8,249
6,800
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Neon FaDeZz
Bacchus
10
3 / 0 / 3
6,467
539
2,025
5,661
4,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
ProCorndog
Merlin
13
2 / 2 / 3
6,996
583
4,563
6,623
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
slxme AD
Cliodhna
13
6 / 1 / 5
7,638
637
9,911
8,435
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 3 / 0
7,198
600
4,881
8,728
4,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
 
Chang'e
11
1 / 4 / 1
6,549
546
4,781
8,399
2,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
11
2 / 1 / 0
7,070
589
1,572
8,276
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 2
5,472
456
3,490
10,947
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
LostSoul115
Cernunnos
9
1 / 4 / 1
5,927
494
4,767
7,540
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
6
6
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
3
0
0.67
L
Chang'e
 
Chang'e
1
4
1
0.38
W
Cthulhu
Dr Dragon AD
Cthulhu
1
2
2
1
L
Kali
2
1
0
2
L
0
4
2
0.25
W
4
1
5
6.5
L
Cernunnos
LostSoul115
Cernunnos
1
4
1
0.38
W
Bacchus
Neon FaDeZz
Bacchus
3
0
3
4.5
W
Merlin
ProCorndog
Merlin
2
2
3
1.75
W
Cliodhna
slxme AD
Cliodhna
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,899
Damage
19,491
35,485
Taken
43,890
19,208
Mitigated
16,431
11,876
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,881
997
0
3,669
8,728
4,501
0
4,044
4,684
0
41,867
L
Chang'e
 
Chang'e
4,781
186
478
2,841
8,399
2,257
845
2,713
5,686
33,100
0
W
Cthulhu
Dr Dragon AD
Cthulhu
5,151
1,328
0
1,363
7,966
8,086
0
0
7,966
40,866
0
L
Kali
1,572
799
0
2,895
8,276
3,373
0
1,937
6,339
0
32,355
L
3,490
1,225
242
2,548
10,947
4,574
53
2,670
8,277
11,366
0
W
8,249
2,607
898
3,206
6,800
1,638
1,564
2,036
4,764
0
39,998
L
Cernunnos
LostSoul115
Cernunnos
4,767
1,914
0
1,984
7,540
1,726
0
375
7,165
0
30,606
W
Bacchus
Neon FaDeZz
Bacchus
2,025
228
359
1,976
5,661
4,413
360
1,168
4,493
9,947
0
W
Merlin
ProCorndog
Merlin
4,563
193
46
2,089
6,623
2,229
558
3,567
3,056
40,654
0
W
Cliodhna
slxme AD
Cliodhna
9,911
790
0
1,939
8,435
2,842
0
1,500
6,935
0
54,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,031
Gold Earned
32,216
341
Minions Killed
306
0
Camps Cleared
0
1,219,922
Distance Traveled
1,183,310
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,198
600
107
9
0
257,405
1
L
Chang'e
6,549
546
70
6
0
222,407
2
W
Cthulhu
7,215
601
87
7
0
238,910
2
L
Kali
7,070
589
66
6
0
283,457
0
L
Atlas
5,472
456
8
1
0
218,290
2
W
Chiron
6,715
560
72
6
0
236,226
0
L
Cernunnos
5,927
494
55
5
0
201,751
2
W
Bacchus
6,467
539
12
1
0
228,436
2
W
Merlin
6,996
583
74
6
0
229,014
1
W
Cliodhna
7,638
637
96
8
0
287,336
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role