Player Matchup

Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
DxsolateHuey
Freya
Level 89
God Stats
5W - 2L
1,407 SR
Queue Stats
53W - 42L
1,419 Elo+
Party 1
Medusa
Medusa
Kvng Prxme 6
Medusa
Level 24
God Stats
1W - 1L
1,460 SR
Queue Stats
6W - 7L
1,333 Elo+
Party 1
Arachne
Arachne
KyleShort
Arachne
Level 69
God Stats
41W - 35L
1,521 SR
Queue Stats
63W - 75L
1,405 Elo+
Party 3
Persephone
Persephone
MikiShort
Persephone
Level 88
God Stats
59W - 73L
1,379 SR
Queue Stats
68W - 85L
1,296 Elo+
Party 3
Team Averages
Level 75
1,453 SR
1,391 Elo+

VS

Team Averages
Level 71
1,439 SR
1,478 Elo+
Artio
Artio
 
Artio
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bakasura
Bakasura
Sc0utM4n
Bakasura
Level 86
God Stats
16W - 26L
1,456 SR
Queue Stats
633W - 667L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
SinBinRyn
Sun Wukong
Level 24
God Stats
6W - 11L
1,353 SR
Queue Stats
339W - 365L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
Speak3asy
Danzaburou
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 4
Baba Yaga
Baba Yaga
l Gaaap
Baba Yaga
Level 116
God Stats
1W - 5L
1,388 SR
Queue Stats
75W - 84L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 5
6,347
529
5,793
11,693
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 1 / 1
7,177
598
6,740
7,954
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
11
0 / 1 / 1
6,255
521
2,224
5,781
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
KyleShort
Arachne
13
6 / 3 / 0
7,428
619
4,712
10,157
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
MikiShort
Persephone
13
2 / 0 / 2
8,137
678
4,831
2,861
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
1 / 3 / 1
5,522
460
3,254
11,243
6,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Sc0utM4n
Bakasura
11
4 / 3 / 1
6,643
554
7,348
8,162
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
SinBinRyn
Sun Wukong
9
0 / 3 / 0
5,733
478
200
6,986
4,621
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Speak3asy
Danzaburou
9
0 / 2 / 2
5,486
457
4,742
6,878
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
l Gaaap
Baba Yaga
10
1 / 3 / 4
6,261
522
5,252
6,007
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
14
Kills
6
6
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
5
3.5
L
Artio
 
Artio
1
3
1
0.5
W
5
1
1
5.5
W
Medusa
0
1
1
0.5
W
Arachne
KyleShort
Arachne
6
3
0
2
W
Persephone
MikiShort
Persephone
2
0
2
3
L
Bakasura
Sc0utM4n
Bakasura
4
3
1
1.5
L
Sun Wukong
SinBinRyn
Sun Wukong
0
3
0
0
L
Danzaburou
Speak3asy
Danzaburou
0
2
2
0.5
L
Baba Yaga
l Gaaap
Baba Yaga
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,300
Damage
20,796
38,446
Taken
39,276
13,605
Mitigated
18,724
15,627
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,793
960
236
3,386
11,693
5,500
553
2,810
8,473
21,528
3,050
L
Artio
 
Artio
3,254
760
300
3,334
11,243
6,209
52
6,105
4,950
14,470
0
W
6,740
2,540
0
3,378
7,954
2,248
1,201
2,688
4,971
38,102
0
W
Medusa
2,224
539
0
2,049
5,781
1,683
1,240
1,912
3,858
0
32,790
W
Arachne
KyleShort
Arachne
4,712
3,608
108
5,366
10,157
3,254
0
1,096
8,485
0
39,430
W
Persephone
MikiShort
Persephone
4,831
532
0
1,104
2,861
920
121
0
2,806
38,279
0
L
Bakasura
Sc0utM4n
Bakasura
7,348
4,735
0
2,628
8,162
3,520
0
2,868
5,154
0
26,137
L
Sun Wukong
SinBinRyn
Sun Wukong
200
62
0
520
6,986
4,621
0
3,355
3,343
0
23,484
L
Danzaburou
Speak3asy
Danzaburou
4,742
2,501
0
2,321
6,878
2,168
832
2,716
4,002
0
28,104
L
Baba Yaga
l Gaaap
Baba Yaga
5,252
323
0
1,458
6,007
2,206
662
1,086
4,824
32,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,344
Gold Earned
29,645
360
Minions Killed
226
0
Camps Cleared
0
1,196,634
Distance Traveled
1,138,164
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,347
529
38
3
0
235,822
1
L
Artio
5,522
460
11
1
0
236,237
2
W
Freya
7,177
598
77
6
0
238,156
4
W
Medusa
6,255
521
71
6
0
251,739
2
W
Arachne
7,428
619
76
6
0
234,942
1
W
Persephone
8,137
678
98
8
0
235,975
5
L
Bakasura
6,643
554
68
6
0
278,581
1
L
Sun Wukong
5,733
478
57
5
0
181,744
0
L
Danzaburou
5,486
457
44
4
0
223,326
0
L
Baba Yaga
6,261
522
46
4
0
218,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role