Player Matchup

Artemis
Artemis
Dirty Poles
Artemis
Level 29
God Stats
10W - 11L
1,292 SR
Queue Stats
50W - 58L
1,437 Elo+
Party 4
Discordia
Discordia
GoDawgs2022
Discordia
Level 103
God Stats
16W - 12L
1,399 SR
Queue Stats
870W - 919L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuperMoistMoms
Tsukuyomi
Level 112
God Stats
10W - 3L
1,526 SR
Queue Stats
44W - 30L
1,489 Elo+
Party 2
Artio
Artio
UncleSalad
Artio
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,478 Elo+
Party 4
Merlin
Merlin
cpanda69
Merlin
Level 27
God Stats
7W - 9L
1,476 SR
Queue Stats
7W - 9L
1,376 Elo+
Party 2
Team Averages
Level 69
1,438 SR
1,447 Elo+

VS

Team Averages
Level 48
1,497 SR
1,414 Elo+
Freya
Freya
 
Freya
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
HappyLaki
Nox
Level 65
God Stats
40W - 51L
1,484 SR
Queue Stats
154W - 211L
1,427 Elo+
Solo
Thanatos
Thanatos
Zombifier137
Thanatos
Level 81
God Stats
11W - 5L
1,604 SR
Queue Stats
331W - 241L
1,429 Elo+
Party 3
Neith
Neith
malarayyy
Neith
Level 22
God Stats
48W - 73L
1,182 SR
Queue Stats
125W - 148L
1,257 Elo+
Party 1
Hercules
Hercules
thundercat1016
Hercules
Level 29
God Stats
2W - 5L
1,714 SR
Queue Stats
310W - 260L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dirty Poles
Artemis
20
17 / 2 / 15
16,195
1,246
36,148
11,638
4,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
GoDawgs2022
Discordia
20
4 / 3 / 24
13,554
1,043
17,349
7,911
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
SuperMoistMoms
Tsukuyomi
20
13 / 4 / 11
15,469
1,190
19,876
10,638
4,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
20
2 / 2 / 35
15,833
1,218
8,453
20,250
27,414
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
cpanda69
Merlin
20
3 / 3 / 26
14,173
1,090
24,411
9,133
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
1 / 6 / 7
13,097
1,007
12,418
17,230
5,166
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 5 / 4
11,938
918
6,540
18,086
5,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Zombifier137
Thanatos
19
12 / 11 / 1
16,094
1,238
21,101
26,459
9,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
malarayyy
Neith
18
0 / 6 / 5
12,342
949
8,535
17,430
5,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
18
0 / 11 / 7
12,261
943
6,339
35,265
32,589
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
38
39
Kills
14
14
Deaths
39
111
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
6
7
0.75
W
Artemis
Dirty Poles
Artemis
17
2
15
12.25
W
Discordia
GoDawgs2022
Discordia
4
3
24
5.33
L
1
5
4
0.6
W
Tsukuyomi
SuperMoistMoms
Tsukuyomi
13
4
11
4.63
W
Artio
2
2
35
9.75
L
Thanatos
Zombifier137
Thanatos
12
11
1
1.14
W
Merlin
cpanda69
Merlin
3
3
26
5.33
L
Neith
malarayyy
Neith
0
6
5
0.42
L
Hercules
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,237
Damage
54,933
59,570
Taken
114,470
41,524
Mitigated
58,206
10,929
Healing
18,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,418
3,770
0
4,026
17,230
5,166
0
8,238
8,992
47,818
0
W
Artemis
Dirty Poles
Artemis
36,148
26,244
566
1,866
11,638
4,754
0
7,022
4,616
0
58,411
W
Discordia
GoDawgs2022
Discordia
17,349
864
0
507
7,911
1,921
0
1,541
6,370
37,021
0
L
6,540
281
37
355
18,086
5,389
0
7,858
10,228
13,371
0
W
Tsukuyomi
SuperMoistMoms
Tsukuyomi
19,876
6,375
0
1,726
10,638
4,200
0
2,210
8,358
0
44,900
W
Artio
8,453
1,735
1,121
4,315
20,250
27,414
0
5,423
14,827
22,241
0
L
Thanatos
Zombifier137
Thanatos
21,101
4,076
0
11,416
26,459
9,865
0
12,502
13,957
0
44,056
W
Merlin
cpanda69
Merlin
24,411
114
132
696
9,133
3,235
0
2,762
6,371
48,238
0
L
Neith
malarayyy
Neith
8,535
3,523
0
855
17,430
5,197
0
7,034
10,396
0
39,729
L
Hercules
6,339
1,163
0
1,787
35,265
32,589
0
14,581
20,684
0
15,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,224
Gold Earned
65,732
245
Minions Killed
226
9
Camps Cleared
8
1,273,684
Distance Traveled
1,142,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,097
1,007
79
6
3
232,081
0
W
Artemis
16,195
1,246
56
4
1
231,243
0
W
Discordia
13,554
1,043
59
5
2
249,264
0
L
Nox
11,938
918
19
1
0
194,866
0
W
Tsukuyomi
15,469
1,190
45
3
4
269,697
0
W
Artio
15,833
1,218
20
2
0
286,369
0
L
Thanatos
16,094
1,238
45
3
4
267,194
0
W
Merlin
14,173
1,090
65
5
2
237,111
0
L
Neith
12,342
949
67
5
0
226,565
0
L
Hercules
12,261
943
16
1
1
222,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role