Player Matchup

Sun Wukong
Sun Wukong
Scrody
Sun Wukong
Level 146
God Stats
4W - 3L
1,644 SR
Queue Stats
326W - 222L
1,514 Elo+
Party 1
Baba Yaga
Baba Yaga
Spitz891
Baba Yaga
Level 61
God Stats
15W - 20L
1,465 SR
Queue Stats
57W - 56L
1,497 Elo+
Party 4
Medusa
Medusa
Yes Im Korean
Medusa
Level 40
God Stats
72W - 43L
1,635 SR
Queue Stats
224W - 172L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
getshanked
Tsukuyomi
Level 129
God Stats
5W - 2L
1,774 SR
Queue Stats
78W - 71L
1,518 Elo+
Party 4
Cthulhu
Cthulhu
xxxKhornexxx
Cthulhu
Level 48
God Stats
22W - 13L
1,563 SR
Queue Stats
70W - 63L
1,488 Elo+
Party 4
Team Averages
Level 85
1,616 SR
1,512 Elo+

VS

Team Averages
Level 94
1,537 SR
1,439 Elo+
Ao Kuang
Ao Kuang
Honiahaka
Ao Kuang
Level 154
God Stats
9W - 10L
1,658 SR
Queue Stats
381W - 332L
1,551 Elo+
Party 2
Skadi
Skadi
LugnutsThe3rd
Skadi
Level 29
God Stats
7W - 9L
1,497 SR
Queue Stats
24W - 40L
1,325 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MPonder93
Kumbhakarna
Level 43
God Stats
9W - 13L
1,436 SR
Queue Stats
14W - 20L
1,384 Elo+
Party 3
Merlin
Merlin
Tsupachi
Merlin
Level 160
God Stats
540W - 506L
1,471 SR
Queue Stats
1,527W - 1,354L
1,549 Elo+
Party 2
Thanatos
Thanatos
YugeSausage
Thanatos
Level 85
God Stats
8W - 4L
1,622 SR
Queue Stats
38W - 41L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Scrody
Sun Wukong
20
2 / 2 / 21
14,385
959
15,280
18,797
18,320
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
Spitz891
Baba Yaga
20
3 / 5 / 14
13,748
917
12,292
15,132
5,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 1 / 13
14,959
997
18,781
12,998
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
getshanked
Tsukuyomi
20
15 / 3 / 12
16,615
1,108
51,714
16,624
6,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
xxxKhornexxx
Cthulhu
20
2 / 2 / 17
14,666
978
16,926
19,902
22,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Honiahaka
Ao Kuang
19
1 / 2 / 6
13,272
885
5,362
22,813
13,018
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
0 / 8 / 9
13,550
903
14,989
22,450
8,479
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
MPonder93
Kumbhakarna
19
0 / 5 / 9
14,664
978
7,816
32,442
51,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Tsupachi
Merlin
20
8 / 7 / 4
16,494
1,100
27,362
21,281
10,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
YugeSausage
Thanatos
20
4 / 5 / 7
14,502
967
23,717
22,101
10,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
48
27
Kills
13
13
Deaths
27
77
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Honiahaka
Ao Kuang
1
2
6
2
L
0
8
9
0.56
L
Kumbhakarna
MPonder93
Kumbhakarna
0
5
9
0.9
W
Sun Wukong
Scrody
Sun Wukong
2
2
21
6.25
W
Baba Yaga
Spitz891
Baba Yaga
3
5
14
2
L
Merlin
Tsupachi
Merlin
8
7
4
1.43
W
5
1
13
11.5
L
Thanatos
YugeSausage
Thanatos
4
5
7
1.5
W
Tsukuyomi
getshanked
Tsukuyomi
15
3
12
7
W
Cthulhu
xxxKhornexxx
Cthulhu
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,993
Damage
79,246
83,453
Taken
121,087
57,384
Mitigated
94,523
14,245
Healing
17,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Honiahaka
Ao Kuang
5,362
1,065
0
2,339
22,813
13,018
0
2,967
19,846
14,324
0
L
14,989
4,446
0
251
22,450
8,479
0
5,766
16,684
0
30,609
L
Kumbhakarna
MPonder93
Kumbhakarna
7,816
320
0
1,316
32,442
51,818
0
8,090
24,352
28,575
0
W
Sun Wukong
Scrody
Sun Wukong
15,280
1,350
0
1,696
18,797
18,320
0
7,981
10,816
0
26,610
W
Baba Yaga
Spitz891
Baba Yaga
12,292
572
0
2,015
15,132
5,875
0
7,664
7,468
23,406
0
L
Merlin
Tsupachi
Merlin
27,362
805
0
3,868
21,281
10,638
0
6,332
14,949
85,460
0
W
18,781
11,390
0
4,424
12,998
5,041
0
6,582
6,416
0
61,828
L
Thanatos
YugeSausage
Thanatos
23,717
2,705
0
9,252
22,101
10,570
0
6,063
16,038
0
42,002
W
Tsukuyomi
getshanked
Tsukuyomi
51,714
15,860
0
2,478
16,624
6,020
0
9,530
7,094
0
75,074
W
Cthulhu
xxxKhornexxx
Cthulhu
16,926
559
2,304
1,328
19,902
22,128
0
8,783
11,119
42,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,373
Gold Earned
72,482
294
Minions Killed
278
4
Camps Cleared
12
1,442,338
Distance Traveled
1,344,536
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,272
885
8
1
6
219,477
0
L
Skadi
13,550
903
24
2
3
282,048
0
L
Kumbhakarna
14,664
978
37
2
0
301,605
0
W
Sun Wukong
14,385
959
29
2
2
297,765
0
W
Baba Yaga
13,748
917
27
2
0
246,595
1
L
Merlin
16,494
1,100
158
11
1
256,302
0
W
Medusa
14,959
997
111
7
0
279,722
1
L
Thanatos
14,502
967
51
3
2
285,104
3
W
Tsukuyomi
16,615
1,108
45
3
2
316,321
3
W
Cthulhu
14,666
978
82
5
0
301,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role