Player Matchup

Danzaburou
Danzaburou
ContasticBruh
Danzaburou
Level 36
God Stats
42W - 41L
1,511 SR
Queue Stats
220W - 279L
1,495 Elo+
Party 1
Atlas
Atlas
ThrowStrategist
Atlas
Level 61
God Stats
93W - 101L
1,514 SR
Queue Stats
223W - 256L
1,396 Elo+
Party 1
Loki
Loki
Welshmeister
Loki
Level 16
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 2
Merlin
Merlin
golden-rethink4
Merlin
Level 26
God Stats
3W - 12L
1,337 SR
Queue Stats
359W - 358L
1,392 Elo+
Party 1
Poseidon
Poseidon
welshmiester
Poseidon
Level 49
God Stats
1W - 2L
1,206 SR
Queue Stats
48W - 53L
1,268 Elo+
Party 2
Team Averages
Level 38
1,373 SR
1,364 Elo+

VS

Team Averages
Level 53
1,514 SR
1,507 Elo+
Thanatos
Thanatos
ChrisXM
Thanatos
Level 68
God Stats
6W - 6L
1,512 SR
Queue Stats
76W - 58L
1,475 Elo+
Party 3
Hera
Hera
Gwvin
Hera
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 110L
1,573 Elo+
Party 3
Shiva
Shiva
JuiceTryHard
Shiva
Level 46
God Stats
3W - 2L
1,461 SR
Queue Stats
137W - 92L
1,546 Elo+
Party 3
Charybdis
Charybdis
Xaphr
Charybdis
Level 62
God Stats
47W - 42L
1,524 SR
Queue Stats
232W - 251L
1,398 Elo+
Solo
Ares
Ares
wheezy7320
Ares
Level 24
God Stats
5W - 3L
1,574 SR
Queue Stats
52W - 38L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ContasticBruh
Danzaburou
11
4 / 4 / 1
7,176
513
4,430
8,860
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 1
6,067
433
4,540
11,059
9,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 2
6,815
487
2,461
10,050
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 1 / 3
6,354
454
7,472
5,736
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
welshmiester
Poseidon
11
1 / 7 / 1
6,641
474
2,283
9,995
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChrisXM
Thanatos
15
5 / 1 / 2
8,581
613
5,604
7,760
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Gwvin
Hera
16
10 / 2 / 2
10,053
718
9,892
5,855
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 2
8,336
595
5,511
8,031
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Xaphr
Charybdis
11
2 / 3 / 1
6,931
495
7,755
10,699
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 4
6,925
495
2,446
11,407
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
20
21
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ChrisXM
Thanatos
5
1
2
6
L
Danzaburou
ContasticBruh
Danzaburou
4
4
1
1.13
W
Hera
Gwvin
Hera
10
2
2
5.5
W
3
1
2
4
L
1
4
1
0.38
L
1
5
2
0.4
W
Charybdis
Xaphr
Charybdis
2
3
1
0.83
L
1
1
3
2.5
L
Poseidon
welshmiester
Poseidon
1
7
1
0.21
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,186
Damage
31,208
45,700
Taken
43,752
18,044
Mitigated
24,491
11,080
Healing
19,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ChrisXM
Thanatos
5,604
1,769
0
9,615
7,760
3,478
32
1,929
5,796
0
56,321
L
Danzaburou
ContasticBruh
Danzaburou
4,430
1,792
43
2,644
8,860
2,214
397
1,021
7,839
0
30,841
W
Hera
Gwvin
Hera
9,892
1,769
0
1,624
5,855
1,927
575
1,447
4,408
73,542
0
W
5,511
1,640
0
1,352
8,031
6,844
438
4,295
3,258
0
43,007
L
4,540
919
0
2,609
11,059
9,996
0
1,362
9,697
22,376
0
L
2,461
747
0
1,701
10,050
2,567
280
2,560
7,490
0
36,582
W
Charybdis
Xaphr
Charybdis
7,755
2,455
0
4,928
10,699
3,658
906
4,033
6,666
0
45,352
L
7,472
86
0
2,279
5,736
1,136
0
378
5,358
38,559
0
L
Poseidon
welshmiester
Poseidon
2,283
363
12
1,792
9,995
2,131
285
6,923
3,072
36,722
0
W
2,446
177
0
1,721
11,407
8,584
0
2,043
9,329
14,667
7,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,053
Gold Earned
40,826
285
Minions Killed
448
0
Camps Cleared
0
1,314,216
Distance Traveled
1,460,022
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,581
613
94
7
0
338,291
1
L
Danzaburou
7,176
513
65
5
0
259,938
2
W
Hera
10,053
718
147
11
0
300,048
1
W
Shiva
8,336
595
96
7
0
284,564
3
L
Atlas
6,067
433
31
2
0
231,670
2
L
Loki
6,815
487
67
5
0
298,923
5
W
Charybdis
6,931
495
79
6
0
242,798
4
L
Merlin
6,354
454
57
4
0
269,246
7
L
Poseidon
6,641
474
65
5
0
254,439
0
W
Ares
6,925
495
32
2
0
294,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role