Player Matchup

Zhong Kui
Zhong Kui
AlmightyLeco
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,500 Elo+
Party 1
Chaac
Chaac
Darkveise
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,356 Elo+
Party 1
Geb
Geb
JG10000
Geb
Level 101
God Stats
16W - 17L
1,451 SR
Queue Stats
95W - 127L
1,381 Elo+
Party 1
Neith
Neith
MrDudsmith
Neith
Level 104
God Stats
1W - 0L
1,435 SR
Queue Stats
8W - 7L
1,457 Elo+
Party 1
Cliodhna
Cliodhna
RuneEmperor
Cliodhna
Level 158
God Stats
3W - 5L
1,433 SR
Queue Stats
90W - 123L
1,385 Elo+
Party 1
Team Averages
Level 96
1,464 SR
1,416 Elo+

VS

Team Averages
Level 76
1,599 SR
1,409 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Polakoviako2
Janus
Level 99
God Stats
1W - 3L
1,451 SR
Queue Stats
154W - 183L
1,395 Elo+
Solo
Anubis
Anubis
WichiYT
Anubis
Level 86
God Stats
7W - 5L
1,714 SR
Queue Stats
68W - 82L
1,382 Elo+
Solo
Pele
Pele
edducordeiro
Pele
Level 38
God Stats
20W - 25L
1,609 SR
Queue Stats
117W - 150L
1,394 Elo+
Party 2
Ganesha
Ganesha
twilight_rose_
Ganesha
Level 34
God Stats
1W - 1L
1,722 SR
Queue Stats
5W - 13L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlmightyLeco
Zhong Kui
16
8 / 1 / 4
10,398
743
11,878
14,598
10,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
Darkveise
Chaac
13
3 / 1 / 8
8,810
629
5,872
9,973
6,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
12
2 / 2 / 14
8,668
619
5,036
13,109
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
17 / 1 / 5
10,600
757
18,885
9,851
3,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
RuneEmperor
Cliodhna
16
11 / 2 / 13
10,318
737
16,884
15,583
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 6 / 0
7,716
551
5,965
14,256
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 1
4,910
351
4,273
6,422
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
WichiYT
Anubis
12
2 / 8 / 2
7,501
536
3,243
11,662
4,256
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 15 / 1
5,966
426
5,826
19,284
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 8 / 2
5,599
400
3,454
17,722
12,316
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
41
Kills
5
7
Deaths
41
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
0
0.33
W
Zhong Kui
AlmightyLeco
Zhong Kui
8
1
4
10
W
Chaac
Darkveise
Chaac
3
1
8
7
W
Geb
2
2
14
4.5
W
Neith
17
1
5
19.5
L
0
4
1
0.13
W
Cliodhna
RuneEmperor
Cliodhna
11
2
13
8.75
L
Anubis
WichiYT
Anubis
2
8
2
0.38
L
1
15
1
0.1
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,555
Damage
22,761
63,114
Taken
69,346
37,465
Mitigated
26,865
25,311
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,965
2,012
0
2,734
14,256
4,222
0
6,088
8,168
0
36,977
W
Zhong Kui
AlmightyLeco
Zhong Kui
11,878
3,876
0
8,418
14,598
10,123
6,046
2,471
12,127
66,315
0
W
Chaac
Darkveise
Chaac
5,872
398
0
2,909
9,973
6,702
2,081
1,872
8,025
0
30,803
W
Geb
5,036
594
0
3,189
13,109
10,647
138
3,102
9,901
23,634
0
W
Neith
18,885
6,508
0
3,241
9,851
3,758
4,449
2,860
6,711
0
63,453
L
4,273
408
19
848
6,422
1,072
0
67
6,324
16,895
0
W
Cliodhna
RuneEmperor
Cliodhna
16,884
3,324
0
7,554
15,583
6,235
617
2,064
12,777
0
79,251
L
Anubis
WichiYT
Anubis
3,243
248
0
2,900
11,662
4,256
0
1,799
9,659
33,682
0
L
5,826
1,356
15
2,059
19,284
4,999
0
2,295
16,895
0
20,766
L
3,454
269
0
750
17,722
12,316
0
6,953
10,698
15,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,794
Gold Earned
31,692
408
Minions Killed
214
0
Camps Cleared
0
1,370,991
Distance Traveled
1,072,907
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,716
551
66
5
0
208,946
3
W
Zhong Kui
10,398
743
123
9
0
222,971
0
W
Chaac
8,810
629
54
4
0
258,133
2
W
Geb
8,668
619
28
2
0
293,560
0
W
Neith
10,600
757
102
7
0
267,763
2
L
Janus
4,910
351
27
2
0
157,278
2
W
Cliodhna
10,318
737
101
7
0
328,564
0
L
Anubis
7,501
536
77
6
0
207,427
1
L
Pele
5,966
426
38
3
0
261,989
0
L
Ganesha
5,599
400
6
0
0
237,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role