Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Aldawulff
Sun Wukong
Level 88
God Stats
3W - 0L
1,720 SR
Queue Stats
31W - 29L
1,607 Elo+
Party 1
Discordia
Discordia
HistoricEssence
Discordia
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 84L
1,465 Elo+
Party 2
Bellona
Bellona
Romario1433
Bellona
Level 120
God Stats
5W - 2L
1,809 SR
Queue Stats
148W - 150L
1,494 Elo+
Party 2
Ares
Ares
Zeltheal
Ares
Level 79
God Stats
3W - 0L
1,721 SR
Queue Stats
22W - 23L
1,689 Elo+
Party 1
Team Averages
Level 72
1,650 SR
1,551 Elo+

VS

Team Averages
Level 105
1,460 SR
1,489 Elo+
Nu Wa
Nu Wa
MagnusBane93
Nu Wa
Level 108
God Stats
1W - 3L
1,297 SR
Queue Stats
58W - 57L
1,472 Elo+
Party 3
Janus
Janus
Merlinthehealer
Janus
Level 129
God Stats
0W - 2L
1,461 SR
Queue Stats
38W - 41L
1,497 Elo+
Party 3
Zeus
Zeus
Sambath21
Zeus
Level 149
God Stats
1W - 1L
1,544 SR
Queue Stats
123W - 154L
1,496 Elo+
Solo
Cthulhu
Cthulhu
aznc009
Cthulhu
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 109L
1,505 Elo+
Party 3
Cliodhna
Cliodhna
lPurgatoryI
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
5 / 5 / 15
11,451
818
7,462
12,425
8,646
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Aldawulff
Sun Wukong
18
7 / 2 / 15
11,038
788
8,628
24,476
22,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Discordia
HistoricEssence
Discordia
19
3 / 4 / 22
11,129
795
16,844
10,789
4,916
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Romario1433
Bellona
20
13 / 2 / 18
13,780
984
18,340
31,280
32,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
18
6 / 6 / 18
11,108
793
9,426
20,769
25,938
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 5
11,231
802
17,432
11,620
4,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
5 / 5 / 9
11,839
846
16,464
12,172
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
16
5 / 9 / 6
10,596
757
18,395
14,462
6,156
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
aznc009
Cthulhu
16
0 / 5 / 10
9,801
700
15,842
16,941
22,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
lPurgatoryI
Cliodhna
16
5 / 8 / 3
10,722
766
12,184
11,128
5,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
52
34
Kills
19
19
Deaths
34
88
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
5
15
2.5
W
Sun Wukong
Aldawulff
Sun Wukong
7
2
15
7.25
W
Discordia
HistoricEssence
Discordia
3
4
22
3.5
L
4
7
5
0.93
L
5
5
9
1.9
W
Bellona
Romario1433
Bellona
13
2
18
11
L
Zeus
5
9
6
0.89
W
Ares
6
6
18
2.5
L
Cthulhu
aznc009
Cthulhu
0
5
10
1
L
Cliodhna
lPurgatoryI
Cliodhna
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,700
Damage
80,317
99,739
Taken
66,323
94,538
Mitigated
44,892
45,721
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,462
331
1,575
2,970
12,425
8,646
1,048
11,182
1,207
26,078
0
W
Sun Wukong
Aldawulff
Sun Wukong
8,628
1,145
3,761
10,606
24,476
22,764
945
16,803
7,295
83
20,141
W
Discordia
HistoricEssence
Discordia
16,844
1,190
1,439
1,447
10,789
4,916
1,499
9,196
1,451
42,396
0
L
17,432
4,010
1,033
956
11,620
4,788
1,478
5,467
6,107
33,072
0
L
16,464
884
1,104
2,993
12,172
5,227
0
6,875
5,297
41,123
0
W
Bellona
Romario1433
Bellona
18,340
2,688
3,526
14,883
31,280
32,274
909
18,609
12,105
0
38,950
L
Zeus
18,395
1,306
520
1,170
14,462
6,156
301
6,840
7,622
30,636
0
W
Ares
9,426
763
3,327
2,187
20,769
25,938
795
10,945
9,548
19,400
0
L
Cthulhu
aznc009
Cthulhu
15,842
725
1,703
1,974
16,941
22,866
417
10,652
6,289
23,160
0
L
Cliodhna
lPurgatoryI
Cliodhna
12,184
1,007
0
207
11,128
5,855
1,095
3,898
7,230
0
18,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,506
Gold Earned
54,189
164
Minions Killed
125
0
Camps Cleared
0
1,352,529
Distance Traveled
1,245,943
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,451
818
51
4
0
247,592
0
W
Sun Wukong
11,038
788
17
1
0
295,018
0
W
Discordia
11,129
795
47
3
0
240,565
1
L
Nu Wa
11,231
802
26
2
0
235,960
1
L
Janus
11,839
846
51
4
0
269,304
0
W
Bellona
13,780
984
38
3
0
307,289
0
L
Zeus
10,596
757
27
2
0
214,159
0
W
Ares
11,108
793
11
1
0
262,065
1
L
Cthulhu
9,801
700
13
1
0
274,319
1
L
Cliodhna
10,722
766
8
1
0
252,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role