Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AndyrewSushi
Charybdis
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 102L
1,446 Elo+
Party 1
Ymir
Ymir
KoMMieKoZ
Ymir
Level 65
God Stats
3W - 1L
1,513 SR
Queue Stats
96W - 75L
1,459 Elo+
Solo
Eset
Eset
MavenJay
Eset
Level 109
God Stats
2W - 0L
1,685 SR
Queue Stats
39W - 34L
1,467 Elo+
Party 1
Skadi
Skadi
YungDovahkin
Skadi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,448 Elo+
Party 1
Team Averages
Level 90
1,539 SR
1,464 Elo+

VS

Team Averages
Level 113
1,495 SR
1,436 Elo+
Kali
Kali
 
Kali
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Kreiina
Hercules
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
720W - 787L
1,428 Elo+
Solo
Cliodhna
Cliodhna
OfficialWhiteEgg
Cliodhna
Level 87
God Stats
3W - 4L
1,475 SR
Queue Stats
360W - 387L
1,375 Elo+
Party 2
Tyr
Tyr
Unknown-Zpider
Tyr
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
178W - 238L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 2 / 19
7,379
1,054
6,489
10,195
8,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
AndyrewSushi
Charybdis
12
5 / 2 / 13
7,393
1,056
6,600
7,664
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
12
3 / 1 / 17
7,695
1,099
4,476
9,502
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
15
9 / 1 / 18
8,725
1,246
14,890
6,746
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
8 / 1 / 12
8,110
1,159
6,488
5,450
2,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
3 / 4 / 1
6,848
978
3,171
7,207
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Zeus
 
Zeus
11
1 / 7 / 3
6,200
886
7,606
8,309
2,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Kreiina
Hercules
11
1 / 3 / 3
5,924
846
3,913
10,497
5,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 7 / 1
5,625
804
5,918
8,203
2,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 6 / 4
5,770
824
2,892
9,908
7,112
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
18
27
Kills
6
7
Deaths
27
79
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
19
5.75
L
Kali
 
Kali
3
4
1
0.88
L
Zeus
 
Zeus
1
7
3
0.36
W
Charybdis
AndyrewSushi
Charybdis
5
2
13
5.75
W
Ymir
3
1
17
11.5
L
Hercules
Kreiina
Hercules
1
3
3
0.83
W
Eset
9
1
18
18
L
1
7
1
0.21
L
0
6
4
0.33
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,943
Damage
23,500
39,557
Taken
44,124
26,413
Mitigated
20,410
15,698
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,489
280
2,663
2,878
10,195
8,769
101
1,662
8,430
12,072
0
L
Kali
 
Kali
3,171
921
219
1,362
7,207
2,714
0
4,951
2,131
0
7,545
L
Zeus
 
Zeus
7,606
1,145
0
913
8,309
2,372
0
3,827
4,349
14,128
0
W
Charybdis
AndyrewSushi
Charybdis
6,600
3,529
734
2,509
7,664
2,706
2,296
1,271
6,208
0
14,186
W
Ymir
4,476
749
554
1,062
9,502
9,981
228
1,292
8,142
9,283
0
L
Hercules
Kreiina
Hercules
3,913
691
470
3,404
10,497
5,618
0
6,609
3,654
0
8,102
W
Eset
14,890
1,016
2,593
1,947
6,746
2,730
588
1,895
4,818
20,296
0
L
5,918
504
0
551
8,203
2,594
0
4,575
3,567
0
11,479
L
2,892
103
131
1,825
9,908
7,112
0
5,172
4,568
0
6,730
W
6,488
2,187
500
258
5,450
2,227
1,615
1,486
3,964
0
16,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,302
Gold Earned
30,367
72
Minions Killed
47
0
Camps Cleared
0
719,009
Distance Traveled
514,035
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,379
1,054
17
2
0
149,956
1
L
Kali
6,848
978
6
1
0
135,189
0
L
Zeus
6,200
886
20
3
0
85,477
0
W
Charybdis
7,393
1,056
16
2
0
132,356
0
W
Ymir
7,695
1,099
12
2
0
141,090
1
L
Hercules
5,924
846
6
1
0
84,976
2
W
Eset
8,725
1,246
10
1
0
159,619
0
L
Cliodhna
5,625
804
8
1
0
91,590
0
L
Tyr
5,770
824
7
1
0
116,803
0
W
Skadi
8,110
1,159
17
2
0
135,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role