Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
COMRADELOBSTER
Ares
Level 86
God Stats
27W - 2L
2,076 SR
Queue Stats
71W - 19L
1,978 Elo+
Party 2
Zeus
Zeus
KevClarje
Zeus
Level 109
God Stats
7W - 4L
1,751 SR
Queue Stats
232W - 219L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
LANCAST3R-KS
Hou Yi
Level 101
God Stats
31W - 34L
1,535 SR
Queue Stats
203W - 192L
1,515 Elo+
Party 3
Rama
Rama
NyanteedaCreator
Rama
Level 147
God Stats
7W - 7L
1,628 SR
Queue Stats
444W - 408L
1,525 Elo+
Party 3
Team Averages
Level 97
1,698 SR
1,604 Elo+

VS

Team Averages
Level 93
1,523 SR
1,618 Elo+
Amaterasu
Amaterasu
A-Blood-Hunter
Amaterasu
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 38L
1,693 Elo+
Party 1
Ares
Ares
AngryMobsArmy
Ares
Level 90
God Stats
3W - 5L
1,483 SR
Queue Stats
31W - 36L
1,541 Elo+
Party 4
Cernunnos
Cernunnos
BigSteppaSupreme
Cernunnos
Level 44
God Stats
2W - 1L
1,672 SR
Queue Stats
149W - 87L
1,763 Elo+
Party 1
Chronos
Chronos
BlankEmpty
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,544 Elo+
Party 4
Kukulkan
Kukulkan
BlitherBarrel0
Kukulkan
Level 159
God Stats
6W - 2L
1,458 SR
Queue Stats
313W - 314L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
5 / 2 / 10
9,210
921
15,396
8,848
3,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 12
8,250
825
6,521
14,517
14,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
16
7 / 0 / 7
8,699
870
8,190
3,239
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
15
4 / 0 / 8
8,216
822
4,615
6,228
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 0 / 9
8,302
830
10,568
6,767
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A-Blood-Hunter
Amaterasu
14
1 / 3 / 2
7,260
726
2,929
10,101
9,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 6 / 1
6,975
698
3,255
13,751
14,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
13
1 / 3 / 2
6,936
694
8,130
8,900
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
BlankEmpty
Chronos
14
1 / 4 / 2
7,377
738
7,558
10,145
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
13
1 / 4 / 0
7,268
727
4,639
6,829
2,592
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
20
Kills
4
4
Deaths
20
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
2
10
5
L
Amaterasu
A-Blood-Hunter
Amaterasu
1
3
2
0.67
L
0
6
1
0.08
L
Cernunnos
1
3
2
0.67
L
Chronos
BlankEmpty
Chronos
1
4
2
0.5
L
Kukulkan
1
4
0
0.25
W
1
2
12
3.5
W
Zeus
7
0
7
10.5
W
Hou Yi
4
0
8
8
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,290
Damage
26,511
39,599
Taken
49,726
24,805
Mitigated
33,043
7,068
Healing
7,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
15,396
5,829
0
605
8,848
3,832
17
1,850
6,998
0
48,944
L
Amaterasu
A-Blood-Hunter
Amaterasu
2,929
877
282
1,661
10,101
9,078
0
3,711
6,390
0
7,355
L
3,255
0
127
1,338
13,751
14,221
0
3,007
10,744
8,993
0
L
Cernunnos
8,130
2,791
0
1,947
8,900
3,458
0
3,474
5,426
0
28,494
L
Chronos
BlankEmpty
Chronos
7,558
2,268
0
2,444
10,145
3,694
0
1,910
8,235
28,886
0
L
Kukulkan
4,639
95
0
115
6,829
2,592
0
2,609
4,220
26,035
0
W
6,521
275
404
3,543
14,517
14,137
473
5,162
9,355
10,540
0
W
Zeus
8,190
251
0
0
3,239
1,283
1,857
1,066
2,173
33,356
0
W
Hou Yi
4,615
1,801
0
866
6,228
2,695
608
4,100
2,128
0
17,142
W
10,568
8,896
0
1,650
6,767
2,858
262
3,274
3,493
0
35,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,677
Gold Earned
35,816
241
Minions Killed
180
0
Camps Cleared
0
1,074,922
Distance Traveled
1,047,067
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,210
921
77
8
0
238,572
2
L
Amaterasu
7,260
726
14
1
0
218,224
0
L
Ares
6,975
698
15
2
0
186,520
5
L
Cernunnos
6,936
694
41
4
0
188,325
1
L
Chronos
7,377
738
57
6
0
239,532
3
L
Kukulkan
7,268
727
53
5
0
214,466
2
W
Ares
8,250
825
8
1
0
231,826
0
W
Zeus
8,699
870
64
6
0
193,558
0
W
Hou Yi
8,216
822
32
3
0
215,057
2
W
Rama
8,302
830
60
6
0
195,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role